3D Vision Blog

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How to Get the Best Stereo 3D Experience in Borderlands 2

September 19th, 2012 · 21 Comments · Stereo 3D Games

The game Borderlands 2 is out now in some regions and should be released in others as well in the next few days. We’ve already expected Borderlands 2 to have good stereoscopic 3D support and now that the game is out we can check this out. 3D Vision gamers would probably want to install the latest video drivers or at least to update their profiles if they haven’t done that yet. The profile that Nvidia provides for 3D Vision rates the game as Good and indeed it is not perfect in stereoscopic 3D mode, though the default experience you get is indeed good. There are some issues that are present when you render the game in stereoscopic 3D mode, for example you can do a Cycle Frustum adjustment using CTRL + F11 to get the image on screen properly displayed and not cut in one of the eyes at the screen edge. The HUD elements are also rendered in 3D, or at least most of them are and that makes it a harder to get a really high depth level along with a proper convergence level to allow for a lot of depth and some pop-out, something that more experienced stereo 3D users want to have. The good news is that at least Convergence is now locked, but playing with it can introduce problems with shadow rendering, so you need to be careful with that, and there are some other issues also present…

So there is more to be desired from Borderlands 2 in terms of stereoscopic 3D support with 3D Vision, but thanks to the Helix and his shader modification tool and Eqzitara who used it to make fixes and prepare a guide on how you can further improve the experience you can get when playing Borderlands 2 in stereo 3D mode with 3D Vision. So if you’ve already got the game and want to enjoy it in stereoscopic 3D mode, then you should take a look at the Borderlands 2 3D Vision Patch by Eqzitara.

For more information and to download the Borderlands 2 3D Vision Patch by Eqzitara…

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