Oculus have just announced that they plan to start shipping the consumer version of the Oculus Rift in Q1 2016 with pre-orders expected to be available later this year. In the weeks ahead, we should be seeing more details about the hardware, software, input, and many yet unannounced made-for-VR games and experiences coming to the Rift. Next week Oculus will be sharing more of the technical specifications about the upcoming consumer version of the Rift. It will be interesting to see what will be the final hardware specifications and features of the Oculus Rift as well as what will be the end-user price of the device as it will be an important factor for the wide user adoption of the device and VR technology in general. One of the most important things however remains the resolution and the type of of the display available in the consumer version as this is going to be one of the most important key factors… guess we’ll have to wait a bit more and see the specs.
May 6th, 2015 · 3 Comments · 3D / AR / VR / HMD
August 1st, 2012 · 11 Comments · 3D / AR / VR / HMD
Oculus Rift is a new virtual reality (VR) headset designed specifically for video games that is supposed to offer everything that other similar products still lack – an incredibly wide field of view, high resolution display, and ultra-low latency head tracking, so that gamers can get a truly immerse experience playing their favorite games. Have in mind that this project is for the developer version of the device, a consumer version is planned further ahead in time, but hopefully developers will be able to quickly pick up when they get their hands on the device. The first game to fully support the Oculus Rift is going to be DOOM 3 BFG Edition and the interesting thing is that John Carmack himself is quite enthusiastic about the project, so don’t wonder why DOOM, though other game developers are also expressing their interest in the device as well. The man behind the Oculus Rift is Palmer Luckey, a VR enthusiast and gamer who has designed the device, so finally a gamer making a HMD device for gamers. And though there isn’t much about stereoscopic 3D support mentioned on the projects page, the device is supposed to support stereoscopic 3D, so don’t worry about that. I don’t know about you, but I’m going to support this project, actually I’ve already made my pledge and can’t wait to get my hands on one of these.
Update: Oculus Rift just surpassed the 250K goal in just a few hours after the Kickstarter project has been announced, so it is going to be funded, now lets see what will be the final number in 30 days, so that we can get an idea about the interest in the product. Just a reminder, we are still talking about a developer version of the device, and I’m already expecting to get my DIY kit in November… ;)