It seems that iZ3D was very active behind the scenes working on their new beta drivers and that is the reason why they did not have any publicly released driver updates for quite a while. The company has released two different beta 1.13 drivers, one is a normal beta with new features such as a new user interface and improvements, intended for most users, and the other one is an experimental beta for more advanced users willing to try the new universal shutter mode.
iZ3D Driver version 1.13 beta 1.12.5123:
1. A completely new User Interface in Control Center
2. Added a compatibility key in Config file that increases compatibility with some anticheat software (GameGuard for instance)
3. Added stereoscopic presets for all supported games
4. New Output: AMD HD3D (An output for 3D TV’s that enhances 3D identification process and has special settings for 3D TV’s)
5. Added 2 new output modes for Stereo Mirror output
6. Scaling is now automatically activated for outputs that may require it
7. Added driver activation button
8. Added UM presenter for DirectX 10 (120 Hz Devices output)
9. Added Norton AniVirus to driver’s exceptions
10. All default exceptions are now visible in Control Center Exceptions Sections
11. iZ3D Screenshots that were taken in Mono are now saved in .jpg format
12. Added new lasersight
13. Updated User Guide
As can be seen in point 2, we have created a special mode for iZ3D driver that may help overcome anticheat software problems. This key was developed based on cooperation with protection software developers, but is still experimental, so the only way to activate this mode is to go to Config.xml and change Code:
1. Re-written interaction with DX10 games on Nvidia GPU (fixes various DX10 compatibility issues
2. Fixed problems for DX10/11 with Dual Monitor outputs (iZ3D, Stereo Mirror, Side-by-Side and such)
3. Fixed bug when AMD users sometimes couldn’t get free 3D DLP output
4. Systems with dual GPU detection of videodriver for DX10/11 is now work properly
5. Need For Speed: Hot Pursuit – fixed problem where shadow from objects were covering huge areas
6. Fixed Aion Crash bug on Vista and Vista x64 OS
7. Fixed DX10/11 interface for Battlefield Bad Company 2
8. Fixed DX9 interfaces for: Civilization V, Tom Clancy’s H.A.W.X. 2, Crysis 2, Monday Night Combat, King Arthur, Darkspore, LEGO Star Wars 3: Clone Wars, Back to the Future Ep1 & Ep2, Need for Speed Shift 2, Assassins Creed Brotherhood, Ghostbusters Sanctum of Slime, Sanctum.
iZ3D Driver version 1.13 Experimental beta 1.12.5145:
This is the 1.13 beta with experimental universal support of shutter / page flipping 3D for Nvidia / AMD + Vista / Win 7 + 32 / 64 bit. It is intended to offer universal support for 3D on different combination of 3D displays using shutter glasses and no matter what video card you are using. iZ3D plans to release bundle of this version and 3D shutter glasses (Bit Cauldron?) which will be compatible with any or most 120Hz desktop monitors, 120Hz projectors, 120Hz TVs. Technically speaking this driver can support any VSync frequency, but for this particular beta release is has been limited to support only 100, 110 and 120Hz. Have in mind that this experimental beta is for advanced users willing to test the new functionality and report bugs, so that it can be further improved. The normal 1.13 beta is a better choice for people willing just to use the driver for playing games.
1. You need shutter glasses – Xpand, Blick, nVidia ….
2. You need to run them to make them flipping. This is most complicated part… Actually I’m afraid you need two PCs for test. For example, you may run 3d projector on one PC and use 3D DLP signal from it to activate Xpand glasses or you can run nVidia 3D Vision glasses on one PC. You can also use 3D TV similar way as projector.
3. Run this version on another PC connected to 120Hz monitor and use glasses from p.2 to observe 3d.
Of course simplest way to test is 3d 120Hz projector, but not every person here has it. Also you may try 3D laptop, all-in-one or monitor with embedded emitter.
And finally you need to select “iZ3D shutter” output for all these tests – trial as usual 30 days
This output will only work if game is in fullscreen mode, and only if resolution is set to it’s maximum.
1. Performance on Nvidia GPU is slightly worse than on ATI
2. Scaling feature causes crashes (disabled)
3. iZ3D Wizard and FPS meter are displayed only in one eye on several DX10/11 games
4. Eye Swap causes freeze of right image.