3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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HP 2310g is an Upcoming 23-inch 120Hz 3D-ready LCD Monitor

March 29th, 2010 · 4 Comments · GeForce 3D Vision


Last week during HP’s Workstation International Media Event in Santa Monica, Los Angeles there were a lot of interesting news and product announcements from HP, but one thing has caught my eye especially, since it was a stereo 3D related product. I’m talking about the HP 2310g LCD display that was been showcased at the event along with a HP Z400 workstation (have in mind that the HP 2310g 3D-ready monitor is a consumer-oriented product, not a professional one!), but let me tell you what is interesting about this product. HP 2310g is a 23-inch 120Hz 3D-ready LCD monitor with Full HD resolution that works with Nvidia’s 3D Vision active shutter glasses, but will probably also be compatible with other active shutter solutions when/if they come later thus year.



Here is a short video I made at the event showing the HP 2310g display in action playing a stereoscopic 3D trailer of the movie How To Train Your Dragon in 3D by DreamWorks. As you can see this display does not rely on matted screen, but instead uses glossy surface, resulting in some reflections being visible on the screen. Just have in mind that the demonstration was pretty much outside on a bright sunny day and a lot of external light is coming all around the screen (not very good conditions for a glossy display), so in normal at-home usage the reflections on the screen should be much less or none at all. Besides the disadvantageous possibility of annoying reflections the glossy display also brings some advantages like better color reproduction and contrast of the image, along with better viewing angles.



Pete Ellis from HP Displays Business Unit (on the picture above, in front of the HP 2310g display) was available during the demonstration to answer some questions about the 120Hz display. I’m sure the first question you are going to ask is when to expect the monitor on the market and what will be the price? Unfortunately there is still no release date announced or pricing for the display, but it will most likely be available on the market before the end of this year and should not cost more than the currently available alternatives from other companies. So the HP 2310g 120Hz LCD display has a 16:9 aspect ratio and Full HD resolution of 1920×1080 pixels and will supposedly be with a 2ms response time and 400 cd/m2 maximum brightness level. Have in mind that these are not official specifications and since the product is not yet available on the market it might be a bit different when it becomes available.



And above you can watch the full presentation called “A Perspective on 3D today” during the HP Workstation International Media Event presented by Pete Ellis. The presentation outlines some of the things HP is working on in the filed of stereoscopic 3D technologies – initiatives like the 3D Consortium and upcoming products like the HP 2310g 3D-ready display…

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The Movie How To Train Your Dragon in 3D by DreamWorks

March 28th, 2010 · 6 Comments · 3D Movies & Videos


Last week I was on a screening of the new movie How To Train Your Dragon in 3D by DreamWorks and I can say I’m very pleased with what I saw and I would definitely recommend you to watch the movie. The screening I saw was in a movie theater using the Dolby 3D technology for projection, so have in mind that with Real D, IMAX 3D or any other technology the viewing experience might be a bit different. Now I won’t be talking about the story of the movie in order not to spoil your fun watching it, but focus on a few key moments in the realization. I’ll just let you know that it was really interesting and fun to watch with the story really getting the attention of the audience for the whole movie and everyone seemed to like it and be quite satisfied with what they saw after the movie finished.

But now a bit more on the technology realization of the movie in 3D. First of all How To Train Your Dragon offers mostly depth effect, so the story brings you inside the screen with just a few moments when you can say things actually pop out of the screen. I personally prefer this way of doing 3D movies as you are not being impressed with “cheap effects” of things hitting you in the face, but are allowed to focus on the story without actually being distracted by the 3D effect in the movie. You’ll notice that in the movie there is a Depth of Field effect and it is there with the sole purpose to help you focus on the important parts of the scene, otherwise with too much detail on every object and the perception of depth your attention might move towards not so important elements and you can miss some of the story. Fast action was fine almost everywhere, with just a few scenes where you could notice a bit of stutter in the movement of some fast moving objects, not that this would be easily noticed by the normal viewers.

And if you’ve watched the movie already you can share your comments below…

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