3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Nvidia Support Plan for 3D Vision Products

April 18th, 2019 · No Comments · GeForce 3D Vision

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Unfortunately it seems that Nvidia is retiring their 3D Vision software support after quite a long of time with no serious development on the project… can’t say this is unexpected, just not happy that they abandoned the project.

Following the posting of the final driver from Release 418 in April 2019, GeForce Game Ready Drivers will no longer support NVIDIA 3D Vision. The NVIDIA support team will continue to address critical driver issues for 3D Vision in Release 418 through April, 2020. Those looking to utilize 3D Vision can remain on a Release 418 driver.

Our software that enables the use of 3D gaming with 3D TVs, 3DTV Play, is now included for free in Release 418. It is no longer available as a standalone download. Our 3D Vision Video Player will continue to be offered as a standalone download, for free, until the end of 2019.

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Nvidia and Ubisoft Pushing Graphics in Games, No 3D Vision Support

August 21st, 2013 · 1 Comment · General 3D News

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Nvidia has just announced an what they call an alliance with Ubisoft to offer PC gamers “the best gaming experiences possible” for some of Ubisoft’s upcoming top titles to be released this fall, including Tom Clancy’s Splinter Cell Blacklist, Assassins Creed IV Black Flag and Watch Dogs. Here is a quote about what this alliance means for gamers expecting the best possible graphics:

NVIDIA’s developer technology team is working closely with Ubisoft’s development studios on incorporating graphics technology innovations to create game worlds that deliver new heights of realism and immersion. One example is NVIDIA TXAA antialiasing, which provides Hollywood-levels of smooth animation, soft shadows, HBAO+ (horizon-based ambient occlusion) and advanced DX11 tessellation.

Sadly this news does not mention 3D Vision at all or at least stereoscopic 3D support and this comes as a bit of a disappointment for gamers playing in stereoscopic 3D mode especially in regards to Assassins Creed IV that has the potential to look simply great when played in stereo 3D mode as previously released Assassins Creed games have demonstrated. Notice that Nvidia is talking about “new heights of realism and immersion” and that apparently no longer includes native stereo 3D support or 3D Vision support and that comes a general lack of activity from Nvidia regarding 3D Vision for a while now…

The good news here is that we already have DirectX 11 wrappers available that allow shader modification directly by the 3D Vision user community playing games in stereo 3D. Thanks to Helix and the 3DMigoto we could still be able to modify some problematic vertex and pixel shaders (or remove them) in order to have new DirectX 11 games run with all the visual goodies, including tessellation, so that these titles could actually be made playable in stereoscopic 3D mode with 3D Vision even if they don’t have official support.

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Batman: Arkham City For PC With 3D Vision Support is Available

November 23rd, 2011 · 9 Comments · Stereo 3D Games


If you are living somewhere in North America you already have the PC version of Batman: Arkham City available to you and you are able to try it in stereoscopic 3D mode, but for others like me based in Europe it is a few more days until it is released. So if you already have the game and you’ve tried it in stereo 3D mode you are welcome to share your feedback below. The PC version of the game has been delayed a bit and came out a month later than the console version, so is the extra wait worth it, considering that the previous Batman game for PC was really good in stereoscopic 3D mode…

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