3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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iZ3D 1.11 Release Candidate 1 Driver Now Available for Download

August 11th, 2010 · No Comments · General 3D News


It has been a while now since iZ3D have last updated their drivers and since the iZ3D version 1.11 beta was first introduced. Now there is a fresh RC1 version of the 1.11 driver available for download that has some improvement and fixes along with new game profiles, maybe the most significant thing is the much better working now support for DirectX 10 games. Have in mind however that this is still a release candidate driver and not a final one, so there can be some other issues and some things still not working perfect. Unfortunately there is still not a word regarding the anticipated 120Hz shutter glasses support for the ATI-based GPUs, so the wait for that is still not over yet and ATI is probably gearing up for the end of the year holiday season availability and not the expected summer release, but we’ll have to wait and see.

To download and try the newly released iZ3D 1.11 RC1 stereoscopic 3D driver….

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The New Nvidia GeForce GTX 470 / GTX 480 GPUs with 3D Vision

March 31st, 2010 · 17 Comments · GeForce 3D Vision

The new Nvidia Fermi-based GeForce GTX 470 and GTX 480 GPUs were officially announced a few days ago, but we still don’t have them on the market. Currently one a selected group of reviewers are being able to play with video cards based on the new GPUs, run benchmarks and even try them with 3D Vision, something that I sure most of you are quite interested in. Unfortunately I still haven’t had the chance to personally try a GeForce GTX 470 or GTX 480 video card with 3D Vision, so I can’t tell you much either and this leaves us with only the official results coming from Nvidia. The chart above shows a comparison between a GTX 285 (the former top model) and the GTX 480 (the new top model) running at 1920×1080 resolution with High Detail levels and even with some AA. The results coming from Nvidia are measured in frames per second (the scale on the left) across multiple new and popular game titles like Resident Evil 5, Battlefield Bad Company 2, Left4Dead 2 and Batman: Arkham Asylum. And based on these results (and some more perhaps) Nvidia is claiming that the new GTX 480 is up to 2x faster than the GTX 285, and that on Full HD resolution, with maximum detail levels and even with some Anti-Aliasing active. So if we trust these results you can say that the new Fermi-based video cards (the GTX 470 should be a good choice too, especially if you are on tighter budget) are the perfect choice for gaming in stereoscopic 3D mode with 3D Vision, so now we just have to wait a bit more for them to be available on the market…

With the introduction of the Fermi GPU architecture comes another interesting new feature that will interest some of the 3D Vision owners. Of course I’m talking about the 3D Vision Surround technology that adds support for stereoscopic 3D gaming on triple monitor setups. That however requires you to have two GeForce GTX 470/480 GPUs in SLI configuration for optimum performance, but it should also work with two GeForce GTX 200-series video cards again in SLI configuration. The reason for needing more GPUs is because 3D Vision Surround requires up to 746 million pixels per second of rendering horsepower and that is one hell of a burden for a single GPU to cope up with and still provide good enough framerate for comfortable playback. You should have in mind that in the currently available release 197 of the video drivers there is not yet support for 3D Vision Surround and you’ll be able to play in stereo 3D only on a single monitor. 3D Vision Surround will be enabled in the next release 256 of the drivers, that is due for release in April 2010, so a few more days of wait… but with no cards on the market yet that should not be an issue, right? And it seems that with the next official driver for the Fermi-based cards we are also going to have support for games using DirectX 11, so we’ll be able to play those in stereo 3D mode without having to revert to DX10 or DX9 anymore… ;)

If you want to pre-order a GeForce GTX 470 video card ($349.99 USD at Amazon)…
If you want to pre-order a GeForce GTX 480 video card ($499.99 USD at Amazon)…

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iZ3D Released 1.11 Beta Driver with DX9, DX10, and DX11 Support

March 31st, 2010 · 3 Comments · Other S3D Tech


Great news coming from iZ3D, they have just released a new beta driver after some long waiting. And the most interesting thing about the new iZ3D 1.11 Beta Driver is that it comes with support for DX9, DX10, and DX11 and of course works both on ATI and Nvidia hardware as usual. The shutter glasses support is improved by not only adding support to work with the updated ATI drivers, new shutter modes for specific outputs were implemented: Multi-Device, Multi-Threaded, “UserMode” and of course the ATI QuadBuffer. Also a new Vuzix iWear VR920 mode “Without Flush” has been added for the users of this particular HMD device. Another interesting addition is the modes to support 3D-ready 120Hz Projectors and Zalman outputs. There are also some bug fixes and other new features and improvements in the driver, just don’t forget that this is a beta release and not a final driver, so do not expect perfect results from it yet…

Important things to note in the 1.11 beta driver features:
– DirectX 10 and DirectX 11 support is included, but is turned off by default. You can enable it from the Settings section of Control Center. Direct X10 games are not yet fully debugged and DirectX 11 is tested only for samples included in to DirectX 11 SDK.
– SLI / CrossFire (multi-core GPU support). DirectX 10 and 11 have new architecture (command buffer) it may work with multi-core GPU, but certain optimizations are probably still needed.
– New Autofocus algorithm has been implemented. Now it offers smoother adjustment, faster reaction for any changes. You can set very high adjustment speed!
– 3D-ready 120Hz projectors support: you can use certain types of 3D 120Hz projectors (output has EDID based recognition system). Right now the driver supports only models from Vivtek, Viewsonic, Optoma and BenQ. If you have other 120Hz 3D-ready projector you can send you projector name and diagnostic report and it will be added to the list for next driver release. Please keep in mind you need powerful GPU (for ATI you need latest ATI driver with flipping capabilities).

If you want to try the new iZ3D 1.11 beta driver you’ll be more than welcome to share your experience with it and the newly added features and improvements in the comments section below. Also it will be great if you can report any issues you encounter at the respective iZ3D forum (link below), so that they can be fixed in the final 1.11 driver release. I’m going to start my beta testing sessions a bit later today… ;)

Report problems about the iZ3D Driver v. 1.11 BETA 1 at the discussions forum over here…

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