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What New Features is NVIDIA Preparing for the 3D Vision Owners

January 19th, 2010 · 10 Comments · GeForce 3D Vision

You can say that in the last month Nvidia has been keeping pretty quiet regarding driver updates for its 3D Vision product line. One can say that this was due to the holidays and then the CES and this might as well be true. However it also seems that Nvidia has been working on some new and interesting features for 3D Vision that should be introduced pretty soon. So here are some bits of information on what to expect in the near future…


3D Vision Surround. This new mode will be introduced with the release of the new GF100 “Fermi” video cards based on the latest Nvidia GPUs. This mode will allow you to use up to 3 different 3D-ready monitors or projectors as one and in stereoscopic 3D mode. The application and games support here is still a bit questionable as this will introduce much wider resolution and will need more FOV, but we’ll have to wait and see how will these possible issues be addressed. With 3D Vision Surround you should be able to use up to three 120Hz displays with Full HD resolution in 12

YouTube 3D for 3D Vision. YouTube has been working on adding stereoscopic 3D video support to their free online video service for a few months already. The required support for 3D Vision and frame sequential format was still lacking as it seems that adding it requires some new features. That is why a new version of Adobe Flash Player would most likely be required and such update is already been worked on… Nvidia has demonstrated a working beta of the YouTube 3D support during CES.

3D Gaming in a Window. Not this is very important, especially to all the people playing MMO games and willing to play them in Stereoscopic 3D. So far you could only use S3D mode not in a fullscreen mode only with Quadro and professional applications supporting Quad Buffer OpenGL. Being able to use games in S3D along with 2D applications in the same time would make it quite easier to do more wile playing on a bigger resolution screen and this is good with all these Full HD monitors coming out.

3D photo web browser plug-in. Another good thing is the option to view stereoscopic 3D photos directly from your browser of course if they are in the respective supported format. For that an additional plugin should be needed and it is supposed to be available for Internet Explorer, FireFox and Chrome.

Stay tuned for more as additional information about these upcoming 3D Vision features becomes available…

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10 responses so far ↓

  • 1 Kevin Newman // Jan 19, 2010 at 20:04

    Any word on updated glasses hardware from nVidia? The 3D space has become pretty active in terms of announcements, but there are still precious few products actually on shelves. I can’t wait for some product activity.

  • 2 3D-dOOd // Jan 19, 2010 at 21:41

    I am curious to know if nVidia is going to officially support the HD66…

  • 3 Bloody // Jan 19, 2010 at 21:44

    Unfortunately still no word on updated version for the 3D Vision glasses…

    As for the Optoma HD66, I believe it is not only up to Nvidia to add support for 3D Vision, the two companies need to work together for that… for example BenQ seems disinterested and their “compatible” products still do not support 3D Vision officially.

  • 4 Nistel // Jan 20, 2010 at 15:14

    Can`t wait for everything except 3D Vision Surround. 3 x 120Hz monitors + 500$ graphics card is way too much for one game(which is really disappointing by the way).

    Benq MP626 works pretty good with 3D Vision – just need to be set as CRT. I`m currently using it with version 1.15 of drivers. But it would be nice to see official support from nVidia.

  • 5 jacob pederson // Jan 23, 2010 at 01:34

    Avatar can already barely hit 30 fps on my two way gtx-280 setup at 1080p with 3d on. Can you imagine it running with a FOV like that? It’s gonna be lucky to hit 1 fps.

  • 6 Rastaman // May 21, 2010 at 12:20

    >>>+ 500$ graphics card
    >>>It’s gonna be lucky to hit 1 fps.
    I don’t believe that ONE $500 graphics card is enougth to play “Avatar the Game” at highest settings in 3D Surround and a framerate above 30 fps ;-) You’ll have to try a quad-sli-system…but this will lead you to problems with the 3d-vision-drivers ((-:

  • 7 Matthew Barich // Jul 23, 2010 at 08:25

    As good as nVidia 3D Vision is, it has one ridiculous weakness:

    It lacks support for full-screen interleaving.

    Full-screen interleaving is supported by both Zalman Trimon monitors and LCD shutter glasses systems EXCEPT for nVidia 3D Vision. The way it works with LCD shutter glasses systems is, whenever full-screen interleaved mode is on, the even and odd horizontal pixel lines of the screen are alternately blanked or doubled (doubling is better), allowing any stereoscopic 3D content on the screen to be viewed in stereoscopic 3D if it’s in the proper interleaved form.

    The great thing about full-screen interleaving is, it allows stereoscopic 3D content to be viewed in programs that don’t have low-level access to video drivers (such as Java applets and SDL applications).

    It’s ridiculous that nVidia 3D Vision does not support full-screen interleaving. Because of that, I think that currently, Zalman Trimon monitors are better.

    nVidia really should add support for full-screen interleaving to nVidia 3D Vision. Do they currently have any plans to do so?

  • 8 mr.bryce // Sep 2, 2010 at 01:45

    and still nothing for alternative setups…

  • 9 Dan // Aug 30, 2011 at 20:52

    Its been a while… any of those features actually come to be?

  • 10 Bloody // Aug 30, 2011 at 21:27

    Well, all but the last one are already available, although they may have some limitations…

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