More interesting news coming from GDC 2010 in San Francisco, this time from ATI announcing their Open Stereo 3D Initiative in trying to work with more partners to ensure support for multiple different stereoscopic 3D solutions (learning that thanks to MTBS3D, not from ATI!). The idea of the open initiative is to offer consumers additional choices when selecting an S3D solution, more innovations and of course help in lowering the costs for the hardware and software making it easier for wider adoption. ATI (AMD) and its partners will supposedly soon announce a lineup of 3D products, including a 3D-enabled ATI Eyefinity technology (to counter Nvidia’s 3D Vision Surround), 120Hz 3D-ready displays and notebooks, active shutter glasses and passive polarized ones (have you heard of passive shutter glasses!?), S3D support for DirectX 9, 10 and 11, Quad Buffered OpenGL, Blu-ray 3D support. As you can see from the presentation slide above the 3D-gaming middleware partners are DDD and iZ3D, and for Blu-ray 3D support ArcSoft and CyberLink. ATI is also going to try to work on establishing standards that will help in having compatibility and much wider choices when building your computer and stereo 3D setup if they are adopted by others. The only thing that still remains to be seen is how soon we are going to see actual products on the market as ATI has been talking about S3D support for quite some time, but still no dates when to expect it are available… although we have multiple hints about summer availability. But being so open I still don’t see ATI joining the S-3D Gaming Alliance like two of their major partners that will make stereo 3D gaming possible on ATI GPUs (iZ3D and DDD) or any other association that is trying to openly promote stereoscopic 3D technologies?! But for that matter Nvidia is also not a member of S3DGA or any other similar independent organizations, as far as I know…
Tags:3d eyefinity·active shutter glasses·amd s3d·amd stereoscopic 3d·ati·ati s3d·ati stereoscopic 3d·blu-ray 3d·ddd·gdc 2010·iz3d·open stereo 3d initiative
The game Dark Void
was supposed to be one of the 3D Vision supported titles, but when the demo came out I was quite disappointed from the results in showed when played in stereo 3D mode. But when the final game came out I was again quite surprised, this time for good, as it performed quite well in stereoscopic 3D mode, but not only that… the game actually shines when player on a stereo 3D equipped system. If you’ve read some of the game publications reviews of the game you’ve seen that they were not very impressive, but they missed one key ingredient that really adds a lot to the experience and that is playing in stereoscopic 3D mode. You can read my general game review and how an what the game offers when used with 3D Vision and with the help of Neil Schneider also with DDD’s TriDef and with iZ3D.
- Head to MTBS3D.com to read the full game review of Dark Void…
Tags:3d vision·dark void·dark void 3d·dark void game review·dark void review·dark void s3d·game review·iz3d·mtbs3d·neil schneider·stereoscopic 3d gaming·tridef
The above slide is from recent AMD/ATI presentation regarding their upcoming Stereoscopic 3D support for 120Hz displays and the new Catalyst 10.3 drivers due to be released in March. The slide mentions only iZ3D as a middleware partner by name, but suggests that others will also be supported (DDD for example), but don’t get your hopes too high yet. The Bit Cauldron shutter glasses, the ones that are supposed to go along with this solution, should be available around the summer and iZ3D haven’t released a new beta of the driver for quite some time. So things are slowly moving for ATI and the reason for that is that they decided to go for more open solution, but they have more external factors to take into account partnering with other companies to provide the complete solution. iZ3D’s driver currently can work on both Nvidia and ATI hardware, but their shutter glasses support is still in beta and is not problem free – looses sync when the framerate drops below the refresh rate. So with a new version of the driver and all other pieces in place, with Catalys 10.3 or newer being part of all that, we can hope to have an alternative solution that will support ATI’s GPUs for stereoscopic 3D gaming, photos and videos on a 120Hz LCD display in a few months. And as for 120Hz displays there are already quite a few with more expected to be available by the summer and we all expect to have 120Hz capable HDTVs from most major consumer electronics players by that time too. So things will definitely be very HOT this summer regarding S3D and not only…
Tags:120hz lcd·active shutter glasses·ati gpus·ati s3d·ati stereo 3d·ati stereoscopic 3d·bit cauldron·catalyst 10.3·ddd·iz3d·iz3d driver·middleware·stereoscopic 3d gaming