3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Pinball HD for Android 3.0 Honeycomb Tablets with Anaglyph 3D Support

May 12th, 2011 · 2 Comments · Anaglyph Glasses, Other S3D Tech

This week I was trying out for a bit an Acer Iconia Tab A500 tablet using Android 3.0 Honeycomb operating system, actually one of the first to become available to the market in Europe (similar to Motorola Xoom in US). The tablet is based on Nvidia Tegra 2 and although there is no 3D screen present (fear not, 3D-capable tablets are also coming), I was surprised to find a game that actually natively supports stereoscopic 3D mode and more specifically anaglyph 3D rendering if you have a pair of paper or plastic glasses lying around. The game is Pinball HD, released just recently and is optimized for Tegra. It comes with three different “tables” and all of them support anaglyph 3D rendering in multiple formats – red-cyan, green-magenta and yellow-blue.

I’ve tried the game with a plastic pair of anaglyph red-cyan glasses that I’ve had laying around and it seemed quite nice… and I haven’t used anaglyph 3D for quite a while. Have in mind that activating the 3D mode in the game can increase the load on the tablet and you can notice some slight lag at times, that is with the default of 1GHz per core on the Tegra chip (overclocked Motorola Xoom running at 1.5GHz per core is more than fine). But back to the game, in both stereo 3D and normal 2D mode it looks really nice and if you happen to get a tablet with Android 3.0 this is one of the games that you should try, it can help killing some free time when you have it… especially when traveling and I plan to do some next week. And with that said, Pinball HD will be my dose of anaglyph 3D for now and I’m going back to active shutter glasses, although I do plan to try some other 3D apps from the Android Market that seemed interesting while testing the tablet… ;)

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Mobile Phone and Tablet Stereoscopic 3D Gaming is Coming This Year

January 10th, 2011 · 4 Comments · Other S3D Tech

Neil Schneider from MTBS3D has made an interesting interview with Roy Taylor, Executive Vice President and General Manager for MasterImage 3D during CES 2011. The topic of the interview is of course autostereoscopic 3D displays and solutions in general as this is one of the areas of expertise for the company, but Roy Taylor shares a lot of interesting things. The major thing that is going to be big this year in mobile gaming is stereo 3D along with the huge interest in the next generation of smartphones and tablets powered by powerful mobile processors such as Nvidia’s Tegra 2. Apparently Tegra 2 has more than enough potential to provide stereoscopic 3D capabilities to the devices it powers and by the end of this year we are probably going to be able to game in stereo 3D mode on a portable Tegra 2-based tablets and/or smartphones equipped with autostereoscopic 3D displays. So Nintendo 3DS will apparently have some serious mobile gaming competition this year, especially considering the possibility to have a mobile “3D Vision” solution available to turn every 3D game into a stereo 3D game on mobile devices just like on a desktop PC…

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