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Battlefield 3 Is Available, But No Stereoscopic 3D Support Yet

October 26th, 2011 · 16 Comments · Stereo 3D Games

The much anticipated game Battlefield 3 is now available, however it has turned out to be a bit of a disappointment for all the stereoscopic 3D gamers as initially the game does not have support stereoscopic 3D mode. I’m reminding you that the game’s developers have promised support for both Nvidia’s 3D Vision as well as AMD’s HD3D technology with the game engine actually doing the stereo 3D rendering (native 3D support). The problem is probably caused by the developers not being able to have the stereoscopic 3D support fully working, so it is not yet enabled in the final game, it should hopefully soon come via a patch to update the game.

Both AMD and Nvidia have been releasing beta drivers for a while to improve performance with Battlefield 3 as the game is quite demanding if you want to enjoy all the visual extras to the maximum. The latest Nvidia GeForce 285.62 drivers apparently already have a 3D Vision profile for the game giving it Excellent rating, but you are not going to be able to play it yet in stereo 3D mode. Currently when you run Battlefield 3 you are prevented from being able to activate 3D vision in it, a failsafe mechanism implemented by the game developers in order not to give false impression about what the gamers will get in stereo 3D mode when the official stereo 3D support becomes available. So for now you are stuck with playing the game in non-stereo 3D mode, but most of you can at least enjoy it with a 120 Hz refresh rate (if you have and use an active 3D solution such as 3D Vision).

The visuals provided by the Frostbite 2 engine used in Battlefield 3 are really impressive, provided that you have the hardware capable of running the graphics details maxed out. This however also opens the question about performance in stereoscopic 3D mode as with the game expected to natively support stereo 3D and not using “pseudo 3D” rendering similar to the one used in Crysis 2. So while waiting for the stereoscopic 3D support to become available, you may consider upgrading your computer’s performance and by that I mean it is probably time for a faster video card…

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16 responses so far ↓

  • 1 Oren // Oct 26, 2011 at 03:06

    I got this game just for the 3D… Major disappointment!

  • 2 MikeArms24 // Oct 26, 2011 at 03:45

    Temporary workaround to enable 3d in bf3: http://widescreengamingforum.com/forum/forums/stereoscopic-3d-gaming/general-stereoscopic-3d-discussions/17992/workaround-enabling-3d

    Be aware the shadows dont quite work right and you will need to adjust convergence and depth but this might be enough to get you on 3d Bf3 for now!

  • 3 MikeArms24 // Oct 26, 2011 at 03:47

    More information: http://forums.nvidia.com/index.php?s=c57202c1fbd7ac06cf25920c6d4ffa9b&showtopic=213426&st=80

  • 4 Nick 3DvB // Oct 26, 2011 at 04:31

    The Gadget show just built a simulator to test the game, a huge projector cave with a moving floor, motion tracking, even paintball guns, but NO 3D! It’s a real shame they didn’t wait for the 3D patch. It’s still worth watching though (you can use a proxy like UltraSurf if you are outside the UK)


  • 5 Frobozz // Oct 26, 2011 at 06:33

    Hmm, odd.. I find this article about no S3D support in Battlefield 3, after playing it that way for 2 hours ;)

    I didn’t do anything special, however I’m using 3DTV Play (standard HDMI 1.4a display), and not 3D Vision.

    Updated to the latest GeForce driver package (285.62) including stereo3d bits, checked the enable stereo3d box. Checked to be sure the BF3 profile was listed and ran the game. No disabling of the NV S3D service hackery or anything.

    In game, I chose a 3DTV Play compatible resolution (happend to be 720p60), and the display switched to S3D mode as you’d expect and the menu screens were displayed in S3d.

    I was pretty impressed with the majority of the scenes, although there were some spots where left and right eye were getting completely different scenes in terms of lighting (like the sun was in different places, etc.) which cause horrible crosstalk issues and me getting my ass shot off. :)

    This is probably the same thing MikeArms24 mentioned (hope they fix it)… and yes, you do need to manually crank the depth and adjust convergence. I also found that alt-tabbing out to the desktop and back in again would reset the convergence to defaults and you need to quickly adjust.

    Hope the rest of you can get ‘er working too.

    For the most part, totally playable in S3D and game looks great in general. My kingdom for 1080p60 S3D big screen is all I’m
    gonna say!

  • 6 sharon mosely // Oct 26, 2011 at 11:06

    I will have to wait on this purchase for my son. He is looking forward to Battlefield 3D but the article confuses me about whether or not it will work on our 3D tv. My husband takes care of these things along with my oldest son. Tnank you for writing about the difficulties, I would sure hate to disappoint my Nicolas.

  • 7 Bloody // Oct 26, 2011 at 14:57

    It seems that there is no detection for 3DTV Play, so you can use it directly with the game, however in this situation (as with the workaround using 3D Vision) the stereoscopic 3D rendering is done by 3D Vision and there are some visual artifacts present.

    With the official stereo 3D support in the game engine it should be properly rendering everything and 3D Vision will be used just for displaying the 3D output rendered from the game, it should be the same with AMD HD3D. However we’ll have to wait for a patch to enable this…

    Meanwhile I’d recommend not to ruin your experience with the not so excellent stereoscopic 3D output available with 3DTV Play or using the workaround for 3D Vision.

  • 8 Rodolfo // Oct 26, 2011 at 20:53

    Using 3DTV play I can enable S3D, here, with new drivers. But I think it´s unplayable because of the issues realated by Frobozz.
    To minimize the shadow/lights problems you have to decrease a lot the 3D deph, putting it in level 1, wich is nothing. I don´t want play de multiplayer in 3D and I don´t think I´l wanna replay the single campaing only because of S3D. Shame Dice/Nvidia.

  • 9 kees // Oct 26, 2011 at 21:01

    I want 3d option for consoles 2!!!

  • 10 Oren // Oct 26, 2011 at 23:35

    Bloody, will you let us know when the patch is out? :)

  • 11 claydough // Oct 27, 2011 at 00:39

    Whatever happened to the day 1 patch for the PC?
    Was that already delivered in preload? I assumed not…

  • 12 Nick DvB // Oct 27, 2011 at 03:28

    Gadget show BF3 simulator:


    That moving floor rocks!

    8 )

  • 13 BL1NDS1DE13 // Oct 28, 2011 at 04:43

    I tried the workaround and got the 3d to work….

    There are a lot of problems, but you can certainly tell BF3 should be great with a proper patch. The shadows and lighting are all wrong. Not sure if looks better with 3dtv play for some reason, but with 3d vision it really is unplayable with the artifacts… I say a game with 3d problems like this makes my eyes feel like the are bleeding and gives me a headache in about 2 minutes, so I am not sure how any of the other users think it is playable.

    It also looks to be running 3d in the game engine, not through 3dvision. I noticed almost no drop in FPS and my system is partly dated at this point. Other than the shadows/lighting problems the 3d seems great and runs very smoothly. I would think it will be addressed with a future patch.

    For anyone playing around with this, hit f7 after adjusting convergence and separation to save your settings.

    I tried to launch using either DDD or iz3D…. no apparent way to launch with DDD, and having the iz3D driver enabled will crash the game.

  • 14 artox // Oct 28, 2011 at 15:23

    Really awesome sim, too bad it’s not in s-3d.

  • 15 JAcky // Oct 30, 2011 at 22:30

    Why the hell is BF3 in the Compatibilty List of 3D Vision under “3dvision ready” if its not even working? By the way… Origin is spyware, we should boycot the game anyway… damn EA

  • 16 Drew // Nov 22, 2011 at 20:50

    The 3d vision works now in BF3 but I must admit, I’m not overly impressed. Don’t get me wrong, it looks beautiful but there are some issues that really need to be fixed, I just played 5 online rounds now and so far I have noticed this:

    Some objects don’t render in both eyes, most noticeably on the menus, there is also some sort of a problem with rendering of fences and radio masts etc., as you move they look very aliased and this makes it difficult to see enemies through fences or obstruction.

    The game has the potential to be great in 3d and this is a good start for them, but to be honest with you, they restricted the 3d aspect up until now to polish it to a bright shine… I’m afraid to say that bright shine is not present yet, I would have rather they released it straight off and assured us that they would improve it, the anticipation alone makes the end result a let-down.

    Is it good, yes, it looks great, but as far as gameplay is concerned, it is made much more difficult as a result.

    Great that we can now play in 3d though!

    Just my 10 cents.

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