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Andrew Fear Talks about Asus ET2400 AIO 3D PC and 3D Vision Live

September 27th, 2010 · 6 Comments · GeForce 3D Vision

Neil Schneider from MTBS3D did another interview with Andrew Fear, the product manager for 3D Vision at Nvidia for during the 3D Entertainment Summit. This time Andrew and Neil talk about the Asus ET2400 all-in-one PC with 3D Vision support (expected to be available very soon) as well as the 3D Vision Live website using Microsoft’s Silverlight for stereo 3D video streaming that was being demonstrated on the Asus AIO 3D PC. Andrew Fear also talks more about the future plans for the 3D Vision Live including the addition of more freely available user contributed 3D videos as well as payed 3D content…

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6 responses so far ↓

  • 1 Jeff // Sep 28, 2010 at 08:42

    Wow, just me or was that a little .. uncomfortable to watch.
    They both seemed horribly nervous and unprepared.

  • 2 Mathew Orman // Sep 28, 2010 at 12:42

    it is very hard to convince people that nVidia can somehow magically deduce a game’s scene scale and create realistic stereoscopic projection. But it fails miserably on many games.
    For many year nVidia have denied access to quad buffer for OpenGL and ignoring development of stereoscopic texture and shaders. This is now a problem for nVidia which had created a bottleneck for huge revenues that might had come if game makers had access to quad buffers. Also for real stereoscopic performance dual graphics processor cards are a must since for single processor the game slow down by half or more when in stereoscopic mode. Fortunately the nVidias monopoly is now ending since HDMI 1.4 assumes quad buffer located inside the receiving end meaning that they are now located inside every TV or monitor that is HDMI 1.4 compatible.
    Also nVidia had dragged complition of HDMI 1.4 for to long only now releasing beta driver which is in business conflict with 3D Vision product. Now game developers can simply stream the stereo games via HDMI 1.4 without any distortions to stereo projection geometry which 3D Vision was enforcing.
    Game can now render using it’s own stereoscopic camera and
    pack left and right views into one of the HDMI 1.4 formats.
    Perfect solution.
    Bye, bye 3D Vision the monopoly is over!!!

    Mathew Orman

  • 3 Jeff // Sep 29, 2010 at 06:06

    I’m in the que to get the new HP 17″ 3D notebook solution, I’ve always been an ATI guy at heart. A 5850 should do a decent job of 3D.. maybe not as the 1080P that the notebook supports, but..

    Yeah, the 3D vision monopoly is over..

  • 4 fuqua // Dec 14, 2010 at 15:44

    finally some word on the et2400xvt im looking for sites that discuss this nice comp but cant find any. does the blogger have any experience working/gaming on this machine ?

  • 5 Bloody // Dec 14, 2010 at 16:40

    Haven’t seen it or tried the Asus AIO personally…

  • 6 fuqua // Dec 14, 2010 at 17:48

    i got/had 1 though, am having problems with the cpu overheating while under “heavy” load of games. the comp auto locks down to protects itself, i wanted to know if more have this problem.

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