If you remember the game Batman: Arkham Asylum you should also remember that it was and is still one of the best looking games in stereoscopic 3D mode for PC when being played with 3D Vision. And the upcoming sequel that should appear at the second half of October called Batman: Arkham City should also be great when played with 3D Vision. Nvidia has made a gallery at the 3D Vision Live web portal with a few stereoscopic 3D screenshots showing Batman in 3D from the new game and they promise they will be adding up more screenshots of other characters from the game in stereo 3D, next up is Catwoman. So take a look at the few screenshots already available and check back each week for more 3D screenshots from Batman: Arkham City.
September 21st, 2011 · 5 Comments · Stereo 3D Games
April 24th, 2011 · 5 Comments · GeForce 3D Vision
If you have a system equipped with 3D Vision by using the key combination “ALT + F1” you can take stereoscopic 3D screenshots that you can share online or just store for viewing later on. The screenshots are saved by default in JPS file format which is practically a JPEG image file with both the left and right views saved in Side by Side format. The 3D screenshots get saved under your User account in the Documents folder in a specially named “NVStereoscopic3D.IMG” folder having the name of the executable file and a two digit number after that. The problem here is that by default the quality of the saved screenshots is not very good, however there is a solution, you can improve the quality by following this guide. Another issue with the default 3D screenshot functionality is the fact that you are limited to saving up to 99 screenshots per application, and then you need to move them in another folder and continue saving new screenshot. But there is another thing you can do…
Instead of saving screenshots in JPS format (Side by Side JPEG), you can save them in much better quality in PNS format (Side by Side PNG) and in order to do that you just need to add one new value in the registry. Just make a new DWORD value called StereoImageType and set it to 1 in the following location, depending on your OS type.
For 32-bit Windows:
For 64-bit Windows:
This will activate the PNS screenshot functionality instead of the used by default JPS format, and in order to bring back the default JPS screenshots you just need to set the value to 0 instead of 1 or just to delete what you’ve created from the registry. The PNS 3D screenshots are always saved in maximum quality and they may get quite big in size, but this way you get perfect quality that you can further compress and convert in order to get smaller file size should you need to. Another important thing regarding the use of PNS format for the 3D screenshots you save is the ability to take up to 999 instead of 99 screenshots per application.
September 24th, 2010 · 2 Comments · Stereo 3D Games
The game Blade Kitten that I’ve mentioned two days ago in the post Interesting Upcoming Games to Try Playing in Stereoscopic 3D Mode is now out and the good news is it looks quite nice in stereo 3D mode when player with 3D Vision. You can get Blade Kitten from Steam $14.99 USD to download it and start playing immediately. There is no official 3D Vision game profile available yet, but even with the default settings the game looks quite nice, the only thing you should do is to disable the Shadows as they are not properly rendered. Other than the issue with the shadows the game looks very good in stereo 3D mode with more depth going for the background, similar to what you can get in other third person games like Trine for example that now also looks great in S3D mode.
The in-game cutscenes are not pre-rendered movies which means they are also rendered in stereo 3D mode, however there are some extreme closeups while the best convergence settings while playing the game can be tweaked a bit for better results. The default convergence settings are somewhat a compromise between the cutscenes and the gameplay providing good balance, but you should consider turning down the depth level to the minimum each time when you get into such a scene and then after that do increase the depth level again a bit. This is just an example that would benefit a lot from the availability of an auto-convergence mode or at least a profiling system for each game, however the 3D Vision drivers still don’t have such a modes, so you have to keep the balance with what you have. I’ve taken some 3D screenshots from the game to give you an idea about what you will get, unfortunately there were some trouble trying to record a stereoscopic 3D gameplay movie, so there isn’t one available for now.