3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

3D Vision Blog header image 4

Interview with Frank Vitz, Senior Art Director/CG Supervisor at EA

November 12th, 2009 · No Comments · General 3D News

frank_vitz_interview


There is a very interesting interview that Neil Schneider from MTBS and S-3D Gaming Alliance (S3DGA) did with Frank Vitz, Senior Art Director and CG Supervisor at Electronic Arts. Before joining EA Frank Vitz has worked on the first Tron movie, on the special effects for the first two X-Men movies and also on Spider-Man ride in stereoscopic 3D at Universal Studios in Orlando. Frank shares a lot of information about some of his old and new projects and his perspective about the stereoscopic 3D. The whole interview is something you should not miss, so head out to MTBS and take a look…

- Read the interview with Frank Vitz @ MTBS.com

→ No CommentsTags:······

Electronic Arts Senior Art Director has Joined S3DGA

August 28th, 2009 · No Comments · General 3D News

s3dga-ea-games


Great news for the S3D community as the S-3D Gaming Alliance (S3DGA) gains more and more members and attention not only from the gaming industry, and this is happening unexpectedly fast. It seems what began as a surprise announcement at SIGGRAPH 2009 has quickly become an industry-wide movement to ensure the adoption of stereoscopic 3D (S-3D) gaming in consumer homes around the world.

The association is very honored to announce that Habib Zargarpour, as a representative of Electronic Arts (EA), has joined S3DGA’s advisory board. As demonstrated at SIGGRAPH, game developers want to see industry-wide support for stereoscopic 3D gaming, and this is the first of many steps towards this goal.

As a Senior Art Director for “Need for Speed,” Habib Zargarpour’s game development credits also include “Need for Speed: Most Wanted,” “James Bond 007: Everything or Nothing,” and “Need for Speed Underground.” His diverse film background includes work with IMAX 3D, and a whole range of visual effects work for projects such as “Star Wars: Phantom Menace,” “The Perfect Storm,” “Twister,” “Star Trek: First Contact,” “The Mask,” and several more memorable films.

“When I saw ‘Need for Speed SHIFT’ in stereoscopic 3D at SIGGRAPH, I was impressed. The audience was blown away by how well ‘SHIFT’s’ immersive cockpit was represented by the 3D tech, and we see a great future for S-3D in games. We need an industry-wide standard for S-3D gaming, and S3DGA has the drive and experience to push this forward. All developers and manufacturers should participate,” said Habib Zargarpour, Senior Art Director for Electronic Arts Inc.

We, the S3D enthusiasts all hope that other big gaming and hardware companies will also join the alliance and start paying more and more attention to the S3D community, finally delivering we’ve all been waiting for in years – a true and as realistic as possible Stereoscopic 3D Experience … ;)

→ No CommentsTags:··········