3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Crytek To Demo CryENGINE 3 in Stereoscopic 3D at GDC 2010

March 1st, 2010 · 2 Comments · General 3D News


Crytek has just announced some very interesting news. It seems that the company is planning to show their CryENGINE 3 in stereoscopic 3D (S-3D) at this year’s GDC expo in San Francisco (11–13 March). It is interesting to note that this actually appears to be the first announcement about something S-3D to be showcased during GDC this year, as I was beginning to wonder if suddenly everyone forgot about Stereoscopic 3D. Lets hope that there will be much more to be seen during GDC in terms of Stereo 3D support, after all the developers need to be aware of the advantages that S-3D can bring into gaming along with how to properly implement game graphics and effects.

But back to the CryENGINE 3, one of the key features of the new engine is the “LiveCreate” feature, which will also be showcased at GDC, and what it does is to allow designers to work with a single editor, but see and play the results in real-time on the PC, PlayStation 3 and Xbox 360. With CryENGINE 3, scalability across multiple platforms is a revolutionary development to enable the creation of truly great-looking games – regardless of the target platform. Hopefully this will help a lot to stop seeing some crappy port of a game for one or another platform, especially if other developers adopt similar approach to their game engines.

“After the successful introduction of CryENGINE 3 at last year’s GDC, we are really excited to show the latest version of our all-in-one game development solution this year in stereoscopic 3D. Over the past few years, S-3D technology has emerged as one of the key trends both in movies and games. With CryENGINE 3, developers will have the ability to create their content in 3D on all platforms. There are basically no longer any limits to a designer’s creativity. CryENGINE 3 features many innovations to accelerate development, cut production costs and ensure teams are able to maximize their own creativity without delays,” says Carl Jones, Director of Global Business Development CryENGINE.

It is worth to note that CryENGINE 3 seems to support Stereoscopic 3D natively and does not require additional drivers, or at least that is what Crytek demonstrated during Siggraph 2009 with the engine. And then again even before Siggraph, during GDC 2009, Cytek has also demonstrated working Stereoscopic 3D support with CryENGINE 2 on iZ3D display. Maybe it is about time for Crytek to become a bit more serious and active about S-3D and join an organization like The S3DGA, as there are still not a lot of game engines designed to support stereo 3D gaming. And while the Stereoscopic 3D support in CryENGINE 3 seems to be for PC only at the moment, with PS3 going to be 3D-ready soon and because of the LiveCreate feature of the engine we might see console S3D support too, and not only limited to PS3, but on Xbox 360 too. Still nothing official about stereoscopic 3D support for consoles coming from Crytek…

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PlayStation 3 Firmware 3.20 to Add 3D Video Output Support?

February 13th, 2010 · 10 Comments · General 3D News


It seems that Sony is planing to include the much anticipated 3D support for their PlayStation 3 console in the upcoming firmware update version 3.20. Or at least there are such hints coming from from some leaked pictures of the 3.20 firmware that seems to be already in the hands of some developers. The current firmware version for PlayStation 3 is at 3.15 with still no official release date of the anticipated version 3.20, but it is expected this to happen before the official summer release of the first 3D-ready HDTVs from Sony. Prior to having a compatible 3D-ready high-refresh rate HDTV, along with the required active shutter glasses (the preferred tech for all upcoming 3D TVs) there is no point in having this feature available on the console. Also, it seems that the much anticipated Blu-ray 3D support for the PS3 console will require an additional firmware update that is supposed to be available at a later time, after the summer release of the firmware with 3D gaming capabilities, but most likely before the end of the year.

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CES News: Interview with Steve Venuti, the President of HDMI Licensing

January 6th, 2010 · No Comments · General 3D News


Neil Schneider from MTBS3D.com is at CES 2010 and is already providing us with some very interesting information, even before CES 2010 has officially started. In the video above Neil interviews Steve Venuti, the President of HDMI Licensing with the main focus being the Stereoscopic 3D features and use of the new HDMI 1.4 specifications. There is also some very interesting information regarding the PlayStation 3 game console and its upcoming S3D support that should be added later this year with a firmware update. It seems that this software upgrade for the console will allow it to achieve some of the HDMI 1.4 functionality like stereoscopic 3D support, but the console will not have all of the new 1.4 specifications available, because the Ethernet Channel for instance requires not only new software, but also new hardware. Still we now know that Sony will be adding stereoscopic 3D support by software upgrading its HDMI to 1.4, so when buying a new 3D TV for PS3 you should also look for HDMI 1.4 support available on the TV. What is not yet clear however is if the PS3 will be able to provide 1080p stereoscopic 3D support or it will stock to 720p when playing in S3D mode, but we might as well very soon find out if Sony is going to announce more details about that on CES.

- For more information about the HDMI 1.4 Standard and the Stereoscopic 3D Support…

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