3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Resident Evil 5 In-game Stereo 3D Video – Sheva’s Sexy Tribal Outfit

June 28th, 2010 · No Comments · 3D Movies & Videos


Here is a short stereoscopic 3D video from the game Resident Evil 5 made by Hot Girls in 3D, showing Sheva’s Sexy Tribal Outfit. The RE5 in-game video is available on YouTube 3D or as a downloadable file from the links below. The video is in Side by Side format and although not in Full HD, but half HD resolution it is still with a good quality. And this reminds me that you can easily record stereo 3D videos with FRAPS and if you record some interesting in-game footage in 3D that you want to share you are more than welcome to do so here or in the forum…

Download the RE5 Sheva 3D Videomirror 1mirror 2mirror 3mirror 4

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3D Vision Gaming-related News and Upcoming 3D-ready Games

February 4th, 2010 · 1 Comment · GeForce 3D Vision

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Recently there are some interesting hings happening around Nvidia’s 3D Vision solution for stereoscopic 3D gaming and movie and photo viewing, so here is what is new in brief…

You know that the game Dark Void has been out for a few days already and it is the latest title to support PhysX and 3D Vision, however the profile in the 3D Vision drivers rates the game as Good and not Excellent as you’d expect from an official (?) 3D Vision title. The game has been developed by Capcom, the same guys that made the Resident Evil 5 – the first official 3D Vision-optimized title that came out (the PC version only).

Some of the issues that Dark Void has are due to the use of Unreal engine ant it is not handling perfectly well in stereoscopic 3D mode, so basically most of the games based on it have some issues that need to be fixed afterwards. A good example for a game that is also based on the same Unreal engine, but has been constantly improved to offer good stereoscopic 3D support for 3D Vision is Borderlands. The developers from Gearbox have been constantly improving the 3D Vision support and they just released a new patch version 1.21 that adds 3D crosshair in the game instead of the 2D one when playing in S3D mode.

After five days or exactly on February 9th the game Bioshock 2 should become available. And this is supposedly to be another 3D Vision-ready title and if you ask me is much more interesting and can look really great in stereoscopic 3D mode if it is done right. And especially after the success of the first BioShock, everyone is expecting a lot from the sequel.

Another interesting game title expected next month, March 16th is Metro 2033. This game is supposed to be something like a post-apocalyptic FPS with some RPG elements, with the action going on underground in the Russian Metro, the year is 2033 and what is left of the humanity is just trying to survive in the harsh post-apocalyptic world. This game should support DirectX 10, take advantage of PhysX and officially be 3D Vision-ready, so you should put it in your to look forward to list of games.

Some other games that might be officially 3D Vision-ready are the upcoming on February 16th Aliens vs Predator with its multiplayer demo just released and available for download over Steam (this one is supposed to be DirectX 11 and ATI Eyefinity title, so official 3D Vision-readiness is a bit questionable). There is also the expected to be released on March 2nd Battlefield: Bad Company 2, another first-person shooter that is currently undergoing a beta testing stage.

Finally if you already own a 3D Vision kit you might complete a short survey that Nvidia is currently conducting regarding the accessories that come with their shutter glasses. So if you have a spare minute you can fill in the few simple questions, absolutely anonymous, providing some feedback on how you use the product and this way maybe help improving the next version of the 3D Vision….

To fill in the 3D Vision Accessories survey currently being conducted by Nvidia…

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The Game Resident Evil 5 for PC and its 3D Vision Readiness (part 2)

September 17th, 2009 · 12 Comments · Stereo 3D Games

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I’m continuing with some official information about the first 3D Vision Ready Game – Resident Evil 5 for PC that is already out in USA, Asia and Korea (since 15th September), launched today in Japan and it should be officially available in Europe tomorrow. Just to prepare you on what to do and how to play the game for getting the best possible Stereoscopic 3D experience here are some tips, but first just a short intro about the game. Resident Evil 5 starts somewhere in Africa, where innocent villagers are transforming into ruthless abominations… or Zombies and we all like to call them. You are Chris Redfield and together with your new partner, Sheva Alomar, you must stop whatever is causing the disturbing turn of events…


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Now what is especially interesting about the PC version of RE5 is that with it you will be the first to experience stereoscopic 3D out of screen effects as your living room is transformed into the world of Kijuju (as Nvidia and Capcom state). Infected Majini coming at you from every angle, dust flying in and out of screen and the scariest bosses to date are taken up a notch. Resident Evil 5 PC is a whole new level of fear you’ll never forget if you play the game with 3D Vision equipped system, bringing it to the maximum possible realism level. Up until this point, games have taken advantage of “Depth of Field” effects that make the game appear as though the player is looking through a window into the game world. But the holy grail of 3D is “Out-of-Screen” effects (although a bit more tiring for the eyes and the brain), and Resident Evil 5 is among the first games to exploit out-of-screen effects, making thrown objects and zombie blood appear as if they are literally popping out of the screen (note that it is not everywhere and everything that is popping out of the screen, but actually just a few things). Resident Evil 5 is also the first game to support Stereoscopic 3D *EVERYTHING* – all levels, menus, and cut-scene movies (cinematics) can all be experienced in 3D using NVIDIA 3D Vision… even the start-screen and in-game item menus are in 3D.


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And here is what Nvidia recommends as best settings to really enjoy the games in Stereoscopic 3D mode with 3D Vision, just don’t forget that it is recommend to have at least Nvidia GeForce GTX260 for these settings to deliver comfortable gameplay. Set the Screen Resolution to 1680×1050 and Refresh Rate to 120Hz, and also optionally you can disable Motion Blur for better S3D effect in the game when using 3D Vision. And even if you still don’t have the GeForce 3D Vision shutter glasses and a compatible display you may still play the game in S3D mode with GeForce 3D Vision Discover or another plain paper anaglyph (red/cyan) glasses, but with not that good level of realism (don’t forget the disadvantages of the anaglyph technology).

Also read the Information about Resident Evil 5 for PC and its 3D Vision Readiness (part 1)

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