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The Game Dear Esther is a Visual Feast in Stereo 3D Mode

February 17th, 2012 · 3 Comments · Stereo 3D Games

The game Dear Esther isn’t your traditional game, it is an independently developed first person interactive ghost story where you have to explore a strange island and as the island exploration goes you’ll also uncover the story of the game piece by piece. The game may seem a bit strange to many of you, but it is actually something different worth trying out and the best thing about it is that Dear Esther is working great in stereoscopic 3D mode with 3D Vision and with other stereo 3D solutions as well. There is no 3D Vision profile available for the game yet, but the game actually does not need it, you can play a bit with the convergence stings and can easily push the depth to the maximum to get really great results in stereo 3D mode. There are just some minor issues that you may have playing the game in stereo 3D mode with 3D Vision such as weird water reflections at times, but this usually happens if you get under water for a moment, and just ALT-Tabbing out of the game and getting back in it should be fixed. There are also some distant objects that appear to be rendered at the wrong depth etc, but again nothing serious that can ruin your experience playing it in stereo 3D mode.

For more information about the first person ghost story game Dear Esther…

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3 responses so far ↓

  • 1 Nathan // Feb 17, 2012 at 20:36

    I was so happy when I realized this could be played in 3D. It boosted the replayability by a ton for me, thus increasing the overall value. Awesome game.

  • 2 Dallas // Feb 19, 2012 at 01:30

    Agreed it was nice to play in 3D

  • 3 Shivoa // Feb 20, 2012 at 11:03

    Source games have always played well with 3D Vision in my experience (I can’t imagine Portal 2 without 3D depth to the picture and being able to see ‘through’ the portals). Glad to hear this is working well

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