3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Add More Realism to Your Stereo 3D Gaming, Go for a Light Gun

June 30th, 2010 · 9 Comments · Other S3D Tech

Back in the days when we were using only CRT TVs some of the old consoles (dating back even to the old Atari 2600 and the first NES, although the light gun technology was developed back in the 30s of last century) there were the so called Light Guns that allowed you to use a gun as a controller in some games. But now, since almost everyone has an LCD or Plasma TV, LCD monitor or even a projector the conventional light guns are not usable anymore. So a new generation of light guns was developed that actually uses external sensor bars (array of LEDs) to track the position and movement with the help of a tiny camera in the front of the gun. The biggest advantage of this method is that the Light Gun becomes usable with any kind of display solution, no matter if it is a Monitor, TV, or even a projector – 2D or a 3D one and that is what makes it more attractive. Imagine using a 3D DLP projector to play your favorite shooter game on a big display and with a Light Gun, instead of using a mouse… definitely brings things a step further to feeling even more real, so here are a few options for you if you are interested…


This is probably one of the first universal solutions that supports PC and Console use on a newer TV set or even a projector, the second version just offers some improvements over the first one.

Visit the official EMS TopGun II product page for more information…

XFPS (Storm) light gun – PC Version

This light gun on the other hand is one of the most recent light guns announced, made by XCM, and you probably can notice that the design is greatly influenced by the Nintendo Wii. This one is only for PC, but there is also a different console version available for PS3 owners.

Visit the official XFPS (Storm) light gun product page for more information…

Just have in mind that these light guns are intended for FPS games, so if you don’t play shooters there is no big point. Also if you are closing one of your eyes while aiming with a gun this can be an issue if playing a game in stereo 3D mode as you are actually going to loose the 3D effect and will not be able to aim correctly at the target. So there are some things you’ll need to consider before going to add a light gun as an accessory to your 3D gaming computer. And these are just some ready to use solutions that you can get, if you are willing to experiment there are a lot of things to be done, but that also may requires some specific knowledge and a lot of free time… ;)

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The Game Scorpion: Disfigured is Not Very Good in Stereoscopic 3D

November 11th, 2009 · No Comments · Stereo 3D Games


This new game called Scorpion: Disfigured caught my attention and I decided to try it out by playing in stereoscopic 3D with the help of 3D Vision, but I was very quickly disappointed from the results I got. But in order not to get the wrong impression about the game I need to point out that I’m not impressed with it’s performance when playing in stereoscopic 3D mode only, the game is fine and with no issues when it is being played normally. So I’ll be focusing on the S3D mode and what to expect from this title and not on the game itself being good or bad… ;)


With default settings the game, no profile for it, the game looks quite nice at first look in stereoscopic 3D and it seems it also takes advantage of PhysX. The convergence is almost good and the depth level is not needed that much, as most of the objects in far distance get too blurred. But taking a closer look you’ll see that the convergence can benefit a bit with manual adjusting in order to better see the gun you are holding, so you can play a bit with that. But if you try to increase the depth level a bit (it is Ok only at low level), you’ll start noticing a bit of ghosting around some objects and here disabling the Depth of Field option (setting it to Off from the settings) can help a bit in decreasing ghosting…


But then again, when you start playing a bit you’ll also notice some other “bugs” that are only available when you are playing the game in stereoscopic 3D mode. I’m talking about things like completely different shadows rendered for the left and right eye and thus creating a strange feeling when playing the game. Also there are some weird diamond shaped figures appearing from your gun after you shoot or from objects that have smoke coming out of them etc. All these are making kind of weird and unpleasant experience playing the game in stereoscopic 3D mode, but it is Ok if you play it normally. So anyway, my suggestion is to just stay away from this game if you plan to try it in S3D, but if you just want to play it normally it should still be fun for you if you like this type of games. The atmosphere in the game is quite nice too, so it could’ve benefited a lot from S3D if there were no graphical glitches present, but maybe they’ll be fixed at a later time with a patch…

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