3D Vision Blog

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3D Vision “Cheat” Fix for Mass Effect 3 Demo and Other Origin Games

February 17th, 2012 · 5 Comments · Other S3D Tech

There are many people that do not like Steam and Origin for reasons that are far beyond the problems that these clients for obtaining and playing games usually provide, reasons like the inability to rename the executable file for a game in order for 3D Vision to recognize the game as a different one for example and load some extra settings that help get better stereo 3D experience at least until Nvidia provides an official profile for that specific game. This is the case with the recently released Mass Effect 3 demo that you can only download through Origin and must play with Origin running and can’t rename the executable file, so that the game is recognized as another UE3-based title such as Bulletstorm for example with the idea for 3D Vision to maybe bring better results in stereo 3D mode and the demo of ME3 to have less issues (pretending that the ME3 demo is Bulletstorm does not help even a bit however)…

The good news here is that there is a workaround to this limitation that Origin implies, with a little bit of tinkering I’ve just found out that my Steam cheat-fix for 3D Vision is also working with Origin, but with a slight difference in how it needs to be used. So here is what you need to do to make things work and be able to rename the original game executable while still being able to run the game with Origin running:

1. Open the folder containing the game files you downloaded from Origin: \Origin\Mass Effect 3 Demo\Binaries\Win32
2. Rename the game executable from masseffect3demo.exe to shippingPC-stormgame.exe for example
3. Rename the file masseffect3demo.par found in \Origin\Mass Effect 3 Demo\Binaries\Win32\Core to SippingPC-stormgame.par or the other new name that you have used for the original executable of the game
4. Extract the masseffect3demo.exe and masseffect3demo.ini files from this archive to the game folder above, you may need to edit the shippingPC-stormgame.exe variable found in the INI file if you set another name for the game executable
5. Make sure that you have the Origin client running before continuing
6. Run the shippingPC-stormgame.exe executable directly (or how you have named the original game executable) and not masseffect3demo.exe or through the Origin client, this is very important
7. That is it, you are ready… the Mass Effect 3D demo will run and the 3D Vision driver will recognize it as Bulletstorm (if you used shippingPC-stormgame.exe) or as another game based on the name of the executable you have used

This procedure should also work not only with the Mass Effect 3 Demo, but when the full game gets released as well as with other games that are available only through EA’s Origin client. Again have in mind that this is a workaround to allow you to rename the original game executable, so that 3D Vision recognizes it as another game and loads the profile for that other game including some special fixes for use in stereo 3D mode. Use this only if there is no official 3D Vision profile like for the Mass Effect 3 demo and when that game has some issues in stereo 3D mode that you think might be fixed with the 3D Vision profile with another game loaded. The example used above will load the 3D vision profile for Bulletstorm, but that will not help fix the issues in the Mass Effect 3 demo, so more experimenting with the names of different executables for games based on UE3 is required…

Download the 3D Vision “Cheat” Fix for Mass Effect 3 Demo and Other Origin Games…

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Mass Effect 3 Demo is Out, Not Great in Stereo 3D Mode with 3D Vision

February 15th, 2012 · 21 Comments · Stereo 3D Games

Just a few hours ago EA has made available the demo version of the upcoming game Mass Effect 3, you can download the demo through Origin, and as ME3 is among the games that I’m eagerly anticipating I was in a hurry to also try it out in stereo 3D mode with 3D Vision. Unfortunately as soon as the game started I was a bit disappointed with a few things that were not even stereo 3D related, like the lack of many graphics options or the fact that some of the textures in the game were quite low quality. For more graphics options you can find in the game folder an executable called MassEffect3DemoConfig.exe that will give you some more options, and considering the fact that this is just a demo, the actual game could be better… at least I hope that we get high resolution textures there as well. As for the stereoscopic 3D support with 3D Vision… another bigger disappointment as Mass Effect 3 suffers from pretty much the same issues as the previous game in stereoscopic 3D mode, so apparently not much done to improve it here.

There is an issue with the rendering of shadows in stereo 3D mode and more specifically the dynamic shadows that you can fortunately turn off from the options menu in the game, but that is pretty much the thing you can easily do to improve how the game looks in stereo 3D mode. The HUD contains quite a few 2D elements, and that goes not only for the crosshair, but for character and enemy target markers, some objective markers and texts as well. There are issues with some post processing effects such as fire, lights, fog, smoke etc that may not be rendered correctly in stereo 3D mode and that also can cause the appearance of transparent halos around characters. The latest beta drivers 295.51 from Nvidia still did not have a 3D Vision profile for the game, there was a SLI profile added in them for ME3. Convergence is not locked in the game, so one good thing, but also something that hints that stereo 3D support wasn’t even considered as a feature for Mass Effect 3. So things aren’t looking that good for everyone willing to play Mass Effect 3 in stereo 3D mode with 3D Vision. There is still some time, although not much, before the game gets released early next month, so there is high probability that we are going to be playing it in plain non-stereoscopic 3D mode.

The PC version of the game Mass Effect 3 is available for pre-order at $59.99 USD…

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