This year’s Game Developers Conference 2012 currently held in San Francisco (USA) is apparently not focusing that much on stereoscopic 3D technology as the stereo 3D gamers might expect. The GDC is an annual event where game developers and other companies involved in the game industry meet to share useful information, show and discuss the future trends, talk about the positive and negative experience they’ve had etc. The event consists of multiple lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics lead by leading industry experts as well as a showcase for the latest in gaming technology of course. Looking over at the dedicated information pages about the GDC 2012 presence of AMD and Nvidia it seems that both companies are not focusing much on stereo 3D technology. For AMD the focus is mostly about their latest generation of GPUs, the new Radeon HD 7000 series and for Nvidia the focus this year seems to be mobile gaming and Tegra 3. And looking over at the full GDC 2012 schedule it seems that Sony is going to be talking the most about stereoscopic 3D technology in games this year, so if you are interested you might want to check out their sessions “Stereoscopic Rendering and Design for Consoles” and “Stereography: The Art of 3D”.