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The PC Version of Sleeping Dogs Will Have 3D Vision Support

August 13th, 2012 · 25 Comments · Stereo 3D Games

Sleeping Dogs is an upcoming open world third-person action adventure game with role-playing elements where you take the role of an undercover police agent trying to infiltrate a Triad organization in Hong Kong. The game should be available for PC, PlayStation 3 and Xbox 360, though only the PC version will have stereoscopic 3D support for 3D Vision users along with some other extras that PC gamers with more powerful rigs will be able to take advantage from according to the game’s developers. Among these are a high-resolution texture pack, better shadows, DirectX 11 features, multi-core CPU and GPU optimizations and support for multi-monitor setups for both AMD and Nvidia-based graphics cards. It is interesting to note that there is a mention of “Nvidia 3D Support” and not information that the game will be 3D Vision-ready, I just hope that we are not in for another Alan Wake and 3D support situation as Sleeping Dogs looks like it can be great in stereoscopic 3D mode.

Sleeping Dogs will be released on August 14th in North America and apparently it will be available only in a downloadable version, August 16th in Australia, August 17th in Europe in both Retail and Downloadable version and on September 27th in Japan where it will be released under the name Sleeping Dogs: Hong Kong Secret Police. The Japanese version will apparently have some censoring as well as the German version that will be delayed for some time after the official European release.

For more information about the extra features of the PC version of the game…

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25 responses so far ↓

  • 1 Dargol // Aug 13, 2012 at 22:45

    I’m glad to see that they put more effort on the PC version. And if this looks great in 3D, I’m definitely gonna buy it. So far no game has topped The Witcher 2 in 3D; it looks aboslutely stunning with the third dimension x)

  • 2 Merigoldsass // Aug 14, 2012 at 00:13

    @Dargol, I agree the Witcher 2 looks great in 3D Vision. However both Batman games, almost all Capcom games (in the past few years), and the Trine games look incredible in 3D. I would say equal if not better than the Witcher 2.

  • 3 eqzitara // Aug 14, 2012 at 04:09

    Very good news. Take Bloody’s advice though, someone will buy it. Wait till someone posts a comment here or check out 3dvisionlive. Someone will post screenshots. Do not listen to just one person, wait for like 2 people to say its good in 3D unless its some1 like bloody who we can trust. There is what I call an “initial reaction”, it happens on 3d vision forum all the time where one person says ITS GREAT / 3D Vision Ready also some people play low depth/ high convergence so they have different reactions towards games as other people. Ive actually done this once. We don’t want to support a game that isnt 3d ready/excellent imo.

  • 4 Bart // Aug 14, 2012 at 17:13

    The game is getting solid reviews and I really look forward to playing it in 3D vision surround. Hopefully someone posts how it looks here. I HATE that Nvidia forums have been down for so long.

    eqzitara, nice to see you here. Hoping Darksiders 2 also looks good in 3D as the first one was excellent.

  • 5 Gareth // Aug 14, 2012 at 19:47

    I cant get this game to a resolution of 1280×720 at 60hz
    All i can select is 120hz so no 3D on my projector! any ideas???

  • 6 Eqzitara // Aug 14, 2012 at 21:39

    Darksiders 2 is broken in 3d. Shadows are 2d/ “fog ghosting” maybe more. I can not say for certain. The game is a straight console port and sadly the games graphics are poor even for a console. Some of the worst shadows I’ve seen in years.
    It should work even at 120hz. Hard Reset does the same thing. Hopefully someone else will chime in with the same set up.

  • 7 Bloody // Aug 14, 2012 at 21:41

    The first Darksiders also had its issues in stereo 3D mode, I hoped that they would do something to improve things in the new one, but it seems they haven’t.

  • 8 Arioch // Aug 15, 2012 at 06:26

    Someone at Rage3D said that the game wouldn’t even go into 3D mode. I don’t want another Alan Wake lie so I will wait for others to confirm 3D actually works and doesn’t have major issue.

  • 9 Eqzitara // Aug 15, 2012 at 08:01

    Smart decision. I cant blaim you. It may in fact even need a driver update which wouldn’t surprise me or might not even work at all.
    No need to give a developer money unless they go the extra mile.
    The person who did 120hz it should of went 3d as well so that makes sense that its not working.

  • 10 eqzitara // Aug 15, 2012 at 08:09

    OH CRAP DO NOT BUY. It didnt even occur to me. EVEN IF anyone gets it to work. There has been NO DRIVER UPDATE SINCE JULY 3RD, THE JULY 3RD UPDATE HAS ALL TYPES OF ISSUES WITH 3D VISION. THE DRIVER WAS UNTESTED ON 3D VISION IT DOES NOT EVEN SAVE CONVERGENCE SETTINGS. The next driver update was in JUNE. You buy this game and you will NOT have sli support. Big 3d vision/nvidia sponsored games need driver updates. They have so many issues without a driver update there are all kinds of graphical options/ etc.
    NVIDIA is having many issues atm as we all know. There may not be a driver update for a while. The price may even go down by then.

  • 11 lohan // Aug 15, 2012 at 12:37

    Just read the Gamestar review (German PC games magazine) for Darksiders 2. In the commentary section someone states that the game runs beautifully in 3D Vision with the only downside of some ghosting in high-contrast scenes. I don’t know if that person is right. Just wanted to let you know…

  • 12 Eqzitara // Aug 15, 2012 at 18:37

    Person is very wrong lohan. Game has NO SETTINGS. Shadows are 2d as well(dyanmic shadows look like individual grains of rice put together), light reflections/minor gloom effect are 2d(they are tied),”fog ghosting” as well.
    Ghosting due to high contrast as well is a monitor issue…. so yea. I am not entirely happy with the game. I will put a video to show people if interested soon though.

    I also don’t agree with paying full retail on darksiders 2 regardless. I would tell anyone in all honesty to wait for a sale. A console gamer may get moneys worth but no settings, options and game has around 20 dlc folders.

  • 13 Arioch // Aug 15, 2012 at 19:37

    Screw it – I needed something to hold me over until Guild Wars 2 is out so I went ahead and bought this game on Steam. The 3D in the game worked for me even though there is no official profile with the 304.79 drivers. I only played it a bit and didn’t notice any issues. It appears the depth is capped to a certain point but its real 3D at least. I am waiting for the HD texture pack to download before trying it out again.

    Nvidia needs to get their heads out of their a$$es and get their forums back up. It’s been well over a month FFS.

  • 14 Arioch // Aug 15, 2012 at 21:25

    Convergence and depth have sliders for 1-10 for each of them but if you edit the Displaysettings.XML file (C:\Program Files (x86)\Steam\SteamApps\common\SleepingDogs\Data), you can increase these parameters to over 10 if you want. If you mess with it in game however, it resets to a default maximum of 10. There is also a heading for StereoEyeDistance.

    I won’t be able to do much more since I have to go to bed but its worth looking at if you are playing in 3D.

  • 15 Eqzitara // Aug 15, 2012 at 21:26

    Im a bit surprised you are using 304.79 but whatever if it works, I guess. I know I am about to annoy you but we didnt even know this game had 3d vision till a day before release.
    Can you attempt 720p a user was unable to, if using sli can you check evga precision if both gpus are active, any visual issues/notes you want to mention?
    If possible screenshots on 3dvisionlive. Basically we are all divided atm due to the forums. It always sucks to be the first person to “risk it” on a game. I bought Game of Thrones…… Its not even worth fixing either.

  • 16 Gareth // Aug 15, 2012 at 21:35

    Im using an OPTOMA GT750 with Nvidia 3D TV Play…

    Its defaulting to the 120hz (or 119hz) in 720p but 3D TV Play doesnt seem to support 120hz???

  • 17 Eqzitara // Aug 16, 2012 at 00:58

    Pictures are up on http://photos.3dvisionlive.com/3DVisionGames/
    Settings seem low, I dont know if thats the maximum.
    Hud is 2d. Including “directions” like go foward 100feet. Instead of being at 100 feet it is at screen depth.

  • 18 Nico // Aug 16, 2012 at 01:08

    look here: http://forums.steampowered.com/forums/showthread.php?t=2878267

  • 19 Arioch // Aug 16, 2012 at 07:58

    There is a thread at Guru3D that has a link to some newer developer drivers. It contains an SLI profile for Sleeping Dogs but no 3D Vision but since the game does its own 3D, you don’t really need one. Note that there are no Phsyx drivers in these but you will keep your current ones when you install it.

    The download link is in the first post.


    I played around with the Displaysettings.XML file a little before work and was able to increase the depth to what I prefer more by putting really high numbers in the 3D Depth setting. For whatever reason I had to make the convergence numbers nearly as high or the 3D image would look too distorted. I think people will need to fiddle around in there to find what 3D settings work best for themselves.

  • 20 Eqzitara // Aug 17, 2012 at 00:49

    Is it “worth-it”?
    I was planning on buying when done with the game I am working on.

  • 21 Arioch // Aug 17, 2012 at 06:19

    If you enjoyed the combat from Batman and like the open world structure of GTA games then you will like it. I am enjoying it so far and hope to have more time to play this weekend.

  • 22 laast // Aug 17, 2012 at 14:52

    Yes it is. I’ve increased depth and conv to 25 (Asus 27″) and the result is really impressive. One of the best 3D experience I had.

    The game with max settings and HD textures pack is really amazing.

  • 23 Joohan // Aug 23, 2012 at 16:03

    Increasing convergence to 25 completely breaks the weapon crosshairs (also breaks the nVidia 3D crosshairs as well). By tuning convergence down to 10 mostly fixes this tough. There ain’t all that much gunplay in the game though so it’s not that big of an issue for most parts of the game but once a mission with gun play stars, it becomes unplayable and I have to turn the convergence back to 10 in order to play properly. Once the shooting parts are done, I have to restart the game and turn convergence back to 25 . Also having both, depth and convergence @ 25 completely breaks the cutscenes which is really annoying since there are a lot of them. I’ll try to find a good balanced settings for both depth and convergence so that the game has as little issues in 3D as possible while still maintaining the best possible 3D effect. I might also try the nVidia registry depth hack and see how it affects the game. Any info if maybe Helix or Eqzitara are working on some 3D tweaks for this game (I know it’s a DX 11 title so it might not be possible though)?

  • 24 eqzitara // Sep 10, 2012 at 21:18

    DX11 is impossible, and I am really not that great lol

  • 25 Franco // Oct 17, 2012 at 23:22

    Guys, is the a way to adjust depth using the hotkeys or 3D Vision receiver wheel??? I hate having to mess with the depth and convergence slider in the game’s option…

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