3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Resident Evil 5 for the PC will be Released on September 15

July 16th, 2009 · No Comments · Stereo 3D Games


This is an especially good news for all the 3D Vision users, becuase it seems that Capcom is actually working quite well with Nvidia to release the first actually 3D Stereo optimized game title. Capcom is stating that Resident Evil 5 will take advantage of Nvidia’s new GeForce 3D Vision technology, bringing a whole new dimension of horror to PC Gamers which is something that we are all eagerly waiting to see in action. An interesting thing is that not only the gameplay, but the game should also support Stereoscopic 3D in all of its cut scenes meaning that they wont be pre-rendered movies like in most other titles. And while all the Resident Evil fans are waiting for the final game to come out, there is already a new Stereo 3D tech demo available with benchmark functionality that is available for download. I’ll write more about the benchmark as I’m able to test it personally… ;)

About Resident Evil 5
From the ashes of old conflicts, a new terror arises. The Umbrella Corporation and its crop of lethal viruses have been destroyed and contained. But a new, more dangerous threat has emerged. Years after surviving the events in Raccoon City, Chris Redfield has been fighting the scourge of bio-organic weapons all over the world. Now a member of the Bio-terrorism Security Assessment Alliance (BSSA), Chris is sent to Africa to investigate a biological agent that is transforming the populace into aggressive and disturbing creatures. Joined by another local BSSA agent, Sheva Alomar, the two must work together to solve the truth behind the disturbing turn of events. Featuring a revolutionary new co-op mode of gameplay, Resident Evil 5 will let players experience fear together as terror moves out of the shadows and into the light of day…

To download the Resident Evil 5 benchmark for PC…
Get the full game Resident Evil 5 if you don’t have it already…

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Using Different Anaglyph Glasses with GeForce 3D Vision

June 24th, 2009 · 22 Comments · Anaglyph Glasses


I’ve already written about the 3D Vision Discover anaglyph glasses that Nvidia is going to start distributing very soon as an easy and affordable solution to try 3D stereo, before going for the advanced and expensive solution provided by GeForce 3D Vision and 120 Hz display. Today I’ve decided to try how well with the free anaglyph mode work when using some generic paper and plastic anaglyph glasses that I already own while waiting to see Nvidia’s optimized anaglyph glasses. I’ve previously used these different types of anaglyph glasses with other software solutions such as IZ3D’s drivers and others where the anachrome anaglyph glasses got the best results. Imagine my surprise when I’ve tried the 4 different types of glasses in the picture above… you can say that the best result I was able to achieve was with the plain paper glasses, but the other plastic solutions that are more expensive and better designed also performed very well too. Anyway, the results from trying different anaglyph glasses with 3D Vision only mean that you should be able to enjoy the added level of depth perception using 3D stereo with just about any type of plain paper anaglyph glasses… ;)

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Nvidia 3D Vision Discover Glasses

June 21st, 2009 · 10 Comments · Anaglyph Glasses


Lately there is some talk about Nvidia releasing new 3D glasses called 3D Vision Discover Glasses, but that matter seems to need a bit of clarification. These new 3D glasses are not going to be a replacement for the shutter glasses in the GeForce 3D Vision kit, but something completely different. And although there is already some information or maybe just rumors that Nvidia is preparing a second generation LC-shutter glasses for an update to the existing GeForce 3D Vision the 3D Vision Discover Glasses are not going to do that! Instead Nvidia’s 3D Vision Discover Glasses are going to be a custom-designed, specialized anaglyph (red/blue) glasses that will work with the existing 3D Vision drivers…


With the 3D Vision Discover Glasses, 3D Vision’s drivers and a nVidia-based graphics gard you’ll be able to achieve nice view of 3D Stereo in a lot of games relying on anaglyph technology for depth reproduction. And although the results won’t be as good as with the specialized 3D Vision glasses and a compatible monitor, you’ll still be able to achieve pretty good depth perception on your normal monitor. This means you won’t have to pay for a high-end video card, specialized glasses or even a high refresh rate display, because they are not needed for anaglyph 3D Stereo. Nvidia says it’s 3D Vision Discover glasses will be bundled with selected GeForce graphics cards starting in summer 2009, but there is still not a lot of information about that. You can subscribe to the special newsletter they prepared in order to receive more news when the glasses become available. The thing is that you may already be ready for enjoying 3D Stereo in games if you already own some paper anagyph glasses bought with some 3D DVD movie. Even if you don’t have them you can buy a pair of paper anaglyph glasses very cheap or go for more advanced plastic ones for better results. I personally would recommend anachrome anaglyph glasses as I had best results with them so far, but you are welcome to try any other or just wait for more information from Nvidia…

Either way, I’ll soon be doing some tests with different anaglyph glasses I currently own, until there is more info available for nVidia’s optimized anaglyph glasses, so expect more on the topic very soon… ;)

For more about Nvidia’s 3D Vision Discover Glasses…
To check some alternatives for getting a hold of anaglyph glasses…

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