3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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Crysis 3 Coming in Spring 2013, Should Support Stereo 3D

April 24th, 2012 · 9 Comments · Stereo 3D Games


A few days ago EA and Crytek have officially announced the upcoming game Crysis 3 scheduled for release in the spring next year and today they have released the first official gameplay trailer (embedded above). What they’ve forgot to confirm however is if Crysis 3 will support stereoscopic 3D mode as Crysis 2 does and if it does will there also be a full dual rendering and not only their 2D+Depth approach they currently use. The game Crysis 3 will be based on the CryEngine 3 and that engine does have native stereoscopic 3D support, so it will be plain stupid not to have the support available in the game, especially after the good feedback of the stereo 3D support in Crysis 2. Not to mention how the CryEngine’s stereoscopic 3D support is being advertised as a zero implementation solution with the game developer not having to do anything special to have S3D implemented in his title based on the engine. However we still don’t have any official confirmation about Crysis 3 having stereoscopic 3D support…

Now, we all know why Crysis has developed the 2D+Depth approach in CryEngine 3 or as they call it Screen Space Re-Projection Stereo (SSRS), all in order to ensure they can offer a decent stereoscopic 3D experience not only to PC gamers, but also to PS3 and Xbox 360 gamers willing to play in stereo 3D as well. Using the SSRS solution you get just a little performance loss when playing in stereoscopic 3D mode as opposed to the more serious performance hit that a full dual rendering introduces, but the later also does provide a more spectacular and realistic volume experience. And since we did not get full dual rendering stereo 3D mode in Crysis 2 via an update, a lot of gamers are hoping this will be introduced in Crysis 3, at least for PC gamers that can always upgrade their hardware to handle the extra performance requirements. As adding this opposed to the 2D+Depth approach is not possible for consoles where you’ll have to sacrifice details in order to ensure full dual camera rendering in order to fit in the performance capabilities of the PS3 or Xbox 360. Considering that Crysis 3 is scheduled for the spring 2013 or in about a year from now there is quite a lot of time for Crytek to add additional stereoscopic 3D rendering modes, but it is not yet know if they will indeed do that or not. Meanwhile they have started taking pre-orders of Crysis 3 Hunter Edition already that includes some extra bonuses for the most eager gamers.

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New Stereoscopic Player Version 1.7.8 is Now Available for Download

January 6th, 2012 · 3 Comments · General 3D News


Peter Wimmer has just released a new version of his Stereoscopic Player, one of the most popular, widely used and innovative solutions for playing back 3D videos in different formats on different types of 3D-capable setups. So it is no winder that the International 3D Society has also recognized the importance of this piece of software, and thus it is among the 14 companies and organizations that are going to be honored in the 2012 3D Technology Awards. The latest Stereoscopic Player version 1.7.8 adds support for 2D+depth input format, so if you are interested in testing some clips using this format you should now be ale to with the latest version. I’m reminding you that the Stereoscopic Player comes with a free evaluation version with some limitations, so you can try it before you decide if it works for you and should you buy a license for the software.

To download the just released new Stereoscopic Player version 1.7.8…

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