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A normal user's look into the world of 3D Stereo Technologies

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Entries Tagged as 'Stereo 3D Games'

Oil Rush, an Interesting New Game with Stereoscopic 3D Support

February 3rd, 2012 · 3 Comments · Stereo 3D Games


Oil Rush is pretty much the first real commercially available game based on the impressive Unigine engine that has up until recently been used mostly for benchmarking video cards using the very popular Heaven benchmark. The game has been developed by the makers of the Unigine engine itself, and since the more recent versions of the engine have official stereoscopic 3D support, the game also supports it. Oil Rush is a real-time naval strategy game based on group control that combines the strategic challenge of a classical RTS title with the fun of Tower Defence type of games provide in a vast water world with very nice and detailed graphics. The game is multiplatform, so it is not available only for Windows, but the most stereoscopic 3D features are supported in the Windows version, including support for 3D Vision. Oil Rush is a game that you may want to try playing in stereo 3D mode as it does work very well.



Oil Rush Supports DX9, DX10, DX11 and OpenGL rendering modes in the Windows version that I’ve tried. With the OpenGL support for stereo 3D being limited to only anaglyph mode, while in all DirectX modes you get full support for anaglyph, Side by Side, iZ3D monitors as well as 3D Vision. Have in mind that you will need to activate Vsync in order to be able to use the game in stereo 3D mode with 3D Vision. There is no official 3D Vision profile for the game available in the latest video drivers, even in the latest beta released just a few days ago, but activating the 3D Vision mode from the game launcher does produce very good results in stereo 3D mode. You can also run the game with disabled stereo 3D mode and then activate 3D Vision when the game loads, but then you may experience some issues with setting up the best parameters for playing the game comfortably and also have some visual artifacts.

Activating the 3D Vision mode from the game’s launcher apparently loads different settings and also disables the convergence adjustment, but there is also a stereo 3D effect slider in the game’s options menu. With the 3D Vision mode active and all the depth pushed to the maximum the game still looks a bit flat, especially for people that are used to play with a lot of depth. But as I’ve said not activating the 3D Vision mode from the game menu and forcing it directly inside the game, although leaves convergence adjustment unlocked and allows higher depth adjustment, may lead to having some visual issues and thus resulting in not so good experience, so you may be better off with the official 3D Vision mode activated and a bit flatter image. With the official 3D Vision mode activated from the launcher you will notice that the cursor is rendered in 2D at the screen depth, but that isn’t that much of a bother actually, and most of the HUD is also rendered at screen depth, although there are some elements that may slightly pop-out and that can create unpleasant feeling when moving the cursor over them. Other than that there aren’t any visual issues with the game running in stereo 3D mode with the 3D Vision option activated from the game launcher, so it is something that you may wish to try yourself and if you do you are welcome to share your feedback about the game below. The good thing is that the game developer is quite actively working on improving the stereo 3D support in the game and getting rid of the issues…

Update: Apparently the game runs directly without going trough the launcher pictured above for the Steam version, so if you’ve got the Steam and not the standalone version of the game, then try running it trough the “launcher_x86.bat” file located in “C:\program files (x86)\steam\steamapps\common\oil rush\”, instead of directly trough Steam. Also the game developer has announced in their official forum that they plan to address the stereo 3D issues in the next 1.03 update that should be available next week.

- You can visit the official Oil Rush game website for more information about it…

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The Game Alan Wake will Support Multi-Monitor and Stereo 3D Setups

January 24th, 2012 · 1 Comment · Stereo 3D Games


The developers of the game Alan Wake have published some interesting photos on the official game’s blog that are hinting at some interesting features about to come in the PC version of the game. On the photo above you can see a three monitor configuration built with 2D-capable only Samsung monitors (probably an Nvidia Surround setup), and there is also a pair of the new 3D Vision 2 glasses lying around…

The PC version of the game Alan Wake itself should be released sometime in February and it should be available trough Steam according to the latest information available. It will apparently work on multi-monitor configurations very well, and although it probably will not be a 3D Vision-ready title it should work very will in stereo 3D mode with 3D Vision setups… hopefully in 3D Vision Surround setups as well. For playing in stereoscopic 3D mode however you should be ready with some quite serious hardware, especially in terms of GPU performance. The game does not feature AMD HD3D native support either, but it might also work well with a middle-ware such as the DDD TriDef 3D software and hopefully by the time the game gets released AMD will also release an official driver supporting Eyefinity 3D configurations as well as Crossfire setups in stereo 3D mode as well.

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Choplifter HD, a Game You Should Try in Stereo 3D with 3D Vision

January 22nd, 2012 · 2 Comments · Stereo 3D Games


I’ve just found a new and interesting game that works really well in stereo 3D mode using 3D Vision. The game is called Choplifter HD an in it you take the role of a rescue pilot asked to join the elite, international helicopter rescue team and in it you will be flying a helicopter doing a bunch of different stuff in more than 30 missions. The game combines things from reality with fantasy elements, and your missions will range from the extraction of captured military prisoners, to saving survivors of viral outbreaks. You will have to bank, hover, touch-down and sometimes even shake zombies from your chopper during lift-off in order to make the rescue and complete your mission. Oh, and there is a lot of shooting you have to do from your chopper, but even more enemies are going to be shooting at you…

Choplifter HD is based on Unreal engine and probably a fairly new version was used, because the game works really well in stereo 3D mode, although there is not yet an official profile for 3D Vision available in the latest drivers. Even without a profile the game looks quite nice in stereo 3D and you can easily crank up the depth level, but the real fun starts when you play a bit with the convergence as the game will look even better in stereoscopic 3D mode. The good thing is that the HUD is rendered in 2D and there aren’t any issues with lights, shadows or any pretty much any of the effects in the game, so you can have some fun playing this game in stereo 3D mode without any issues. You can pick up the game off Steam for $14.99 USD in US or for 9.99 Euro in Europe, but unfortunately there is no demo you can download and try before buying it.

- You can visit the official Choplifter HD game website for more information…

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