3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Aliens vs Predator Recommendations and Fixes for 3D Vision Users

February 17th, 2010 · 18 Comments · Stereo 3D Games


Yesterday the game Aliens vs Predator was officially released and it has turned out that the full game has the same issue that was available in the multiplayer demo released over Steam earlier this month. The executable name of the game is the same as an old AvP game that already has a profile in the 3D Vision drivers, but this profile messes things up and most people believe that the game does not work with 3D Vision. If you purchased the full game you will notice that it also has another executable for DirectX 11 and this seems to create issues for 3D Vision not willing to activate when you run the game even on DX10 hardware. So it seems that the fix for the demo version of the game does not work anymore and there are a bit more things you need to do in order to make 3D Vision working. You need to rename both AvP.exe and AvP_DX11.exe executables by adding an additional x at the end of their names so they’ll become AvPx.exe and AvP_DX11x.exe and then extract the replacement launchers from this archive (the two exe and ini files) and then run the game again and try enabling 3D Vision. Do not try launching the game directly from the exe, try running it through the Steam client…



With the above workaround in action you’ll be able to play the game with 3D Vision, but you’ll quickly notice that the new AvP game is not perfect in stereoscopic 3D mode. The crosshair is still being rendered in 2D and there are issues with the lights and shadows, not to mention that the default 3D Vision settings do not provide the best S3D experience. You cannot fix that by yourself, but at least you can lower the negative impact so the game will be looking better and more problem free in stereo 3D mode. The only thing you need to set from the Video Options inside the game is to set to Low the Shadow Complexity (or disable it completely) which will get rid of the weird rendering of the shadows. There is no option do disable the crosshair or to fix the issues with the lights so you’ll have to bear with these if you want to play the game in S3D mode… or at least wait for a patch.



By now you should be very well aware that the new AvP game is definitely not a 3D Vision optimized title having issues even in the profile detection… there should’ve been a fix in the 3D Vision profile detection from Nvidia, especially when the same issue was found in the earlier released demo. For the rest of the problems we might or might not see an update for the game that will provide better stereoscopic 3D compatibility. Meanwhile you can try out my custom convergence settings for the game that have the convergence point set at the tip of the gun, for an example stereo 3D screenshot with them applied click on the image above. Just have in mind that the profile is set to be loaded with a game executable renamed to avp.exe and will not load with the executable being renamed to something else! After importing the custom convergence settings set the starting depth level to 15% and then you can increase or decrease it to best fit your preferences, but just don’t go too high. And as usual please leave your comment on how this has worked for you in the comments below if you’ve tried it…

Download the archive with the launcher fix for the Aliens vs Predator retail game…
Download my custom 3D Vision convergence settings for the game Aliens vs Predator…

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Aliens vs Predator Multiplayer Demo Fix for 3D Vision Users

February 5th, 2010 · 6 Comments · GeForce 3D Vision

aliens-vs-predaror-multiplayer-demo


The Multiplayer Demo of scheduled for February 16th release game Aliens vs Predator has been released yesterday over Steam and a lot of people (including myself) tried to play it with 3D Vision. It turned out however that the 3D Vision drivers contain a profile for an older AvP game and load it and that results in totally messing up the image on the screen when you turn on the stereoscopic 3D mode. Turns out that the convergence level is the thing that totally messes up the image on the screen, but even after lowering the convergence with the help of CTRL + F5 key combination the game is not in a true stereo 3D mode…


avp-multiplayer-demo-fix


So I had to figure a way out to fix that by preventing the wrong game profile to be loaded from the 3D Vision driver and this was not as easy as to just rename the AvP.exe file from the Steam directory as this prevents the game from actually being run. So the solution I’ve found is to rename the actual game executable from AvP.exe to AvPx.exe and then add a small launcher that is named AvP.exe that is just calling up the renamed actual game executable file and that did the trick. The 3D Vision drivers no longer detect the game and load the old profile so things look normal, although you might still want to play with settings in order to get best results in S3D mode. To make it easier I’ve packaged the launcher I’m using (Bart’s program launcher 1.2) into a small archive so that after renaming the the original Exe of the game you can just extract the files from the archive below and then just run the game with everything working fine with 3D Vision.

Download the archive with the launcher fix for the AvP Multiplayer Demo…

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