3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Finally Fixing the Weird Issue I’ve Had With the iZ3D Monitor

June 19th, 2010 · 9 Comments · Other S3D Tech


Ever since I’ve got the iZ3D Monitor I’ve had a weird issue with it, strange darker spots around the screen that were making the image look a bit strange, but did not influence the normal operation of the monitor. I immediately suspected that they are caused by dust, but unfortunately cleaning the front part of the screen did not help at all, so this meant that the issue was a bit more serious. Now the normal thing to do here is to return the monitor and get a replacement, taking advantage of the warranty, but if you got the monitor from USA in Europe like in my case, then this is not so easy as you may think. And since I rarely go with the normal way of doing things, backed up by extensive background of things I’ve done that normal people even don’t consider doing I decided to take apart the display and deal with the problem myself…



As I suspected the darker spots were caused by either dust or more likely something that went inside the LCD panel and turned out to be stuck on the frontmost light polarization filter. Trying to wipe it out with a microfiber cloth did not help in removing the spots, but adding some water did the job just fine in removing the stains from the filter. Here of course you should be extra careful should you decide to clean the polarizing filter as you can easily scratch it or get dust particles stuck to it that will later on look like dark spots or even like dead pixels.



Removing the light polarizing filter, cleaning it and returning it back brought back the iZ3D Monitor to a state just like it should be when new. Just a reminder that performing this fix should not be your first idea if you happen to have the same issue, unless of course your warranty is over as opening the display will will void any warranty left. And opening it and trying to fix it is completely at your own risk, if you are not confident enough that you can do it you better not attempt anything…



I suppose that the reason for the whole problem was due to the fact that the monitor was produced in 2007 and has been sitting and waiting for near 3 years before actually being turned on and used since it has been produced. And that time is more than enough to get some dust or other substance accumulated on the polarization filter, as this is not a problem you can easily replicate because of being quite specific. With my weird luck it is no wonder it has happened to me, but fortunately I’m quite capable of fixing issues like this even on my own without any problems… for everyone else there is warranty ;)

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22-inch iZ3D Stereoscopic 3D Monitor is Now Available for Testing

February 23rd, 2010 · 4 Comments · Other S3D Tech

22-inch-iz3d-s3d-setup


I’ve been planning to get one of the iZ3D 3D Displays for quite some time now, but it turned to be quite a problem to actually purchase one and get it delivered from Europe and not USA. Anyway, the good news is that thanks to iZ3D now I have a 22-inch iZ3D Stereoscopic 3D Monitor available for reviewing games and testing, so expect to see more about it on the blog it very soon. You can also expect more game reviews, profiles, tweaks, guides and so on not only for 3D Vision, but for iZ3D too… that is provided if I manage to get enough time dedicated to doing all of these. But let me tell you about the iZ3D monitor a bit more and why it is so interesting compared to other solutions already available.

iZ3D has a different approach than what other passive polarized solutions offer at the moment and this has its own advantages and disadvantages. One of the most important advantages of the two LCD panels approach of iZ3D is the fact that you get full resolution image as opposed to just half horizontal resolution with the other passive products. Instead of having one panel and passive polarization filter in front of it to separate the screen in even and odd lines horizontally with different polarization, the iZ3D solution uses two separate LCD panels. The back LCD panel sets the brightness of the pixel and the front ones sets the right polarization. Then, based on the different polarization the 3D glasses route part of the light to the left eye and the remaining light goes to the right eye, so that you get full resolution stereoscopic 3D image. The disadvantage of that approach is that there might be more ghosting, but then again the amount of ghosting can be influenced by different factors and iZ3D is constantly trying to improve things. A recent example for that was the release of updated passive polarized glasses that do improve the results quite a bit compared to the first generation of glasses.

Of course I should also mention that the iZ3D driver has support for both Nvidia and ATI-based video cards, so you should be able to play in stereoscopic 3D no matter what your GPU is based on, provided that it is not too old or is too slow in terms of performance to handle S3D gaming.

Visit iZ3D’s website for more information on their products….

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