3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

3D Vision Blog header image 2

Nintendo 3DS Will Get 3D Video Recording in Time for the Holidays

September 13th, 2011 · 6 Comments · Other S3D Tech

It is not something we did not expect, but Nintendo has officially announced that this November a new system update for the portable Nintendo 3DS game console will enable the capturing of 3D video footage. So with the 3D camera of the portable 3D console you will soon be able to shoot not only 3D pictures, but also record 3D video and then preview it on the device’s autostereoscopic 3D display (not requiring you to wear special glasses to see the stereo 3D effect). Nintendo however still hasn’t revealed what format and resolution will the video be recorded in, but we can pretty much guess that it will be optimized for the resolution of the 3D display of the console. Just a reminder, the two cameras that make up the 3D camera functionality on the 3DS are with resolution of 640×480 pixels and the display of the console is with resolution of 400×240 pixels in 3D mode. So it will probably look quite good on the small autostereoscopic 3D display of the 3DS, but won’t be that great if you want to play it on a big screen 3D HDTV. But we’ll get to know that for sure in about two months anyway…

On November 13th Nintendo will release the Super Mario 3D Land game for Nintendo 3DS, the first Mario game for the portable 3D-capable console. But this 3D Mario platforming adventure will not be the only one featuring one of Nintendo’s most popular game characters, he will be the star in Mario Kart 7, a racing game for the 3DS and it will be available on December 4th. Both games are already quite anticipated and could turn out to be exactly what Nintendo needs to push up the sales of the 3DS console. And on top of that Nintendo is going with another game based on the hit The Legend of Zelda franchise – The Legend of Zelda: Skyward Sword that launches on November 20th in honor of the 25th anniversary of The Legend of Zelda. After the recent price cut and the release of the Nintendo 3DS Flame Red console Nintendo has gotten increase in user interest in the console, but not as much as they’ve expected.

Tags: ·······

6 responses so far ↓

  • 1 NintendoGal // Sep 14, 2011 at 02:54

    Sorry to snipe at you, but you’ve been down on the Nintendo 3DS from what I’ve seen in past writings. You’ve covered Gameloft games, which mostly are knock-off games in 3-D, yet you don’t cover Nintendo 3DS much, due to some unknown reason.

    Also: “Nintendo has gotten increase in user interest in the console, but not as much as they’ve expected.”

    Are you Nintendo? True that every company wants higher sales, but how do you know they’re not happy with how the sales picked up after the price drop?

  • 2 Bloody // Sep 14, 2011 at 09:50

    The reason for not covering the 3DS that much is that this is not a Nintendo 3DS specialized website, it is a stereo 3D one and Nintendo’s console is just one of many 3D products out there on the market. As far as covering games, I’m mostly doing it for PC games with some more interesting console titles from time to time.

    As for why Nintendo is not happy with the sales, they’ve set a target for the sales and according to market analysts they are still failing short of that number. Not to mention that the company’s stocks are still not doing good either, with the 3DS being the current flagship product, so you can pretty much guess that they are still not happy with the results…

  • 3 NintendoGal // Sep 14, 2011 at 10:29

    First point, I understand it’s not a Nintendo 3DS site, that’s mine thanks. ;p Secondly, I bring up the Gameloft titles because it sort of irked me since it seemed to me you were giving them a bit of kudos for their quality in games, when they tend to “borrow” the idea for many of their games from other publishers. You also mention you do just console games, yet those titles were from a phone. It just seemed somewhat biased to me, which is OK, 3DS is not everyone’s cup of tea for one reason or another.

    As for the market analysts, ahahahahahaha! The day I listen to folks like Michael Pachter about how a company is doing in the gaming industry is the day I shut down my site (no offense to him).

    The stocks are another matter, but that’s history of the company, not to mention that NCL and NOA are two different entities and both have different viewpoints on what’s great on sales since the markets are different.

    Regardless of my personal gripes, I enjoy the site, even if it infuriates me that I bought a camcorder, only to see a better one months later here. Oh well, that’s technology.

  • 4 Bloody // Sep 14, 2011 at 18:05

    I was not doing a review of the Gameloft’s 3D games, I just presented them as the ones bundled with the Optimus 3D smartphone from LG as a part of a review of the device that I did…

    I still haven’t done an in-depth 3DS review, but maybe it is about time I do… ;)

  • 5 james braselton // Oct 11, 2011 at 06:51

    hi there youe wrong the nintendo 3ds screen resolution is 800 by 480 resolution soo that makes video recording app 1280 by 960 resolution why do people reduce resulution by 50% or haved or you just dont read speeks may be we need too have internet in big huge caps only soo you can read real resolution

  • 6 Bloody // Oct 11, 2011 at 10:18

    The top display on console has a resolution of 800×240 pixel in 2D mode and it is using 400 pixels for each eye to create the stereo 3D effect, so the effective resolution in 3D modes gets reduced to 400×240 per eye. The two camera sensors on the back that make the 3D camera of the device are with 300K CMOS sensors and have maximum physical resolution of 640×480 pixels.

Leave a Comment