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ViewSonic V3D271 is an Upcoming 27-inch Passive 3D Monitor

January 12th, 2012 · 20 Comments · General 3D News

When I saw the announcement of the new 27-inch 3D-capable ViewSonic V3D271 monitor I was quite interested to get more information about it, as it was supposed to be a 3D Vision ready monitor according to the official information released by Viewsonic. This would of course mean another 27-inch 3D Vision 2 and 3D Lightboost capable solution appearing on the market, but unfortunately it has turned out to be just a mistake in the announcement. This I’ve learned after asking ViewSonic for information if the new monitor is actually a passive 3D or an active 3D solution, and the official announcement was then edited to reflect the fact that the monitor is indeed a passive 3D solution. You can still however find a lot of websites that have reported the monitor as being an active 3D one and Nvidia 3D Vision ready as per the initial information contained in the official press release…

So if you see a news or announcement about this monitor containing this:

V3D271 3D monitor: An ideal home entertainment monitor, the V3D271 is an active 3D display that provides stunning 1920 by 1080 Full HD resolution for home and technology enthusiasts. The 27″ display comes with NVIDIA glasses and dual 2-watt stereo speakers with SRS Premium Sound to provide users with both a high-sensory audio and visual experience. The expansive screen gives users even more display space for high-impact 3D multimedia and gaming.

You should read it in the following correct way:

V3D271 3D monitor: An ideal home entertainment monitor, the V3D271 is a polarized 3D display that provides stunning 1920 by 1080 Full HD resolution for home and technology enthusiasts. The 27″ display comes with dual 2-watt stereo speakers with SRS Premium Sound to provide users with both a high-sensory audio and visual experience. The expansive screen gives users even more display space for high-impact 3D multimedia and gaming.

According to ViewSonic the 27-inch V3D271 passive 3D monitor should be available in the second quarter of the year and there is no information about pricing available for now.

Visit the official product page that doesn’t yer reveal a lot of details about the monitor…

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20 responses so far ↓

  • 1 Greg Gilbert // Jan 12, 2012 at 18:36

    Some competition for my beloved Acer 27 inch passive hr274h. I seem to be the only vocal owner on the web to date. I have had about a week with this monitor and think that a properly SLI configured Vision 2 monitor would beat mine easily but unless some store demos this I’ll continue to be content and not wishing I had something better. Will be interesting to see if this monitor can improve on decreasing the FPR line visibility that I do notice as soon as I stick on my glasses.

  • 2 josh // Jan 12, 2012 at 19:03

    Is passive anywhere near as good as 3d Vision/ stereocopic 3d?

  • 3 NobodySpecial // Jan 12, 2012 at 19:32

    @2josh – depends on your use.
    We use passive for previewing video because the glasses are both lighter and comfortable to wear for long periods and they have a more uniform brightness and color effect than the actives.

    Actives have traditionally been used for games although some active monitors have a high latency (the time between a frame being sent and being displayed) which is annoying.

  • 4 NobodySpecial // Jan 12, 2012 at 19:34

    Passives does lose half the vertical screen resolution – but since almost all HD content is 1080@60i there is no loss from the source

    (sorry hit submit)

  • 5 Ahmad // Jan 13, 2012 at 02:10

    What do you think about this Monitor?
    Very good or??
    Future for 3D effect?

  • 6 Ahmad // Jan 13, 2012 at 02:17

    Aslo the got with 1.4a HDMI so will this work for PS3 Stereo 3D??

    I just ask if that work ?

  • 7 Max // Jan 13, 2012 at 09:32

    Nobodyspecial: yes, it can have loss from the 60i source.
    1080@60i is not just 540@60p. Why do you think?
    For example when there is no motion on the scene 1080@60i is a real 1080 lines footage.
    And more 1080@60p cameras will be available soon..

    We wait for the 1920×2160 passive monitors, hope in this year.

  • 8 No.6 // Jan 13, 2012 at 16:33


    You’re not only the only vocal owner, you’re the only owner! I haven’t seen the HR274H anywhere for sale; lots of HN274H.

    I think you owe us a review :)

  • 9 Greg Gilbert // Jan 13, 2012 at 17:27

    Yes.. I feel like I might be the only owner…. lol I put a review on the Nvidia 3d Vision forum and on Newegg where it is being sold. If I put too many up I become more of a salesman than a owner :-)

    I like it. No input lag. Uses Nvidia’s 3d drivers in interleaved 1080p 60hz. 3d vertical viewing angle allows 10 inches of up and down eye movement when 2 feet from the monitor before ghosting occurs. Glasses have curved lenses and block side light, so they are well designed. Interleaved 3d works without having to do anything to the monitor.

    Negatives: The same negatives with all passive displays, FPR line faintly visible when close up, narrow vertical 3d angle and drop in resolution to each eye.

    I’ve only seen one active computer setup and it was at Fry’s as a demo of the HN274H. I like what I have MUCH better than that but who knows how properly that was set up.

  • 10 No.6 // Jan 13, 2012 at 20:51

    Sorry, nothing comes up for HR274 on the Egg. I did find your review, assuming you’re quisp65 over there. Nice review! Now if I can just find the product…

  • 11 Greg Gilbert // Jan 13, 2012 at 20:58

    I don’t think it comes up in a search…. too new I guess… you have to go to the link monitors and then follow the links and you’ll get there. Its the 2nd most expensive Acer so you can easily find it by sorting by price looking at the Acers.

  • 12 Greg Gilbert // Jan 13, 2012 at 21:00



  • 13 mikev // Jan 13, 2012 at 23:18

    Had the 23 inch version. Was horrible the lines of passive monitors bugs me to much and i dont spend 400 to play games in 540p (passive 3d halfs your vertical pixels). they have great colors though in 2d i was realy nice save that it was only 60hz still.

  • 14 Greg Gilbert // Jan 16, 2012 at 18:59

    In rethinking and examining my Acer 27 inch passive, I think FPR line visibility will probably always be apparent close up because it is in the design of passive 3d. Just as your brain combines your eyes and gives you a form of 1080, your brain also combines the blocked out portion and gives you the FPR lines when close up. These lines disappear as you move back as the visible lines get muddled together. I guess the ViewSonic would be the same on FPR line visibility.

  • 15 tigerman // Jan 16, 2012 at 20:55

    maybe 1 day we will see a passive monitor with 3840*2160 @ 60Hz with a Dual Link DVI or Displayport input that supports NVIDIA 3DVISION full HD at 60HZ, that will be great, same quality of active ones, but until that day i’ll stay away from any passive solution.

  • 16 Mark // Jan 17, 2012 at 01:41

    Just got the Playstation 3D display… active shutter… love it. I don’t see what the advantage of passive is. (Both formats require glasses! The glasses that came with the bundle are pretty light.)

  • 17 Justin // Jan 17, 2012 at 07:07

    For those asking “what’s the difference between active and passive”, I’ll boil it down for you.

    1) Active works by doing an A-B-A-B frame sequence, where frame A is for the left eye, B for the right. The Active Shutter Glasses you wear for these displays close the lens over the eye whose image isn’t being displayed, then opens it and closes the other side when the other image is displayed. Active is, currently, the best 3D Tech available to the mass market. It’s also expensive, however, and in a pretty sizable portion of the population (Anywhere from 35% to 15%, depending on who you talk to) it can make that person violently ill (nausea, migraine, etc) from the flicker it causes.

    2) Passive 3D works by weaving the left and right eye images together – one eye on the odd scan lines, one eye on the even lines. The TV itself then alternates between the two, Odd-Even-Odd-Even for Left, and Even-Odd-Even-Odd for Right. Combined with a filter on the display itself, and a high refresh rate, a pair of cheap movie theater glasses can accurately display the image in 3D by only filtering in the lines intended for each eye. The problem with this, as many people point out, is that resolution is halved – a 1920×1080 passive display has an effective resolution of only 1920×540 in every frame. However, theoretical limitations of human vision claim that our eyes cannot pick up images moving that fast, and so our mind blends the images together, thus “equaling” FullHD resolution for each eye.

    3) Right here and now? Active is the best 3D solution, provided it doesn’t make you sick. Since Active 3D makes me vomit and lose balance due to migraines from the flicker, I HAVE to use passive 3D ONLY. Yeah, it sucks, but I don’t have a choice in the matter. Luckily, passive 3D panel makers recognize this, and are pushing hard to make up for it by using IPS panels in the 2012 lineup (better colors, brightness and viewing angles), as well as push for 4K/QuadHD displays (LG showed off a production 55″ 3DTV at 3840×2160 resolution just last week). If you do the math, half the resolution of a QuadHD display (3840×2160) is equivalent to 3840×1080, or FullHD 1080p in Passive Display mode. This is likely the future of monitors, but won’t be economical for another two production years.

    Long story short, don’t knock Passive 3D. It’s the superior choice in the long run, and as of today, the -only- choice for quite a few of us that can’t use Active 3D Displays.

  • 18 No.6 // Jan 17, 2012 at 17:35

    Greg or Justin: one final question.

    Several FPR-panel reviews cite difficulty with text in interleaved 3d and show pictures of the text taken through one lens as proof (and obviously, small text with half the vertical lines missing is difficult to read).

    Contrarily, FPR promoters claim that the mind merges the left-eye line 1 and right-eye line 2 and so text appears properly.

    I’ve seen passive 3d in stores, but it’s always running a movie loop where text is not an issue.

    In your experience, when you’re in a 3d game where text appears, is it unreadable due to the FPR, clear as in 2d, or something else (please elaborate)?

  • 19 Bloody // Jan 17, 2012 at 18:38

    Smaller size text is indeed an issue for passive 3D, especially in games where the text is essentially in 2D as a part of the HUD or messages you get while playing.

  • 20 Greg Gilbert // Jan 17, 2012 at 19:33

    I just mainly play WOW and the text stays 2d there and putting on glasses and putting it in 3d just adds FPR lines in the text which doesn’t hurt it much because the FPR lines are faint. FPR lines are more noticeable on lighter colors and are harder to notice on darker colors. But text is usually lighter colors. I notice when I stick the 3d glasses on with this webpage in 2d it effects it more than in WOW. I guess I can remember issues with some games but not to were I couldn’t read. My left eye is my dominant eye and I notice I see parts of the text appear if I cover my left. Hmmm. I know my right eye is working for 3d but tends to lazy out more on text with a white background. I guess everyone’s mileage could vary.

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