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Playing the Game Need for Speed: Hot Pursuit 2010 in Stereo 3D Mode

November 17th, 2010 · 15 Comments · Stereo 3D Games

If you, like me, had high hopes for the new Hot Pursuit 2010 game from the Need for Speed series and expected the game to perform great in stereo 3D mode with 3D Vision, then you’ll be a bit disappointed. The PC version of the new Need for Speed: Hot Pursuit 2010 game is clearly a console port and that brings some limitations as with other such ports, so here are a few things as an example in the case of the new NFS: not the best possible graphic details, frame limit at 60 fps, crappy default controls, not very extensive in-game options, no AA control (could not force it through the NV CPL too) etc. The game itself is not bad, but nothing spectacular in my personal opinion, although I still haven’t played it a lot and I can’t yet draw an overall conclusion about the game itself, but so far I’m not very happy with what I’m seeing. One thing to note is that there is no in-car cockpit view available, but this is probably due to the fact that in the new NFS we are getting back to the classical arcade style, instead of trying to move the franchise in the field of car simulations.

The game does not yet have an official 3D Vision profile and the default settings do not work well, so you will have to play with the options for convergence, below you will find my custom convergence settings that you may try and see if they work well with you too. The custom convergence settings are made for use with low to medium depth levels, because going too high may create issues with the rendering of some 2D game elements. There is also some ghosting more visible around the clouds and some other areas with high contrast, but that also may vary a lot on the type of 3D display you are using. The game itself renders pretty well in stereo 3D mode with 3D Vision actually and the only bit more serious issue is with the rendering of the shadows and disabling them from the in-game menu does not help at all. So you will have to the game config file and edit it to disable them manually and you can do that by going into “Documents\Criterion Games\Need for Speed(TM) Hot Pursuit” and opening the configuration file called “config.NFS11Save” with a text editor such as Notepad. Then you will just have to set “ShadowMapLevel=0” to disable the problematic shadows.

Download the custom convergence settings for Need for Speed: Hot Pursuit 2010…

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15 responses so far ↓

  • 1 Zerofool // Nov 17, 2010 at 03:11

    NFS 11? Technically, it should be NFS 14 (if you don’t count Motor City Online, the recent failure NFS:World, and the wii game NFS:Nitro, with them it would be NFS 17).

  • 2 Peter // Nov 17, 2010 at 03:14

    Hopefully this is all worked out in a driver release. I was looking forward to playing this since it looked really fun. I guess I’ll pass if the graphics and 3D suck :(

  • 3 MartinM // Nov 17, 2010 at 09:18

    The first one had onboard:




  • 4 Martin Andersson // Nov 17, 2010 at 10:10

    Awesum, will try thoose convergence settings. A question:

    As one would do with any picture; create the first version with the highest amount of resolution and then “port it down”, I wonder if that ain’t true for the world of games too? I mean, why do companies make the console version first and then port it to PC, why not the other way around, make the PC-version first with the highest level of details and graphics quality, then port it to a console?

  • 5 Pete // Nov 17, 2010 at 11:18

    At least yall have 3d. The PS3 version released without 3d compatability even through EA said it was going to have 3d. Ive been looking forward to view this on my new Panasonic VT25. Anybody hear anything about an update?

  • 6 galop1n // Nov 17, 2010 at 13:57

    For those that have an access to the Test Drive Unlimited 2 Beta, the latest update enable the stereoscopic mode and there is a playtest session at 14h( france). You can set up anaglyph or 3dVision in the display settings.

    And without shadow problem, 3d in game snapshots, …

    Some issues already fixed are not yet integrated in the beta but you should like the evolution :)

  • 7 AKram // Nov 18, 2010 at 10:49

    What does the convergence setting do?I ‘m having 120Hz lenovo 3d laptop. will it be useful? Can someone gimme NFSHP tridef profile. The one on ddd.com is not getting the r8 effect on mine.

  • 8 Damo3000 // Nov 19, 2010 at 02:50

    Another crappy NFS. Man this series used to be so good in the old days. And yet another claimed 3D ready game that really isn’t. I hate console ports.

  • 9 Havok // Nov 19, 2010 at 18:20

    True with the lame releases…

    For me, the last one i liked was NFS:carbon, beeing my fav NFS : MW

  • 10 tommy // Nov 20, 2010 at 19:45

    scusate ma come faccio a salvare i dati una volta che vinco gare e sblocco le macchine se voglio uscire mi dice che non ho salvato ma per farlo dove si fa?

  • 11 Helifax // Nov 23, 2010 at 01:56

    NFS 5: Porche Unleashed was the best NFS ever. (period) The rest are just “wanna be something” which they aren’t. SAD truly SAD!!!

  • 12 kazziz // Nov 26, 2010 at 19:29

    is there a way to disable the opening movies? if so, please mail me

  • 13 Phatvt20 // Jan 10, 2011 at 17:29

    Hello I wanted to play nfs hp with the custom 3dconvergences parameters given here but I cliked on the x64 version and installed it(it says that the register will be modified), but I have a Windows seven 32 bits, so it seems that i did a mistake.
    How can I go back and installe the right file(x86)? if it’s sure that it is the right file?
    Best regards

  • 14 sachin // Feb 10, 2011 at 18:34

    the supercuuul game from the last 19 NFS games!!!

  • 15 dave // Mar 29, 2014 at 21:26

    Undisputed King of the Racing Games!!

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