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The Unigine Heaven Benchmark Now With 3D Vision Surround Support

March 11th, 2012 · 6 Comments · GeForce 3D Vision

Unigine has released a new version of their popular DirectX 11 benchmarking software called Heaven, a piece of software that can put significant load on your hardware, no matter how powerful it is. The Heaven benchmark is one of the best looking benchmarks that can also take advantage of the latest graphics technologies such as tessellation and stereoscopic 3D support. The newest version of the benchmark builds on top of that and ads some new features among which is an enhanced 3D Vision support (already introduced a while ago) as well as an improved support for multi-monitor configurations including the introduction of support for the Nvidia 3D Vision Surround setups (multi-monitor stereoscopic 3D). Of course the Heaven benchmark also supports multiple other stereo 3D modes besides 3D Vision, it can already work in anaglyph 3D mode or Side by Side, even iZ3D monitors are supported. There is a free basic edition of Unigine’s Heaven benchmark that you can download and use and the commercial pro version of the software only adds some extras that might be of interest to professionals using Heaven for serious benchmarking. It is interesting to note that the Heaven DX11 Benchmark software is based on the company’s Unigine graphical engine, meaning that all that you see in the benchmark can be realized in an actual game with the game engine, including stereoscopic 3D support. And quite recently Unigine have also released a game of their own based on that engine that also supports stereo 3D, the game is called Oil Rush. If you haven’t seen it already you are welcome to try it out, it comes with a very good stereoscopic 3D support and although there are some minor things needed to be fixed the game still looks very nice.

To download the new version of the Unigine Heaven Benchmark software…

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6 responses so far ↓

  • 1 Licaon_Kter // Mar 11, 2012 at 19:53

    Also adds Anaglyph support on Linux.

    To get rid of ads, edit ‘heaven.bat’ on Windows or ‘heaven’ script on Linux to load “… -config ../data/launcher/launcher-pro.xml” ( it’s launcher-pro.xml instead or launcher.xml )

    And the bug introduced in 2.5 persists, OpenGL with AA is slower than DX11 with AA, although without AA they’re on par, see the numbers:

    Sparkle GTX460 336 cores 1024Mb 700/3600MHz
    MSI Radeon HD6770 1GB DDR5 128-bit 800/4400MHz

    link: http://pastebin.com/2n9pBw6x

  • 2 Jason // Mar 12, 2012 at 05:10

    Just tried it on 3DTV Play at 720p….Interesting I get better fps on DX11 than DX9

    GTS450 here…I know its weak :(

  • 3 josh // Mar 13, 2012 at 01:08

    the F3 shortcut for tessellation does not work for me , with or without 3d vision enabled. any suggestions on how i can activate tessellation?

  • 4 Licaon_Kter // Mar 13, 2012 at 02:01

    When you start choose tesselation level from the launcher?

  • 5 Samurninsai // May 11, 2012 at 06:06

    I was wondering, will this become part of a game? I know its used to test systems. I would like to know because its visually stunning. Most games are not, but this in a turn based RPG would be awesome.

  • 6 Bloody // May 11, 2012 at 10:21

    This probably not, but Unigine have released their first game that is also based on the Unigine game engine used for this benchmark, it is called Oil Rush: http://3dvision-blog.com/7065-oil-rush-an-interesting-new-game-with-stereoscopic-3d-support/

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