3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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The S-3D Gaming Alliance (S3DGA)

August 14th, 2009 · No Comments · General 3D News


Now this is something new that I’ve just learned about and it seems that actually the S3DGA was formed quite recently too, so that is why I haven’t heard of it yet, but probably the same goes for you too, so here is a bit more information about the The S-3D Gaming Alliance.

According to the U-DECIDE Initiative, a well received study of modern gamers, 93% of survey respondents want to see game developers support stereoscopic 3D technology. The industry’s answer is to start development of The S-3D Gaming Alliance, an organization that is 100% focused on making stereoscopic 3D gaming possible through standards, education, and product adoption.

The S-3D Gaming Alliance or S3DGA in short, is a 3D gaming and entertainment industry standards and advocacy group charted to accelerate the adoption of 3D gaming and display technology by providing for standards discussions, consumer promotion, education, and awareness. Membership in the alliance is comprised of organizations and individuals with an interest in developing 3D solutions.

Some of S3DGA’s founding companies include Blitz Games Studios, DDD, iZ3D, Jon Peddie Research, TDVision Corp, XpanD, and more. The President and CEO of S3DGA will be Neil Schneider, best known for his pioneering work on Meant to be Seen, the world’s leading website focused on stereoscopic 3D gaming and entertainment.

High immersion S-3D gaming experiences include explosions that pop out of the screen and a sense of depth so real that players think they can place their hands inside the display. S-3D technology is growing popular in the home with products like LCD shutter glasses, 3D monitors, and several new and developing 3D HDTV and projection solutions.

The effect of a standards group such as S3DGA is to accelerate the adoption of technology by presenting a forum for members to express, test, and agree on ideas and approaches to educating consumers. And I should add that we definitely needed an organization like that to help push things a bit more in the field of Stereoscopic 3D gaming, so that more and more people and companies will start taking interest in it… ;)

To the official S-3D Gaming Alliance website for more information…

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3D Vision Technology – Develop, Design, Play in 3D Stereo

August 5th, 2009 · Comments Off on 3D Vision Technology – Develop, Design, Play in 3D Stereo · GeForce 3D Vision


Here are the slides of an interesting presentation Nvidia had on Siggraph 2009 about 3D Stereo implementation and usage in games and other 3D applications. Some interesting things about S3D in general and of course a little bit about 3D Vision and 3D Vision Discover. The presentation covers more the technical part of how things work and are being designed with an emphasis on some key technology challenges and how many of them are easily addressed by some basic implementation patterns. The presentation also includes some good anaglyph Stereo 3D screenshots so if you have a pair of anaglyph glasses lying around you can try to see them with the intended depth perception. Still a good read if you were unable to be attending Siggraph 2009, but you are interested in the technology and how things work. The presentation was made by Samuel Gateau from Nvidia and there seems to be something from Capcom about their upcoming Resident Evil 5 that is supposed to be optimized for Nvidia’s 3D Vision hardware. Unfortunately the slides from Capcom’s presentation are still missing.

To download the 3D Vision Technology presentation in PDF format…

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