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Max Payne 3 for PC is Out Now and Comes with 3D Vision Support

June 2nd, 2012 · 13 Comments · Stereo 3D Games

The PC version of the game Max Payne 3 is out now and the good news is that it supports 3D Vision for stereoscopic 3D gaming and that should be going very well together with the “bullet time” effect that you get to use in the game. Not to mention that the game does look quite well in terms of graphics, it is a DirectX 11 title and also supports multi-monitor setups, but if you want to play with maximum level of details and especially in stereo 3D mode you’ll need a more powerful GPU as Max Payne 3 can be quite demanding.

Max Payne 3 is the story of former New York City detective, Max Payne. His life in ruins and unable to move on from the tragic events of years past, Max looks for a new start working private security with an old friend in São Paulo, Brazil. When the wife of his employer is kidnapped by a street gang while under Max’s protection, Max’s life spirals out of control as the factions of a dangerous and unfamiliar city close in on him, conspiring to keep Max from the real reasons behind the kidnapping and his part in a much larger conspiracy.

If you’ve already got your copy of the game and have tried it in stereo 3D mode feel free to share how good it looks not only with 3D Vision where the experience is expected to be good, but with other stereoscopic 3D solutions as well…

To see some stereoscopic 3D screenshots of Max Payne 3 using 3D Vision…

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13 responses so far ↓

  • 1 Drew Medina // Jun 3, 2012 at 05:26

    It looks fantastic! Here is a link to some suggested settings I found…(unofficial). Please let me know what you find and I’ll update the post… Here’s the thing, it has the same issues as some other games, shadows and reflections. I don’t mind, I need all my best settings on… I did turn them off and wow.


  • 2 Drew Medina // Jun 3, 2012 at 05:30

    Is there a way to upload/ share my nvidia settings? or how can i print all the exact settings, like seperation?

  • 3 eqzitara // Jun 3, 2012 at 09:14

    Has minor issues but great title with great performance. Not perfect but it does a fine job. I uploaded a arcade mode clip for anyone interested in purchasing. Will probably upload at least one more clip. http://www.3dvisionlive.com/ugc/16765/max-payne-3-3d-vision-ready-preview

  • 4 Martin M // Jun 3, 2012 at 12:54

    Here settings + 3D pictures:

    So it works perfectly.

  • 5 Jackson // Jun 3, 2012 at 13:57

    “Is there a way to upload/ share my nvidia settings? or how can i print all the exact settings, like seperation?”

    Please do, as I am not rating the 3d on Max Payne 3, to be very good :(

  • 6 Simon // Jun 3, 2012 at 15:24

    max payne 3 crashes to desktop with 3D on, starting from level 2, level 1 was fine. Judging from the nvidia forum I am not the only one with that problem.

  • 7 Mustang // Jun 3, 2012 at 22:50

    Same problem here. Also crashing in level 2 in 3D mode. And performance is not great in 3D, GPU usage not very high. Is my i7 920 4Ghz bottlenecking? However performance in 2D is great.

  • 8 Simon // Jun 4, 2012 at 09:30

    lol :) I got old c2quad and performance is fine, so I don’t think your CPU is a bottleneck in any game, unless you play some 3d stereo three monitors configuraiton, don’t know.

    BTW when you turn off 3dvision in game settings, it works, but some graphics are messed up and crossair has problems too (it’s difficult to aim) :(

  • 9 Wozman420 // Jun 4, 2012 at 17:55

    I had the same problems with the crosshair and shadows, but turning shaders down to normal and disabling shadows seems to have fixed it (there are still shadows, but the problematic shadows are disabled, I’m gonna try using helix’s wrapper to fix them today and see if it makes it any better, but if not I’m happy to play it with them disabled)

  • 10 analistajr // Jun 4, 2012 at 18:08

    Excellent in 3D Vision, with single monitor LG W2363D, ASUS Sabertooth X58, NVidia GTX 580, 6Gb Corsair XMS 3 1600Ghz, Intel Core i7 960, WIN 7 64 bits. All settings maxed but MSAA off to attain good Frame Rates. Its recomended, in my opinion, to activate 3d menus when game starts, in Nvidia Control Panel.

  • 11 David // Jun 5, 2012 at 16:04

    It looks great in 3D. Only annoying thing is, the game resets the convergence all the time, after every cutscene.
    Unfortunately the game is repetitive and uninspired rubbish.

  • 12 Matt // Jun 6, 2012 at 03:04

    Just make sure that you use DX11 with 3D vision – shadows are great and basically almost everything works correctly (there are some very minor issues). I’ve tried it with DX10 and it was really bad (shadows depth incorrect, etc).

  • 13 analistajr // Jun 10, 2012 at 01:02

    My above comments are only valid for version 296.10 of Nvidia Drivers. I try the new version and nothing works in 3d vision, to not mention other problems and bugs extensively related in Nvidia forums, by users of this 301.42 whql version. Returned to 296.10 and all is ok again. Just remove the drivers each one in Add Remove Programs before reinstall of the old drivers.

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