I’ve made some photos of the old 3D Vision active shutter glasses next to the new 3D Vision 2 active shutter glasses that just got announced by Nvidia, so that it would be easy to compare the differences and see what similarities they have. The new 3D Vision 2 glasses come with a new design and new features, but basically they are not that much different from the original as you might think, and the new 3D glasses without a new 3D monitor with support for Nvidia’s Lightboost technology might be a little disappointing, so if you think about upgrading or purchasing a new 3D monitor make sure you get a combination of these two.
The basic form and format of the glasses is pretty much the same, following the same basic curve, but the new glasses come with a matted black plastic and not a glossy one. The type of plastic that feels almost like rubber, you probably have seen it used on some high-end gaming mice. The new glasses’ frame is slightly bigger and feels more solid, partly due to the increase of the size of the lenses, but this also makes the glasses seem bigger and bulkier. I personally like the new design and find it more functional and comfortable, but there is more left to be desired….
The on/off button has been moved on the side of the glasses, there is a kind of light shield at the top of the new glasses intended to help in blocking external light (to reduce or eliminate flickering with the presence of artificial light in the room for example), the side frames are thinner and wider, making them more comfortable for people wearing the glasses together with headphones.
The mini-USB connector for charging used in the old glasses is now replaced with micro-USB connector, the battery of the new glasses is with capacity of 70 mAh which should roughly be the same as the revised first version of 3D Vision with the increased battery life. The rubber nose-piece part feels more comfortable now and should be better kept in its place, not falling off all the time after some time of use like with the original design.
What I would’ve liked better is a slightly bigger curve of the front where the lenses are, this would’ve allowed the glasses to better fit on the face of most people, however there is a reason for leaving it like that. The reason is that people wearing prescription glasses should have no trouble wearing the new slightly larger 3D Vision 2 glasses on top of their prescription glasses, so they would be able to fully enjoy using the stereo 3D mode. The top light shield could’ve been a bit larger, especially on the sides to better block external light…
The interesting thing about the top light shield is that it is very easily removable, so it could be easily replaced if somebody makes a better one for example. But because of that it can more easily come off from the glasses when they are folded, not sure if this was intentionally designed like that for a reason or not. I did not like the fact that the glasses were glued together at some places, I don’t consider that this will help make them endure more abuse from the users. Also I’m a bit disappointed of the performance of the lenses, it seems that the same lenses as with the old 3D Vision glasses are being used in the new 3D Vision 2 product, just slightly larger. The problem with this is that when you look through the lens with the shutter closed you may notice that different parts of the lens block light to a different extent – they are not completely even. So to conclude this short comparison, I like the new design and glasses better than the old ones, there is certainly a good improvement over the previous model, however there is yet more to be desired. It is good that Nvidia has listened to some of the complaints that the users had about the first 3D Vision glasses and tried to fix most of these in the new version, however there is more to be desired is some aspects. These glasses should’ve been introduced at least an year earlier and not about three years after the original version was launched, hopefully the next version addressing some of the things still needing improvement and bringing more features and better performance will not come in three more years… ;)