3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Actual Power Consumption of Samsung 2233RZ Monitor

July 27th, 2009 · 2 Comments · GeForce 3D Vision


By specifications the Samsung 2233RZ in stand by mode (DPMS) should use less than 1W, which you can consider right on the point – the watt meter I’ve used jumped between zero and 1 watt, although when I took the picture it was showing 1W. So right on the spot with the standby power usage in the specifications and in real world usage… one watt is not that much, but still you better turn of the display when you are not going to use it for longer periods of time.


Now, the power consumption of the monitor when it is turned on and working was a bit more interesting, because it’s specifications state that is uses 50W typical. The watt meter was showing 45W power consumption and that is with the settings being forced to be like when in 3D mode (100 for brightness, 75 for contrast), so Samsung 2233RZ is actually consuming less power than specs state, which is also very good.

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Resident Evil 5 Benchmark Results

July 21st, 2009 · 3 Comments · GeForce 3D Vision


As promised, here are my first personal experiences with using the Resident Evil 5 Benchmark along with GeForce 3D Vision. It seems that the Residen Evil 5 will have both DirectX 9 and DirectX 10 modes as the benchmark has them both and you can run in either of them, although you should know that the DX9 version is unable to run in 3D Vision. So in order to test your performance with 3D Vision enabled and working you should run the benchmark in DirectX 10 mode…


Then you can setup the the game to 1680×1050 resolution with maximum details without AA and run the variable benchmark in order to get a real in-game performance results, because the fixed benchmark will only test with a cut scene from the game and not with real gaming scenario. The developers from Capcom and Nvidia are promising a lot of pop-out of the screen effects when using 3D Vision, but unfortunately they are not present in the benchmark version of the game, but still even the demo looks very good.


Here are my first results from Resident Evil 5 Benchmark on Phenom II X2 550 and GeForce GTX 275 under Windows 7 x64, taken will all settings to High, without using AA, at resolution 1680×1050. The above result is from 3D Vision enabled on variable benchmark with DirectX 10 – 53.7 fps average. You can try the benchmark and post your specs and results in the comments below…

To download the Resident Evil 5 benchmark for PC…
Get the full game Resident Evil 5 if you don’t have it already…

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