3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Choplifter HD, a Game You Should Try in Stereo 3D with 3D Vision

January 22nd, 2012 · 2 Comments · Stereo 3D Games

I’ve just found a new and interesting game that works really well in stereo 3D mode using 3D Vision. The game is called Choplifter HD an in it you take the role of a rescue pilot asked to join the elite, international helicopter rescue team and in it you will be flying a helicopter doing a bunch of different stuff in more than 30 missions. The game combines things from reality with fantasy elements, and your missions will range from the extraction of captured military prisoners, to saving survivors of viral outbreaks. You will have to bank, hover, touch-down and sometimes even shake zombies from your chopper during lift-off in order to make the rescue and complete your mission. Oh, and there is a lot of shooting you have to do from your chopper, but even more enemies are going to be shooting at you…

Choplifter HD is based on Unreal engine and probably a fairly new version was used, because the game works really well in stereo 3D mode, although there is not yet an official profile for 3D Vision available in the latest drivers. Even without a profile the game looks quite nice in stereo 3D and you can easily crank up the depth level, but the real fun starts when you play a bit with the convergence as the game will look even better in stereoscopic 3D mode. The good thing is that the HUD is rendered in 2D and there aren’t any issues with lights, shadows or any pretty much any of the effects in the game, so you can have some fun playing this game in stereo 3D mode without any issues. You can pick up the game off Steam for $14.99 USD in US or for 9.99 Euro in Europe, but unfortunately there is no demo you can download and try before buying it.

You can visit the official Choplifter HD game website for more information…

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Playing the Game Singularity in Stereo 3D Mode with 3D Vision

July 16th, 2010 · 2 Comments · Stereo 3D Games

Singularity is a first-person shooter developed by Raven Software and utilizing the power and flexibility of the Unreal 3 game engine, but also bringing its issues when played in stereo 3D mode. Set in an alternate present of 2010 (and back in time), where you take on the role of an US Air Force pilot who while investigating an extreme radiation signature, stumbles upon a top secret Cold War era Soviet program, run amok which not only causes monstrous mutations, but also threatens to alter nature of time itself. And being a relatively good person you make a mistake that changes both the past and the present and thus you also get the responsibility to correct your mistake and patch things up as much as possible, or the whole world is really doomed.

So, I’ll start by saying that personally liked the game (played it until the end) and most of the time I’ve played it in stereo 3D mode, partly in order to find the best custom convergence settings as there is no profile for the game already available even in the latest 3D Vision drivers. By using the Unreal 3 engine means that the game will have some issues in stereo 3D mode as most other games using the engine do, and although the Unreal engine got official stereo 3D support it will take some time for the games to start using the latest version of the engine. The typical problems with shadows and lights are here, so you may get some halos around objects with fog or fire or other effects around them to see shadows both in the left and right of an object, so it will look tripled. The HUD is 2D, so you get onscreen messages in 2D as well as the normal crosshair which is also in 2D, but when you zoom in for a closer shot through a gun, then you get a 3D crosshair. So below you may find my custom convergence settings that try to find the right balance to minimize the negative effects that you cannot overcome otherwise as by default the game looks quite flat. Still you should stay on the lowest depth level up to just a few percents above the lowest setting with the custom convergence settings for best results. If you try my settings you are more than welcome to share your comments about them below, just have in mind that they do not fix everything like a miracle and there are still some issues.

Download my custom convergence settings for the game Singularity (32/64-bit OSes)…

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Playing Moonbase Alpha, a Free Game by NASA in Stereo 3D Mode

July 14th, 2010 · 2 Comments · Stereo 3D Games

If you’ve missed the new free game from NASA (yes, a free game developed by/for the American government), then you might want to check out Moonbase Alpha now available on Steam. It seems that now NASA is looking to educate and train future astronauts through a free game, much like it was with the American Army getting new recruits through the previous free game called America’s Army… ;)

In Moonbase Alpha, you assume the role of an astronaut working to further human expansion and research on the Moon. Returning from a research expedition on the lunar surface, you witness a meteorite impact that cripples the life support capability of the recently established Moon base. With precious minutes ticking away, you and your team must repair and replace equipment in order to restore the oxygen production to the Moon settlement. There are several ways in which you can successfully restore the life support system of the lunar base, but since you are scored on the time spent to complete the task, you have to work effectively as a team, learn from decisions made in previous gaming sessions, and make intelligence decisions in order to top the leaderboards. And yes it is a multiplayer only online game where everyone is a real person that is quite interesting and might be fun to play for a while, but without a lot of excitement and action, so don’t get your hopes too high.

The game is based on Unreal engine, so playing it in stereoscopic 3D mode with 3D Vision as expected can bring out the typical issues, such as a problem with rendering the dynamic shadows and disabling these can help. Also since there is a lot of white, black and gray colors the game is prone to have some ghosting, but it still has a lot of potential to provide a quite realistic simulation with stereo 3D. The in-game HUD is rendered mostly in 2D, but that is not such a big issue and you might want to play a bit with the convergence settings to achieve best possible results. And you would probably want to lower the default brightness level a bit… And since the game is free all you need to have is a Steam account to download and play it, so it will be a shame not to try it, after all you might like it and who knows, you might be a future astronaut yourself… :P

Visit the official website of the game Moonbase Alpha for more information…

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