I’ve just tried the demo of James Cameron’s Avatar The Game on the Acer Aspire 3D laptop – using passive polarized display and glasses for stereoscopic 3D. And there are some good news and some bad news for the people interested in playing the soon to be released game on this stereoscopic 3D capable laptop. The good news it that the game works well and does not even need the TriDef software to be running, because it has the needed support built in (enable Line Interlaced mode inside the game options). And the bad news is that the mobile Radeon 4570 VGA is not capable of providing you with decent framerates with higher details, so you’ll have to stay with low detail on everything and no Blood or HDR. If you do that and play in the native 1368×768 resolution in 2D mode you’ll be getting about 36 fps and when you activate the S3D mode you’ll still have average of about 22 frames per second which is kind of on the edge, but still playable. Just don’t forget to disable the PowerPlay option in the ATI drivers of the laptop, otherwise you’ll be getting even lower framerate. Now, back to the S3D experience, you can expect to have some barely noticeable ghosting in the right eye for some objects, but this is something that I’ve noticed as an issue also on the 3D Vision, so it is probably coming from the game and not from the stereoscopic technology being used. In general, besides the low detail level and framerate the demo is playable and presents good results in stereoscopic 3D mode, although you should also not forget that you get half of the vertical resolution on the Acer Aspire 3D, but it still looks Ok.