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Finally Doing Some 3D Vision Surround Testing on 3 Monitors in 3D

April 10th, 2011 · 7 Comments · GeForce 3D Vision

3D Vision Surround is a nice additional feature that you can take advantage of for more immersive stereoscopic 3D gaming if you have an SLI setup or a Dual-GPU video card and three 3D-capable displays – 3D monitors or 3D projectors. In the case of three Full HD 3D monitors you get a wider horizontal working area with a total resolution of 5760×1080, covering your peripheral vision better in games and giving you more working area. It sounds really promising and my impressions from the few demonstrations of the technology, where I’ve seen and tried it with a few games were quite positive, but of course sooner or later I had to make a 3D Vision Surround setup to dou some more extensive testing…

It has turned out quite hard to get three 3D monitors of the same model just for testing, so I invited a friend to bring his own 24-inch Acer GD245HQ and together with the other two monitors I’ve managed to get we started testing multiple games yesterday and it was a long day. Originally I planned to do the testing in 3D Vision Surround mode with the GeForce GTX 590 video card, but do to some hardware trouble with the test system used for the 590, I had to change the idea on the go and move to my test PC with dual GeForce GTX 580s in SLI. I’ve had a big table planned for the three monitor setup, and we barely managed to fit the monitors on it… 3D Vision Surround setups even with 24-inch monitors do need a lot of space for comfortable use, and if you plan to do it with the new 27-inch monitors, you should really have a lot of free space. Other than that the setup and installation was quick, easy and problem free in general, so we moved to the testing phase and sometime early in the morning today we’ve finished with going through about 30 games in 3D Vision Surround. During the testing there were some interesting, unexpected and surprising results, so you should be prepared that not every single game will work problem free, some require a bit of tweaking and a few just don’t work. In general however the experience when everything works out is great and you quickly start to not pay too much attention to the bezels of the screens and get fully immersed in the gaming.

You can expect more photos and the results later on, as now I need some more coffee, to disassemble the test setup and pack the monitors up for returning them. I can say I’m quite happy with the results, although the whole thing was not entirely problem free. But I’m still having a hard time judging which one I like better, a single 50-inch 3D HDTV or a 3D Vision Surround setup with three 24-inch 3D monitors, because both have their advantages and their disadvantages. In the end, I’m going back to my single 3D Full HD monitor for my gaming needs in stereo 3D mode with 3D Vision as a preferred choice for now…

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7 responses so far ↓

  • 1 Dennis // Apr 10, 2011 at 14:11

    No matter the 3d HDTV model you can’t do 3D 1080p @ 60fps right?
    If so, in my mind a single 27” 3d monitor is the best choice.

  • 2 ozlael // Apr 10, 2011 at 14:42

    Thank you for useful post.
    I have one question.
    Have any plan 3D Vision support glass-free 3D display such as Switchablebarrier?
    As I know, Not support that today.

  • 3 Travis // Apr 11, 2011 at 08:05

    Which HD TV are you using for 3D vision gaming? Compatibility has been…problematic now that I am in the shopping phases, and I have yet to find a dual-link DVI input 3D LED/LCD/Plasma TV on display anywhere.

  • 4 Bloody // Apr 11, 2011 at 09:10

    3D HDTVs are limited to 720p for 50/60 Hz per eye or 1080p with 24Hz per eye, this is due to the HDMI 1.4(a) limitations, there is no 3D TV using DL DVI to overcome that limitation yet available and chances are there won’t be one. I’m using a Panasonic Viera VT20E. This is a drawback of the 3D HDTVs as I’ve mentioned that every 3D solution has both advantages and disadvantages, and the lower resolution, but with bigger screen size are for the 3D TV sets.

    I don’t expect 3D Vision to work with glasses free solutions, but through 3D TV Play and an autostereoscopic 3D HDTV is it a possibility…

  • 5 Bart // Apr 11, 2011 at 18:05

    I’ve been using 3DVS for about 6 months. Once your used to it there is no going back. I prefer my 3DVS setup over my Acer 5360. Playing games like Assassins Creed Brotherhood in 3DVS make the experience that much more epic.

    Driver support is getting better and better, especially with the new 270 which fixed many of the performance issues with 3DVS.

  • 6 franco // Apr 12, 2011 at 03:50

    I’m happy that I am a Samsung 3DTV owner as it has checkerboard 3D mode. Andrew Fear, 3D Vision product manager, has confirmed that new drivers for 3D Vision/3DTV Play will suport checkerboard format any time soon. I know Panasonic and Sony don’t support checkerboard, I don’t know about LG, Samsung does it.

    Playing games in 3D in the big screen at 1080p60hz checkerboard is a million times better than nasty 720p 60hz framepacking, cause TV’s always work better with native resolution. So, it doesn’t matter if checkerboard is not full resolution per eye, it still FULL HD 3D.

    I would love to be able to play at 1080p60hz frame packing since it’s the best 3D quality possible, but as this is not possible due to HDMI 1.4 limitations, I’m happy with checkerboard.

  • 7 danieljoy // Apr 12, 2011 at 06:28

    ya man we know- checkerboard has been out for four years on Mitsubishi DLP. oh ya, DLP can run full depth with zero crosstalk. enjoy the crosstalk

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