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New NVIDIA 3D Vision Driver Version 195.81 Beta is Available

December 16th, 2009 · 10 Comments · GeForce 3D Vision


Nvidia has released a new beta set of drivers with version 195.81 for both GeForce video cards and 3D Vision. As you know the GeForce video drivers do include a 3D Vision driver, but this driver is not the same as the separate 3D Vision driver version 195.81, so after updating the video driver you should also update the 3D Vision driver too! So a better solution will be to just download the Full CD driver v1.19 that contains bot the latest GeForce and 3D Vision driver in one full package. One of the most important things that should be addressed in the new 3D Vision (and I mean 3D Vision and not just GeForce driver!) version 195.81 is that it should fix the 3D Vision display detection for CRT and DLP displays. With the older driver a lot of people reported having problems with their CRT and DLP displays not being recognized as supported by the 3D Vision. So if you had these troubles after you test the new 3D Vision driver please report if now everything works as it should or you still have issues. One thing to note is that this driver version 195.81 does not support the new Acer 1920×1080 120Hz 3D monitors that were recently announced, but until these displays are available on the market a new update should address this issue…

To download the 3D Vision Full Driver CD v1.19 for Win 7/Vista (32/64-bit)…
To download the 3D Vision Driver Version 195.81 Beta for Win 7/Vista (32/64-bit)…

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10 responses so far ↓

  • 1 Mike // Dec 16, 2009 at 17:26

    Hi, first, love the blog, thanks! I was wondering if there is an easy way you’ve found to preserve S3D game specific settings that can be restored after a driver update?

    All the hard work discovering the ideal S3D settings (convergence, etc…) for particular games really contributes to the experience, but I’d like to save the settings I use for NFS:Shift, rFactor, iRacing, etc…so I can bring them back to the same state after updating the 3D driver.

    These are stored in the registry I believe- wonder if you’ve tried to save and restore settings after an update?

  • 2 Bloody // Dec 16, 2009 at 17:34

    You just need to export the respective registry settings before updating the driver and then import them back after that.

    For 32-bit OS they are stored in:
    HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\Stereo3D\GameConfigs\

    And for 64-bit under the:
    HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\NVIDIA Corporation\Global\Stereo3D\GameConfigs\

    Don’t forget that the custom settings are only good for the convergence level that you set, they do not record the depth level for each game!

  • 3 gapper4 // Dec 17, 2009 at 12:29

    Hi guys,

    Just two quick question.

    What do you mean by setting the “convergence” levels ? Are those the advanced 3D settings on the nVidia control panel mapped to crtl+F5 and crtl+F6. If that’s the case, I don’t seem to be able to make them work for every game. My problem is that I love to have a deep field of view but find that I get “ghost” images for some objects. For example, when playing Empire TW, if I set the field of veiw to close to max depth, the unit flags show essentially double while the closer objects seem to render well. Is there a way to address this problem ?

    Also, anyone having problems running WoW on 3D Vision ? It seems to work when I’m standing still in game but the shutters on the glasses seem to lose their timing when I move around, resulting in lots of screen flicker that makes the game pretty much unplayable. I thought I might be getting IR interference from my cordless keyboard and mouse (and a remote control I use on my Logitech Z5500 speakers) but I’m not sure…. Tried using a corded mouse and keyboard but get the same problem.

  • 4 Bloody // Dec 17, 2009 at 13:49

    Yes, referring to convergence we mean the advanced settings that allow you to adjust the levels. You need to use convergence along with depth level adjustment, in the scenario you describe you should set the depth level to minimum in order to achieve best results, but the results vary from game to game…

    As for the problem in WoW, I’m not playing the game so I’m not sure what it can be caused by, does this appear only in WoW or also in other games?

  • 5 gapper4 // Dec 17, 2009 at 14:51


    It only seems to occur in WoW. Sometimes the glasses flicker so much that they stop working entirely and I have to off/on the IR transmitter to reset them. A shame, as the game looks very good in 3D (when I don’t move). I’ve checked the WoW 3D forum but no joy there.

    About your answer to depth/convergence, it seems to me that the minimum depth (15% ?) hardly gives any depth to speak of. Ya, there’s some minimal amount but, frankly, it’s barely 3D at all. Any idea what causes the “ghosting” images ? Also, is it just me or don’t these controls work for every game ?

  • 6 Bloody // Dec 17, 2009 at 15:53

    I have to try it with WoW it might be some driver issue, I remember noticing that some people complained about issues with WoW in newer drivers.

    You can go below 15%, this is the default value. The depth feeling is something that you achieve as a combination of convergence and depth level adjustment, so you can have a great depth feeling with minimum depth level but with tweaked convergence. Tweaking up convergence also can bring the effect of objects actually jumping out of the screen, not going deeper in it, but this is harder on the eyes. So far the only game that does not allow you to tweak convergence is Resident Evil 5, just hold a bit more the key combination pressed an you’ll see the effect.

  • 7 gapper4 // Dec 17, 2009 at 16:01

    Ok, thanks Bloody. I’ll try tweaking this stuff a bit. I’m new at this :) but still having a lot of fun. I thought I had played the Total War series to death but they’re entirely different games with this tech.

  • 8 3D-dOOd // Dec 18, 2009 at 19:40

    I don’t think Avatar lets you adjust either if you enable 3D in the options.

  • 9 Bloody // Dec 18, 2009 at 20:25

    But you still have some kind of control over that from the in-game options.

  • 10 Dan // Feb 23, 2010 at 04:22

    Thanks for the info, really helped me using the old drivers for my new acer monitor, thanks a bunch!

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