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Premiere Pro CS5 Stereoscopic 3D Video Editing with Dave Helmley

July 15th, 2010 · 10 Comments · Other S3D Tech

Here is a 7 part series in which Dave Helmly from Adobe walks you through a complete 3D Stereo workflow with Premiere Pro CS5. This is a start to finish workflow and a must see for anyone getting started with 3D Stereo video shooting and editing or just interested in the technology and the whole workflow. The videos start from the basic 3D camera rigs, covers Active, Passive and Anaglyph viewing methods as well how to play your videos on a consumer 3D HDTV. The actual importing and editing part of the footage also relies on a new 64 bit CS5 plug-in called Cineform neo 3D HD that can apparently help in making things when working 3D content much easier. I would really recommend you to watch all the 7 parts of the series as they really can help you learn and understand some things and may even make your life much easier if you are working with 3D video…

In Part 1 Dave Helmley covers the different types of user made stereo 3D camera rigs and the professional Panasonic AG-3DA1 3D camera. As well as some important information and things you should be aware of regarding the hardware you’ll be using to shoot video in 3D with two cameras…

In Part 2 of the series Dave Helmley talks about the different type of glasses for viewing 3D content – different anaglyph glasses, active shutter glasses like 3D Vision and passive polarized glasses normally used in 3D cinemas. What are the differences and what works well and what not, what to prefer etc. And then starting with Premiere Pro CS5 and the Cineform neo 3D HD plugin.

Part 3 of the series covers opening and converting video from different sources to the CineForm compression format that apparently works well for more comfortable fast and easy editing, instead of directly using the heavy H.264 compressed AVCHD footage that you normally get form an HD consumer video camera. Also importing video from the professional Panasonic AG-3DA1 3D camera is covered as it is a bit different. Then how you can sync the left and right video footage, something that usually is one of the biggest issues when you are shooting with a custom made 3D camera rig.

Part 4 of the series covers the additional alignment that you might need to do to the video footage you’ve imported in order to fix some possible issues that were not perfect while shooting. Aligning the left and right video footage properly can help you get better results and correct some mistakes that you might’ve done in the shooting process. You can also play a bit with some additional features of the Cineform plugin which is quite powerful and flexible and as mentioned can greatly ease your workflow when working with 3D content. And the plugin also supports Nvidia’s 3D Vision along with other popular modes for viewing 3D content while manipulating and editing video.

In Part 5 finally switching to Premiere Pro CS5, where a 3D project is being made again with the help of the Cineform, importing the already imported and prepared 3D video footage int he previous step. The Cineform plugin also enhances the preview support with different 3D viewing methods while editing and previewing the video content you are working on.

in Part 6 Dave Helmley talks about some of the additional filters you can take advantage of during the editing process that are added with the Cineform plugin as well as exporting the 3D content when you finish editing.

The last 7th part is just to show how the things look and work on a MAC instead of PC as the focus on the previous parts was the PC and using the software under Windows, so if you are a MAC user then you should see this last part of the series.

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