3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Tim Burton’s Alice in Wonderland in 3D is All Over the Boxoffice Charts

March 9th, 2010 · 6 Comments · 3D Movies & Videos

The new Alice in Wonderland movie, featuring Johnny Depp, that officially premiered in 2D and 3D on 5th has managed to generate around $116 million in the North American weekend boxoffice for just 3 days. Just as a reminder James Cameron’s Avatar has opened with a $77 million weekend last December, so Alice in Wonderland clearly topped that, but will it manage to reach Avatar’s $2.6 billion gross worldwide… I seriously doubt that. The movie Alice in Wonderland has managed to take another $94 million internationally in its opening weekend, generating about $210 million in total which is a very good start, but it will most likely remain with a good start only and the interest will quickly diminish…

Avatar is still in the top 5 (number five actually) in the North American weekend boxoffice charts for the last weekend and this was its 12th week already, but still managing to make a little over $8 million. As for Alice in Wonderland I suppose that the interest will be big only in the first 3-4 weeks maximum, but then again the interest here might not be coming from the movie being converted to 3D (it was shot in 2D) and also screened in 3D cinemas as most people suspect. Without a doubt one for the reasons for the big interest is Johnny Depp and him making another great role as the Mad Hatter. But I don’t see a lot of people going to watch the movie more than once in 3D or because of Johnny Depp, unlike what happened with Avatar – people going two, three or even more times to watch it. And Avatar has opened the doors for everything 3D (not only movies) as now everyone is talking about 3D becoming available to the masses, so you can say that Alice in Wonderland had the right timing, but that might simply not be enough. The Monday boxoffice results (day 4) kind of show this negative trend as Alice in Wonderland managed to make just about $9 million in North America compared to over $16 million for Avatar in its day 4 (first Monday). The drop from Sunday’s results is over 3 times for Alice in Wonderland compared to less than 50% for the same time frame with Avatar…

Anyway, enough with the speculations, lets see how things work out for Alice in Wonderland and meanwhile if you’ve watched the movie in 3D please share your thoughts in the comments below. Did you find the 3D effects impressive enough and comfortable to watch or got your eyes quickly tired or maybe got a headache? How would you compare Alice in Wonderland in 3D to Avatar in 3D? And just about any other comment you find interesting to share with other people interested in stereo 3D.

If you are interested in the 2D to 3D process used for Alice in Wonderland…

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Disney’s G-Force Game and the Expected 3D Support

July 31st, 2009 · 2 Comments · Stereo 3D Games


Some time ago I’ve written about some interesting upcoming games that are expected to have official 3D Stereo support available in them in the form of anaglyph or 3D Vision S3D support and Disney’s G-Force game was among them. Now the game is out and it really disappointed a lot of people expecting it to be good in 3D especially when combined with Nvidia’s GeForce 3D Vision kit simply because the PC version doesn’t support any form of stereo 3D – not in anaglyph or 3D Vision. Now we did not expect to have some sort of a great game coming out for something that is based on a movie, because most of the movie-based games are coming out to be average at best with lot of them raging from total bullshit to something that might be considered for a good time waster. You can say that Disney’s G-Force is below the average, but still might be fun for some kids to play it and the thing that might’ve made it worth playing was the expected 3D Stereo support which did not happen for the PC version of the game… why?


Anyway, you should be aware that Disney’s G-Force Game is available with versions for PlayStation 3, Xbox 360, PC, Nintendo Wii, PlayStation 2, Nintendo DS and Sony PSP so you can pretty much get it and play it on any of these. But if you want to be able to play the game in Stereoscopic 3D mode you need to get either PlayStation 3 or Xbox 360 versions of the game, because only they come with anaglyph glasses and the needed mode to play with it. If you own a PC and buy the game to play it with Nvidia’s GeForce 3D Vision you will be disappointed so please do not buy it just for that – save your money and the trouble. And there is on anaglyph mode available for the PC version so even if you wanted to try it out with anaglyph glasses you are screwed so just don’t bother with G-Force anymore and get your fingers crossed for the release of Resident Evil 5 for PC and that it will really rock in S3D as we all hope and as Nvidia and Capcom says.

And if you are still not really ready to give up completely on Disney (hey you are not a small kid anymore, right?) you might get some hopes from the fact that in the fall they should release another Stereo 3D-ready game title. This time it will be exclusive for Nintendo Wii console owners and the game is called Toy Story Mania!, and you probably guessed it will be based on the movie with the same title from 1995, but the game is expected to also feature anaglyph stereo 3D experience.

To get the game G-Force with anaglyph red-cyan 3D glasses bundled…

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New Games with Official 3D Support are Coming

June 27th, 2009 · No Comments · Stereo 3D Games

It seems that the era of 3D in gaming and in movies is coming back again, but then again it never ended… just that it was a bit forgotten and now as the interest is back, only good things should come (probably). There are some good news especially for gamers having 3D Vision or still using anaglyph 3D glasses as new games with official 3D support are coming very soon, so here is some brief information about 4 new titles…



The game G-Force is based on the 2009 action comedy film produced by Jerry Bruckheimer for Walt Disney Pictures in Disney Digital 3-D. The film revolves around a team of trained secret agent animals: guinea pigs Darwin, Juarez, Blaster, mole Speckles, and fly Mooch. The team takes on a mission for the US government to stop evil billionaire Leonard Saber, who plans to destroy the world with household appliances and the game seems to follow the same story. The game G-Force has a 3D option and will come with red and blue (anaglyph) glasses, but if you are not using the built-in 3D mode it should also work with GeForce 3D Vision.

For more information about the game G-Force…

Invincible Tiger: The Legend of Han Tao


Invincible Tiger: The Legend of Han Tao is a hand-to-hand action video game being developed by Blitz Arcade and published by Namco Bandai Games. The game tells the story of Han Tao, aka General of a Thousand Victories, who attempts to rescue the Star of Destiny from the foul clutches of the Evil Overlord. As Han Tao, players must fight their way through the Evil Overlord’s throngs, using a number of hyperbolic hand-to-hand combat techniques, ancient weapons, and Zen-powered attacks. The game is expected to be released this summer and it suggests that it will be playable in 3D, with anaglyph and probably shutter glasses like GeForce 3D Vision.

For more information about the game nvincible Tiger: The Legend of Han Tao…

James Cameron’s Avatar: The Game


James Cameron’s Avatar: The Game is an upcoming video game adaptation of James Cameron’s film of the same name (it is not related to Avatar: The Last Airbender!). The title is being developed by Ubisoft and is expected to be available by the end of the year. It was announced by Ubisoft that it will be using the same technology as the film to be displayed in 3D. It seems the game will work very well with GeForce 3D Vision, but there is still not much information available, even the official website is pretty empty.

For more information about the game James Cameron’s Avatar: The Game…

Resident Evil 5


Resident Evil 5 is a survival horror third-person shooter video game developed and published by Capcom. The game is the seventh installment in the Resident Evil survival horror series, where you take control of Chris Redfield and/or Sheva Alomar in a similar fashion to Leon S. Kennedy in Resident Evil 4, with the same over-the-shoulder perspective. The game begins as Chris Redfield is deployed to Kijuju, Africa, to join Sheva Alomar and apprehend Ricardo Irving, who is attempting to sell a bio-organic weapon on the black market. Along the way, they witness a local being fed a parasite, which quickly takes control of his body, turning him into a Majini. From here on, almost all Kijuju locals seen by Chris and Sheva have been turned into Majini… The good thing about Resident Evil 5 is that its Windows version expected later this year (console versions of the game are already out) should be specially optimized for use with GeForce 3D Vision and thus should be able to provide really great 3D effect.

For more information about the game Resident Evil 5…

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