3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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The Nvidia 3D Vision Shutter Glasses Get an Update and Price Slash

March 15th, 2011 · 14 Comments · GeForce 3D Vision


A bit over 2 years after the initial announcement, the 3D Vision shutter glasses from Nvidia finally get a small update and a price decrease for both the full kit including the 3D IR emitter and for the additional pairs of glasses only. The updated version of the 3D Vision wireless glasses kit should now have a price of $149 (US), $50 less than the original price. And the new glasses should provide 50 percent longer battery life from a single charge, meaning about 60 hours compared with 40 hours before.The new price of the extra wireless glasses is $119, so now is should be easier and more affordable to share the 3D experience with your friends.

There is no official information regarding any other changes in the glasses themselves, besides the use of a bigger capacity battery that can provide you with an up to 20 hours more on a single charge. With the older batteries being 50 mAh, 3.7V we can safely assume that the new glasses will come with a slightly bigger 75 mAh batteries, although that is not yet confirmed. I’ll try to find more information if there are any other improvements in the new version of the glasses as well as how you will be able to differentiate the older from the newer version, so stay tuned for more information about that.

Update: It seems that the new 3D Vision kits will have s smaller package as the photo above also hints, and the European version is also getting the 3-pin mini-DIN VESA Stereo cable in the package as previously it was only available for the North American units. And other than the battery upgrade there are no significant changes in the shutter glasses…

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MTBS-TV Episode V and VI: S-3D Gaming History Series Concludes

June 15th, 2010 · No Comments · Other S3D Tech

Neil Schneider from MTBS finishes the history lesson about stereoscopic 3D gaming with the last two episodes of the series available in stereo 3D on YouTube 3D, so if you’ve been following the series you’ll find the last two episodes also quite informative and interesting…



In Part V Neil talks about modern console gaming in 3D and how it all got started. The video also features a lot of 3D game footage. Of course Focused on the Xbox 360 and PlayStation 3 consoles, along with some of the game titles for them that have support for stereo 3D gaming like Avatar The Game and Invincible Tiger: The Legend of Han Tao.



In the final Part VI of the series Neil talks about the leading challenges that have and continue to face 3D gaming. More about how the idea about MTBS started and where the website is nowadays. He also talks about the leading initiatives to make 3D gaming a long term success like S3DGA.

And don’t forget to visit MTBS if you haven’t done so yet…

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DiRT 2 With a Patch Including Fixes for Nvidia 3D Vision Support

March 4th, 2010 · 3 Comments · Stereo 3D Games


The game DiRT2 just got an update that gets installed automatically over Steam or GFWL that offers some general improvements and fixes in the game performance and compatibility along with some fixes to improve NVIDIA 3D Vision support according to the release notes. Back in December I’ve written about the issues the game has when played in stereo 3D mode with 3D Vision, along with a custom convergence profiles. The issues were mostly with the shadows and when using AA, so these should be addressed in the patch, but I still haven’t personally tested if all problems are fixed. Nevertheless you should update the game to the latest version and you can report your results after that how it is handling in stereoscopic 3D mode with 3D Vision…

The game Dirt 2 is currently available for just $29 USD at Amazon…

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