3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Entries Tagged as 'GeForce 3D Vision'

Nvidia Has Released Graphic Drivers Version 285.79 Beta

November 11th, 2011 · 6 Comments · GeForce 3D Vision


Yesterday Nvidia has released a new beta graphics driver version 285.79 beta with the focus yet again being improving the performance and fixing issues with the game Battlefield 3, without a doubt one of the most played games at the moment. Unfortunately there is still not patch for the game available to enable the stereoscopic 3D support, so we’ll have to wait even more for that to happen. Regarding improvements in 3D Vision support, it is mostly profile/rating updates and new profiles, but nothing that significant…


Added or updated the following 3D Vision game profiles:

– Airline Tycoon 2 – rated Fair
– Assassin’s Creed: Revelations – rated Good
– Batman: Arkham City – updated rating to 3D Vision Ready
– Deus Ex: Human Revolution – rated Excellent
– The Elder Scrolls V: Skyrim – rated Excellent
– FIFA 12 – rated Good
– Hard Reset – updated rating to 3D Vision Ready
– inMomentum – rated Fair
– The Lord of the Rings: War in the North
– Smash Cars – rated Fair
– Two Worlds 2: Castle Defense – rated Good
– Zombie Driver – rated Excellent

I can say that I’m a bit surprised that the update does not include a profile for the game L.A. Noire: The Complete Edition. Another surprise for me is the fact that currently the game Assassin’s Creed: Revelations is only rated Good and the game should be a native stereo 3D title and officially have support for 3D Vision.

To download the latest Nvidia Graphic Drivers Version 285.79 Beta…

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Spatial View’s 3DeeScreen Will Turn Your 2D Laptop Into a 3D One

November 11th, 2011 · 5 Comments · GeForce 3D Vision


The company Spatial View has been offering their addon called 3DeeSlide for iPod Touch 3rd Generation and iPhone 3GS, iPhone 4 and the latest iPhone 4S for a while now, making these mobile devices’ 2D displays into stereoscopic 3D ones. And you don’t need to wear any kind of glasses as the adapter makes your screen an autostereoscopic 3D one, at the cost of reduction of the 2D resolution. This of course requires you to also get specially optimized content in the form of 3D videos and 3D photos, but Spatial View also has their 3DeeCentral – a website offering stereoscopic 3D content not only for the devices equipped with the 3DeeSlide adapter, but for other 3D-capable viewing solutions as well. Unfortunately the 3DeeSlide won’t make your iDevice capable of playing stereoscopic 3D games.

But Spatial View is now making things bigger, by introducing their 3DeeScreen product that does to your laptop what the 3DeeSlide does to your iPod/iPhone device – turns the display into an autostereoscopic 3D one using custom designed lenticular lens filter. The 3DeeScreen goes one step further by also adding eye tracking, using your laptop’s built-n webcam in order to provide better experience in 3D. And as the smaller mobile version, the bigger one intended for 15.6-inch laptops is designed for watching 3D movies and 3D photos, there is nothing about being able to play games in stereo 3D mode with it (although it might be possible with the help of software such as the iZ3D driver or the TriDef 3D Ignition). Regarding movie playback, and especially Blu-ray 3D movie support, the device should also be supported by ArcSoft’s TotalMedia Theater and CyberLink’s PowerDVD software video players, so you should be well covered. Spatial View’s 3DeeScreen is designed to work on most standard 15.6″ laptops with 1080p and 720p resolution displays and to be easy for installation and removing when you don’t need it (uses magnetized mounting frame).


List of Currently Supported and Verified Models:

– Asus G53J with 1080p display
– Asus N53J with 1080p display
– Dell Studio 1558 with 1080p display
– Dell XPS L502 with 1080p display
– Dell Studio 1557 with 720p display
– Dell Inspiron 1564 with 720p display
– Dell Inspiron N5010 with 720p display
– HP Pavilion DV6 with 720p display

Of course there are probably a lot of other laptops from different brands that will work with this addon, with the important thing being the fact that you need a standard 15.6-inch display in order to be able to use the 3DeeScreen. The product is expected to begin shipping on November 21st and Spatial View is already accepting pre-orders for $89.95 USD with the normal price of the product set at $129.99 USD when it launches. It sounds almost like a DIY solution to turn your normal laptop into a rival of the Toshiba’s autostereoscopic 3D mobile computers Qosmio F750 and F755. So you may want to keep an eye on this product and look for some reviews when it comes out, I might be able to also do a review after it is released…

For more information about Spatial View’s 3DeeScreen addon for laptops…

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More on Ghosting and Brightness of the Asus VG278H 3D Monitor

November 9th, 2011 · 26 Comments · GeForce 3D Vision


The new Asus VG278H 3D Vision-ready 120Hz LCD monitor has an interesting option in the OSD menu that allows you to control the level of the 3D Lightboost and thanks to that I was able to try some interesting things. In the review of the Asus VG278H 3D monitor I have already mentioned that there are some things that you can do in order to improve the results you will get when using the monitor. One example for that is to reduce the Contrast level from the default setting of 76 to 55 in order to reduce the level of ghosting/crosstalk in stereo 3D mode without sacrificing too much of the brightness and that is possible thanks to the 3D Lightboost technology that increases the brightness level. I’ve used a colorimeter to measure the level of brightness with the different settings of the Contrast level with the Lightboost set to the maximum level and here are the results:

Contrast 100: 202 cd/m2
Contrast 76: 160 cd/m2
Contrast 55: 111 cd/m2

And here is the level of brightness with the default setting for Contrast of 76 and different level of the Lightboost setting, from completely off to the maximum:

Off: 85 cd/m2
+1: 90 cd/m2
+2: 95 cd/m2
+3: 102 cd/m2
+4: 111 cd/m2
+5: 120 cd/m2
+6: 128 cd/m2
+7: 136 cd/m2
+8: 144 cd/m2
+9: 152 cd/m2
Max: 160 cd/m2

Notice that from the Off state of the Lightboost technology to the maximum level there is almost a double increase of the brightness level and what Nvidia was saying for the new technology was that it will increase the brightness twice. So you can say that this claim is true. Notice that the level of brightness you get with the decreased Contrast to a setting of 55 is the same as the +4 state of the Lightboost setting together with the default setting for Contrast. So you are kind of halving the effectiveness of the Lightboost technology in order to further reduce ghosting/crosstalk.



In order to further reduce the ghosting in 2D mode as well you can also play with the Trace Free option of the monitor. The default setting of 60 is quite Ok (the left part of the image above), but increasing it to the maximum value of 100 you get better results (the right part of the image above). You can see from the high-speed photos taken from the PixPerAn test software that the fast moving objects are looking better and have less ghosting with a higher value of the Trace Free function.

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