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Some Impressions from the Stereo 3D Mode in Crysis 2 Multiplayer Demo

March 2nd, 2011 · 25 Comments · Stereo 3D Games

Yesterday was the day that the Crysis 2 multiplayer PC demo was released, but half of the day it was unplayable do to the MyCrysis servers being overloaded from the big user interest and people were unable to register and try the game. But now everything is fine and you can try the game to get some idea on what you can expect from the full game expected to e released at the end of this month. Of course the game supports stereo 3D on a native engine level, but it is compatible with 3D Vision and 3DTV Play, however the stereoscopic rendering is not being done by the 3D Vision drivers, but the game engine itself and 3D Vision is just being used for the visualization. The idea is that the game engine does not render two complete frames from two different views to produce the S3D effect and thus the performance drop is not that big when switching between 2D (plain 3D) and stereo 3D mode. In the Stereo 3D game menu of the demo you don’t have an option to switch to 3D Vision rendering for example or to choose the native S3D rendering, so it is hard to compare the difference, but the game in stereo 3D mode still looks nice with the game developer’s approach.

The video options settings are not very advanced in the demo, you can pretty much switch between different resolutions and a fer preset profiles for the detail level, but hopefully the full game will have more advanced options for the Graphics settings here. The Hardcore mode is the heaviest in the demo and with a Intel Core i5 2500K Sandy Bridge processor running at 5GHz and a single GeForce GTX 580 in stereo 3D mode the demo manages to provide an average framerate of about 55 frames per eye and the framerate is not dropping below 50 fps per eye. The same setup, but with two GeForce GTX 580 video cards in SLI (only the CPU is overclocked, the video cards are at stock frequencies) in stereo 3D mode the game freezes at a constant framerate of 60 fps per eye. It is possible however that the final full game may offer even heavier graphics options, but two GTX 580s in SLI should be able to handle even these (if you have SLI, make sure you update to the latest SLI profiles).

Strangely enough I even managed to get see a health warning once while going through the options for the game, but not the first time I went into the stereo 3D settings and after that I could not get to it again, so here is a screenshot about the warning in the game for prolonged play in stereo 3D mode. The recommendation says you should take 15 minute brake every hour of gameplay, something that might be a bit of a problem when playing online in multiplayer mode. There is also a warning regrading small children – six years old or younger that should not play without their parents first consulting with a doctor…

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