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London 2012: The Official Video Game in Stereoscopic 3D Mode

July 25th, 2012 · 2 Comments · Stereo 3D Games

I usually tend to not pay much attention to games that are created around some event, compliment a movie release and such, because usually these are nothing special or interesting and they get released just to fill a gap expanding the franchise. Though there are some rare occasions that such a game may actually turn out to be quite good and interesting to play, unfortunately this is not the case with London 2012: The Official Video Game released about a month ago. So up until now I wasn’t interested in it at all, but in light of the Olympic Games and all the talk about their 3D coverage I’ve decried to finally give the PC version a try, of course in stereoscopic 3D mode.

To my surprise it turned out that the game has native stereoscopic 3D rendering and built-in 3D mode that outputs only in Side by Side format, apparently intended for use on stereoscopic 3D-capable TV sets and not for PC. Actually the game leaves very clear impression that it has been developed with consoles in mind and it has just been ported to PC, and actually without a gamepad you may find it not very comfortable for playing. The good news is that since the game features native stereoscopic 3D rendering and Side by Side output you also get stereoscopic 3D support on the versions intended for consoles such as the PS3 or the Xbox 360. So multiplatform stereoscopic 3D support, though only in Side by Side format where you actually need to sacrifice some of the image quality and sharpness when in 3D mode, due to the lower horizontal resolution that you have for the image that each eye sees. But the graphics of the game itself is nothing special anyway (probably limited due to the console processing power and the need of decent stereo 3D support), though it is still Ok, you might want to crank up that AA a bit higher (at least you can do it on PC, so take advantage from that feature).

So how about not activating the built-in Side by Side 3D mode and instead opting out for rendering the game in stereo 3D mode using 3D Vision? The latest beta video drivers and profile updates don’t show the presence of an official 3D Vision profile for the game, so apparently Nvidia did not bother much with that particular game as well. But having the game supporting native stereoscopic 3D rendering, even when using 3D Vision produces very good stereoscopic 3D effect with no serious issues visible, so you can give it a try if you are a big sports fan and cannot wait for the actual Olympic Games to start in a few days. Someone reported that when running the game in stereo 3D mode with 3D Vision you get image seen only in one eye, try changing something in the video settings of the game like the level of AA or the resolution and you should get it rendered normally in both eyes.

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2 responses so far ↓

  • 1 3d4dd // Jul 26, 2012 at 22:29

    I have serious issues with water surfaces using 3D vision. So every discipline that has to do with water (swimming, rowing) is unplayable for me. I also had to switch to 2D for archery and skeet shooting. Also glow effects are at wrong depth. Personally I would rate the game as fair and wouldn’t recommend it for 3D Vision. It’s a shame that it only offers side-by-side 3D output. I’ve recorded the side-by-side output with FRAPS and watched it with the 3D Vision player. There hadn’t been the issues I observed with 3D Vision but it looked very flat to me.

  • 2 Chiri // Aug 5, 2012 at 01:31

    It has zero convergence using side-by-side, just the same as in Sonic Generations. Sega really likes to make great games and then ruining everything by messing up the settings. It’s a shame, the community had to hack Sega Generations using custom shaders and transparent textures to make it playable in 3D vision, only because Sega messed up the settings. I wrote them, everybody complained, a huge fuss was made – no patch concerning 3D was released. What is Sega doing in the next game? Just repeating all mistakes and completely ignoring all user complaints.
    A way to fix the water in 3D vision would be to change the StereoTextureEnable value for this game profile – BUT NVIDIA REMOVED CUSTOM GAME PROFILES in it’s newest driver 304.79. GameConfigs in the registry is gone. If anyone knows how to create profiles now please tell me and we could make this playable.

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