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Benchmarks of GeForce GTX 470 (Fermi) in Stereo 3D with 3D Vision

April 18th, 2010 · 14 Comments · GeForce 3D Vision

I was able to get my hands on one of the new GeForce GTX 470 Fermi-based video cards for a bit and of course one of the first things to do was to run some tests with it and 3D Vision to see how well it performs with games in stereo 3D mode. I’ve run the tests with the help of FRAPS taking into account the framerate you really get while playing certain game throughout different levels and while you are playing in stereo 3D mode. All the tests were done at a resolution of 1680×1050 and maximum level of details set with 16x AF and 4xAA and the results were pretty good, the 4xAA turned out to be problematic on just a few of the too heavy titles, but without Anti-aliasing they are also playable in stereo 3D mode.

Test configuration:
– Intel Core i5 750 CPU @ 2,66 GHz
– Gigabyte GA-H55-UD3H Motherboard
– 4GB (2x 2GB) DDR3 1600MHz Kingston
– 640GB Western Digital Black HDD
– OCZ GameXStream 700W Power Supply
– Windows 7 Professional 64-bit
– GPU and 3D Vision drivers 197.41

You can of course have even faster components in your PC than the ones above I tested with and further to squeeze every bit of performance you can overclock your hardware. The above PC configuration can also perform very well with a GTX 480 video card (if you manage to get one), giving you even better framerates while gaming in stereo 3D. But now lets get to the 10 games I’ve tested with and the results they’ve shown in terms of framerate when played with maximum level of details at high resolution and even with AA enabled on the GTX 470.

Battlefield: Bad Company 2
– Average 34.1 FPS, Minimum 27 FPS and Maximum 44 FPS

Call of Duty: Modern Warfare 2
– Average 54.9 FPS, Minimum 43 FPS and Maximum 62 FPS

Crysys Warhead
– Average 19.5 FPS, Minimum 8 FPS and Maximum 28 FPS

Collin McRae: Dirt 2
– Average 39.1 FPS, Minimum 31 FPS and Maximum 48 FPS

Dragon Age Origins
– Average 49.1 FPS, Minimum 30 FPS and Maximum 62 FPS

Fallout 3
– Average 43.9 FPS, Minimum 33 FPS and Maximum 56 FPS

Just Cause 2
– Average 24.9 FPS, Minimum 22 FPS and Maximum 28 FPS

Metro 2033
– Average 16.3 FPS, Minimum 11 FPS and Maximum 25 FPS

Resident Evil 5
– Average 45.5 FPS, Minimum 38 FPS and Maximum 59 FPS

Stalker: Call of Pripyat
– Average 24.4 FPS, Minimum 16 FPS and Maximum 29 FPS

The above results were achieved by playing few different levels of each game and averaging the framerate from them that was recorded with FRAPS, so that you can get a real idea on what can you expect when playing the certain game. Out of the ten games just the following three: Crysys Warhead, Metro 2033 and Stalker: Call of Pripyat were a bit on the edge with maximum level of detail and 4xAA, but by playing them without AA you can actually get enough FPS out of them too in stereo 3D mode (don’t forget that the above results were achieved in S3D mode). And we can of course hope for even better performance results after a few more driver releases from Nvidia for both the new Fermi-based GPUs and for the 3D Vision as these results were achieved with the first official drivers for both. And I’m sure that by improving the drivers some more performance can be squeezed out of the new GPUs both in “normal” 3D mode and in stereo 3D mode while playing games, especially with new and quite heavy game titles like Metro 2033.

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14 responses so far ↓

  • 1 alcachofa // Apr 18, 2010 at 14:08

    Finally some 3D Vision benchmarks with Fermi, thanks !

    Both the CPU and GPU were @ stock freq. during testing ?

  • 2 Bloody // Apr 18, 2010 at 14:37

    Yes, both at stock frequency… nothing was overclocked. And the processor and the video card have good potential for overclocking, so you can get more performance out of them.

  • 3 Jazzy // Apr 18, 2010 at 17:41

    Could you maybe also test GTA IV?

  • 4 Bloody // Apr 18, 2010 at 23:30

    Jazzy, I can try it when I get a hold of a GTX 470 again for a bit of testing, unfortunately I don’t have it at the moment and cannot currently test with the GTA IV…

  • 5 artanis // Apr 19, 2010 at 16:37

    What about GTX 480 ? The result of GTX 470 is little dissapointing I think ? I hope GTX 480 will perform better.

  • 6 Bloody // Apr 20, 2010 at 10:24

    I don’t think the results are disappointing, they are Ok for this resolution with max details and 4xAA and in stereo 3D… don’t forget that S3D mode brings additional load to the card. I suppose that after a few more driver releases we’ll see more improvement in the performance too (both the GPU and 3D Vision driver can be optimized more to take full advantage of the Fermi architecture), so it should be Ok to play comfortably with 470 in S3D if you are on a tighter budget.

    The GTX 480 should be faster, but I don’t have one yet to test… I’ll try my best to get one and do a test to compare the performance with the 470, but we’ll see :)

  • 7 Mike // Apr 20, 2010 at 15:09

    Did you use one of the full hd screens or did you play at a lower resolution? I’m considering to buy a 470 and just want to make sure that it’ll be playable with my acer full hd screen.


  • 8 Bloody // Apr 20, 2010 at 15:21

    I’ve used a ViewSonic VX2268WM monitor with a 1680×1050 native resolution, don’t yet own an Acer GD245HQ/GD235HZ or any of the other Full HD displays already on the market… just had them for a brief moment for reviewing.

    I suppose that on 1920×1080 without AA the results should be a bit higher than the ones above with the GTX 470, but can’t tell that for sure…

  • 9 mr. hu // Apr 21, 2010 at 00:32

    it should be quite a big higher, quality 4x AA cuts the frame in half. GF104 seems to be the chip to go for , I’d only buy these current ones with (limited ) lifetime warranty.

  • 10 Ray // Apr 22, 2010 at 15:45

    I am running 2 x GTX 470 cards in SLI w/3D Vision using the Viewsonic vx2268WM monitor in 1680×1050.

    I would be happy to run some performance benchmark with fraps if anyone wants specific data. I can also run the same tests both with and without SLI enabled if those numbers are wanted.

    My configuration:
    – Intel Core i7 920 CPU @ 3,6 GHz (slightly overclocked)
    – Asus P6T V2 Deluxe MB
    – 12GB (6 x 2GB) DDR3 1600MHz
    – 80 G Intel SSD
    – 128 G Patriot SSD
    – Corsair 1000W Power Supply
    – Windows 7 Professional 64-bit

  • 11 zehoo // Apr 22, 2010 at 18:31

    With my gtx480 I noticed there was a bug in some games where it forces vsync to be on even when it’s forced off in the drivers. You may want to check when you get your hands on another fermi to see if that affected your results since they all seem to be hitting a wall of 60 frames max in 3D vision mode which would make sense if vsync was on.

  • 12 Bloody // Apr 22, 2010 at 20:26

    Ray, it will be great if you can run a few benchmarks with single and dual GTX 470s and post them here, so that we can get an idea of how well in the SLI scaling with 470 and 3D Vision enabled.

    zehoo, with stereo 3D mode enabled the vsync is forced by the 3D Vision, so you cannot go over 60 frames per eye or 120 in total. If vsync is not enabled you will get a messed up image if you want to play in S3D and get over 60 fps per eye…

  • 13 Rhialto // Apr 22, 2010 at 21:42

    I also consider going Full HD for 3D so I was more lookinf for 1920×1080 benmarks. And I never push hard on AA, I don’t think it make a huge difference in visual when concentrated on action but for sure it has an impact on performance. Same for AF, why 16x when 4x would do the job?

  • 14 Grumple // May 21, 2010 at 21:36

    Hey Guys,

    I’ve heard of people recently having problems with WoW using 3D vision (UI convergence issues, etc). Apparently these issues have gone unpatched, but I don’t know if it is affecting everyone or only a few users. Can anybody here speak to this issue? I primarily want to purchase 3D vision glasses for WoW, so this would be good to know.


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