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The Professional 3D Vision Pro RF Shutter Glasses are Now Shipping

January 25th, 2011 · 4 Comments · GeForce 3D Vision

Nvidia has just announced that it is starting to ship through its partners the 3D Vision Pro shutter glasses that are targeted at professionals such as engineers, designers, architects and computational chemists who work with complex 3D designs to see their work in greater detail. The 3D Vision Pro Stereo 3D solution is designed to be used together with Nvidia’s Quadro professional graphics solutions and it consists of wireless active shutter glasses that use radio communication instead of infrared as the consumer 3D Vision glasses do, an RF communication hub (using 2.4GHz radio frequency to transmit) and managements software that allows you to verify that the glasses are operating and see their current battery levels. It is interesting to note that looking at the official picture of the Pro glasses above, they do seem to be quite similar to the consumer 3D Vision glasses with minor differences and the transmitter looks the same on the outside for both, although for the Pro it is RF based and for the non-Pro it is IR based.

The 3D Vision Pro solution should be available already from Nvidia’s authorized channel partners and these include PNY Technologies in Europe, ELSA in Japan, and Leadtek in Asia Pacific. The recommended prices are $349 (USD) for each pair of stereoscopic 3D shutter glasses, and $399 (USD) for the RF hub. You will need a single RF transmitter and you can attach multiple pairs of glasses to it, depending on your specific needs and requirements for a single stereoscopic 3D capable system. You will of course need one RF transmitter for each system that you want to be working on, but you should be able to move the glasses pairings between different systems. 3D Vision Pro currently supports Windows XP, Vista and 7 (both 32- and 64-bit) operating systems and should also soon have support for Linux 32- and 64-bit.

The glasses should be able to provide you with up to 30-45 meters (100-150 feet) without the need of direct line of sight operating range, so you should be able to freely roam around large scale stereo 3D visualizations such as video walls for example. The Pro shutter glasses should be compatible with pretty much all 3D Vision-capable displays, but like their consumer variant they cannot be used for example with HDMI 1.4 3D HDTVs. And the last thing you should be aware of is that you should be able to use the 3D Vision Pro shutter glasses together with a GeForce and not only with a Quadro GPU, however with GeForce it will be just like with the consumer 3D Vision glasses, but due to the high price difference it will be kind of pointless to purchase the Pro version and to use it for consumer applications such as stereoscopic 3D gaming.

For more information about the Nvidia 3D Vision Pro shutter glasses…

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