3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Nvidia and Ubisoft Pushing Graphics in Games, No 3D Vision Support

August 21st, 2013 · 1 Comment · General 3D News

ubisoft-logo

Nvidia has just announced an what they call an alliance with Ubisoft to offer PC gamers “the best gaming experiences possible” for some of Ubisoft’s upcoming top titles to be released this fall, including Tom Clancy’s Splinter Cell Blacklist, Assassins Creed IV Black Flag and Watch Dogs. Here is a quote about what this alliance means for gamers expecting the best possible graphics:

NVIDIA’s developer technology team is working closely with Ubisoft’s development studios on incorporating graphics technology innovations to create game worlds that deliver new heights of realism and immersion. One example is NVIDIA TXAA antialiasing, which provides Hollywood-levels of smooth animation, soft shadows, HBAO+ (horizon-based ambient occlusion) and advanced DX11 tessellation.

Sadly this news does not mention 3D Vision at all or at least stereoscopic 3D support and this comes as a bit of a disappointment for gamers playing in stereoscopic 3D mode especially in regards to Assassins Creed IV that has the potential to look simply great when played in stereo 3D mode as previously released Assassins Creed games have demonstrated. Notice that Nvidia is talking about “new heights of realism and immersion” and that apparently no longer includes native stereo 3D support or 3D Vision support and that comes a general lack of activity from Nvidia regarding 3D Vision for a while now…

The good news here is that we already have DirectX 11 wrappers available that allow shader modification directly by the 3D Vision user community playing games in stereo 3D. Thanks to Helix and the 3DMigoto we could still be able to modify some problematic vertex and pixel shaders (or remove them) in order to have new DirectX 11 games run with all the visual goodies, including tessellation, so that these titles could actually be made playable in stereoscopic 3D mode with 3D Vision even if they don’t have official support.

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Batman: Arkham City For PC With 3D Vision Support is Available

November 23rd, 2011 · 9 Comments · Stereo 3D Games


If you are living somewhere in North America you already have the PC version of Batman: Arkham City available to you and you are able to try it in stereoscopic 3D mode, but for others like me based in Europe it is a few more days until it is released. So if you already have the game and you’ve tried it in stereo 3D mode you are welcome to share your feedback below. The PC version of the game has been delayed a bit and came out a month later than the console version, so is the extra wait worth it, considering that the previous Batman game for PC was really good in stereoscopic 3D mode…

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L.A. Noire: The Complete Edition for PC with 3D Vision Support

November 8th, 2011 · 10 Comments · Stereo 3D Games


Do you want a new good game that works well in stereo 3D mode with 3D Vision, well then you should forget about the new Call of Duty: Modern Warfare 3 game is it does not play well in stereo 3D mode. And apparently we’ll have to wait a bit more for the proper stereoscopic 3D support to be added with a patch for the latest Battlefield 3 game. And the release of the PC version of the new Batman: Arkham City game that should look wonderful in stereoscopic 3D mode was yet again delayed, this time for 22nd – 25th of November (depending on your location). So what can you play meanwhile that will look good in stereo 3D mode on 3D Vision? You should definitely check out the new PC version of the game L.A. Noire: The Complete Edition that just got released as it looks very nice in stereoscopic 3D mode as the game has official support for 3D Vision. But the console versions of the game apparently will not have support for 3D and they should be released in a few days on November 15th.

The PC version of L.A. Noire: The Complete Edition was developed by Rockstar Leeds and features increased resolution and graphical detail along with keyboard remapping and gamepad functionality. L.A. Noire: The Complete Edition on PC also features support for NVIDIA 3D Vision for an even greater sense of interaction and immersion.

There are already some screenshots in stereoscopic 3D format already available here on the 3D Vision Live portal that you can see. Also there is something very important regarding the proper support for the game by 3D Vision at the moment, as the latest official Nvidia video drivers version 285.62 do not properly recognize the game. You will have to manually make a 3D Vision profile for it with the correct settings and use it for a few days as Nvidia should very soon release a driver update to correct this issue. So here is what you need to do to be able to fully enjoy the L.A. Noire: The Complete Edition game in stereo 3D with 3D Vision at this very moment:

– Browse to NVIDIA Control Panel > Set up Stereoscopic 3D.
– Click “Set Keyboard Shortcuts”.
– Click arrow to “Show advanced in-game settings” and click checkbox to “Enable advanced in-game settings”. Remember your hotkeys.
– Start L.A. Noire.
– Change the default convergence up or down (doesn’t matter) and then press the button to save the Save in-game settings and make sure you see the green text on screen.
– Quit L.A. Noire.
– Open Regedit.
– Browse to these locations:
— For Windows 32-bit: HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\Stereo3D\GameConfigs
— For Windows 64-bit: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\NVIDIA Corporation\Global\Stereo3D\GameConfigs
– Check to see if there is an Entry for “LANoire”.
– In the LANoire folder, create the following registry entries:
— D-word (32-bit), StereoConvergence=3eac4a51
— D-word (32-bit), StereoTextureEnable=00000023
— D-word (32-bit), StereoCutoff=00000001
– Re-launch L.A. Noire and you now are matching our 3DV profile. The in-game text still say its not rated by NVIDIA, but don’t worry about that.

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