3D Vision Blog

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How Well are Some New Games Performing in Stereoscopic 3D Mode

September 26th, 2010 · 18 Comments · Stereo 3D Games

A few days ago I’ve mentioned some Interesting Upcoming Games to Try Playing in Stereoscopic 3D Mode and here is what you can expect from the titles that already are available or are expected in the next few days. I’ve had the chance to test some demos and some of the final games in stereo 3D mode already for a bit and here are some of my findings and tips and tricks that might help you to get better results playing them in stereo 3D mode. I’ve already discussed the game Blade Kitten, so below I’ll go with other titles…

Arcania – Gothic 4

The 3D Vision drivers detect the game and load a profile for Gothic 2 instead of Ghotic 4. Shadows are rendered incorrectly and although you have a lot of options to tweak the graphic settings from in-game, you cannot completely disable the shadows and that makes the game quite uncomfortable to be played in stereo 3d mode with 3d vision. The good news is that you can disable the shadows completely from within the config file the game creates called “VideoSettings.xml” and available in Documents under a folder named ArcaniA – Gothinc 4 Demo (and without the demo for the final game). Just open the file with a text editor and edit the value of the attribute “shadows” changing the value from true to false. After that the shadows will be completely gone and the in-game options controlling them will have no effect at all which ultimately makes the game playable in stereo 3D mode, although there are still some minor issues left. These include some objects over characters that are rendered in 2D and some glowing around some of the characters when viewed from a certain direction. Also the water is not being rendered correctly, so you can see halos around objects over water, but as I’ve said the wrongly rendered shadows are the most serious issues and you can pretty much go along with the other minor ones.


No official 3D Vison profile available yet, but the game handles pretty good in stereo 3D mode with 3D Vision. There are some issues with the rendering of some of the atmospheric effects like fog, smoke some glowing lights or even some of the fires that may lead to some weird halos around different objects, but the issue is not that serious the game remains quite playable. With some custom convergence settings you can get pretty good results.

Dead Rising 2

Has a 3D Vision profile saying not recommended game, however the game looks almost great in stereo 3D mode with 3D vision. Interestingly enough there is a 3D Vision ready logo being displayed during the start of the game! And pretty much the only thing that might be a bit of a bother and create some issues in stereo 3D mode are the health icons and item icons that you see during the game that are rendered in 2D and thus sometimes may create a wrong depth cue. Other than that the game looks really well in stereo 3D mode…

F1 2010

Has a 3D Vision profile, rated fair with some elements not rendering correctly. But in reality the game looks really great in stereo 3D mode with 3D Vision, so probably the rating that Nvidia gave it is a bit off and the issues they mention are actually not present or very minor. The most serious issue actually might be some ghosting you may or may not notice on some high contrasting objects.

Lara Croft and the Guardian of Light

There is no official 3D Vision profile yet, but the game is quite Ok even with the default settings. You have to disable the Shadows and the Volumetric Effects since they do not work well in stereoscopic 3D mode, but other than that the game plays quite well in S3D mode. You can play a bit with the custom convergence, to set Lara’s character as the convergence point for optimum results and stay at lower depth level, otherwise in cutscenes or other taller objects inside the game world you might have trouble focusing on the 3D objects. The red circle below Lara is rendered in 2D and that is presenting some problems together with the crosshair also rendered in 2D, so in getting a better resulting convergence level without issues you’ll have to do some compromises, so stay still with the Lara’s character as the convergence point for best overall result. I’ve provided a custom convergence settings which work great with a depth level of up to about 15%.
Download the custom convergence settings for Lara Croft and the Guardian of Light…

Sid Meier’s Civilization 5

The game has a 3D Vision profile and is rated as Excellent. It performs really good in stereo 3D mode with 3D vision and the only possible issue you might notice is the presence of some ghosting depending on your 3D monitor. High contrasting objects as usually tend to give a some ghosting and here you have an abundance of while clouds over unexplored territory that can cause some ghosting as well as some other minor details too. But pretty much the game looks and plays really well in stereo 3D mode.

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