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Sony’s HX800 3D-Ready HDTVs Starting to Appear On the Market

June 20th, 2010 · 7 Comments · Other S3D Tech

Sony may’ve been a bit late, but finally the company is starting to sell more affordable HX800 240 Hz LED edge lit 1080p 3D-capable HDTVs with the more high-end solutions soon to follow (the LX series). By more affordable 3D HDTV I mean that the HX800 is not their top specifications version, also the models from this series (40, 46 and 55-inch) do not come with a built-in 3D transmitter and glasses – you have to purchase these separately. Amazon already has listed the 40-inch Sony KDL40HX800 with a price of $1,889.99, 46-inch Sony KDL46HX800 with a price of $2,306.99 and the 55-inch Sony KDL55HX800 for $2,999.99. There is also the additional IR transmitter that you’ll need to buy separately in order to use the 3D functionality of the TV, this is the Sony TMRBR100 3D IR Emitter and the third component in the form of active shutter glasses is still not available. I’ve seen a live demo of the HX800 and it left pretty good impressions in terms of 3D video playback and the glasses Sony uses were quite well designed and do not block that much light as the 3D Vision glasses for example. From what I’ve personally seen so far my personal preferences are still for the Panasonic Viera 3D HDTVs, but lets see what will Sony offer with its LX series of 3D-capable TVs…

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7 responses so far ↓

  • 1 Jacob Pederson // Jun 26, 2010 at 14:01

    Since you’ve seen a demo, could you comment on the quality of Sony’s encoding? I’ve currently got a Mitsubishi with the checkerboard encoding, which significantly reduces resolution of the final image. With the new system, does 1080p actually contain 1080p X 120hz worth of bandwidth? Also, do the Sony TV’s have any ghosting issues?

  • 2 Bloody // Jun 26, 2010 at 16:01

    Most of the demo videos I’ve seen were 720p, and just two were in 1080p 24 frames – Cloudy with a Chance of Meatballs 3D… not very impressive and some FIFA WC2010 Football Footage (not the 1080i TV broadcast, but true 1080p video). On the football/soccer recording yo could see some not that apparent ghosting on highly contrasting objects (the white t-shirts of the players on the green field). But I could only notice it after getting closer to the screen, so it is less apparent than the same on a 120Hz LCD monitor… I haven’t seen the level of performance of Mitsubishi 3D DLP TVs, so it is hard for me to compare.

  • 3 jacob pederson // Jun 30, 2010 at 02:10

    Appreciate your impressions :) Your site is absolutely excellent btw I learn a ton every time I stop by. On the Mitsubishi I see no ghosting whatsoever. Even on Far Cry, which is plum full of high contrast junk. When I had the LCD, Far Cry wasn’t even playable due to ghosting.

    The resolution lowering effects of checkerboard encoding really really hurt in RTSes like DOW2 or anything with that high isometric style of camera. Titan quest hurts a bit too. However, in something where the models are larger, like Dirt 2 or Left 4 Dead, a 16x anti-aliasing setting covers up the effect quite nicely.

    I guess we’ll have to wait for Nvidia’s software to come out before we really know what resolutions will be supported on the Sony TV’s. But looks like there is a good chance that full 1080p 3d is likely. Hooray!

  • 4 Jason Moore // Aug 14, 2010 at 15:51

    Any information about this TV being compatible with the 3D Vision?
    I mean, since the emitter and the glasses don’t come with the set, this could be a very interesting options for those who already have the glasses and emitter from Nvidia.

    I’m really tempted to getting one of these, since it’s the cheaper option and I think it would be a much better experience over the Samsung or Acer monitors, I just want to be sure that will be compatible.

    Do you know something about this matter?

  • 5 Bloody // Aug 14, 2010 at 18:17

    It should be compatible with 3DTV Play software when it comes out, but you’ll be using the shutter glasses for the TV, not the 3D Vision glasses.

  • 6 Jason Moore // Aug 14, 2010 at 21:16

    Thanks for the quick response.
    I’m really excited about all this 3D thing, but I guess I should wait a little more until this software become avaiable.
    My main goal is PC gaming, so I really want to be sure that everything will work fine.

    Just one last thing regarding the glasses: I think that the Nvidia glasses should work just fine, as long the TV has the ability to handle 120Hz input, then it will become just a monitor, like the ones that we use currently.

    Ps. Sorry for my english, it’s not my native language.

  • 7 Bloody // Aug 15, 2010 at 06:51

    Theoretically the glasses might work, but probably when using 3DTV Play the 3D Vision IR transmitter is not being used and you can’t get them synchronized. I’ve seen demo with a Sony and Panasonic TV running with 3DTV Play without the 3D Vision IR transmitters being connected at all. Not to mention the fact that the Sony shutter glasses block less light as compared to Nvidia’s…

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