Just what the doctor ordered – another Rollercoaster demo for the Oculus Rift. If the RiftCoaster is not enough for you to test your resistance to nausea when using Oculus Rift, then this new demo might be just wht you need. The demo looks and works quite well even at the moment, though a bit longer track and a faster speed could be helpful to make it even more fun to try with the Rift. The Tornado 3D Rollercoaster demo has been made by a Dutch company called ArchiVision and is a virtual replica of an existing Rollercoaster in the dutch theme-park “Hellendoorn”.
Entries Tagged as 'Other S3D Tech'
September 4th, 2013 · 1 Comment · Other S3D Tech
August 27th, 2013 · No Comments · Other S3D Tech
Here is something that might be of interest for people that are considering using stereoscopic 3D as a tool in the classroom in order to be able to better keep the attention of the students, right in time for the beginning of the school year. The SIG3D Stereoscopic 3D Classroom Basics webinar took place a few days ago and a recording is now available online if you’ve missed the live one, so you can take a look and later today there will be a Q&A session. The presentation was held by Dennis Cafiero who is also the creator of Presente3D (a tool for making stereoscopic 3D presentations) and in it he makes a brief introduction on how 3D works as well as covering various 3D technologies for the classroom including anaglyph 3D, active and passive 3D stereoscopic solutions as well as glasses-free options (autostereoscopic 3D) with their pros and cons. SIG3D is an ISTE Special Interest Group for educators and innovators interested in stereoscopic 3D and is a part of the International Society for Technology in Education (ISTE).
April 30th, 2013 · 1 Comment · Other S3D Tech
Time for a comparison as promised in the post about the new GeForce GTX 650 Ti Boost GPU that looks very promising as an affordable solution for people willing to play in stereo 3D mode at a resolution of 720p. The direct competitor for the GTX 650 Ti Boost is the Radeon HD 7790, so I took one of these cards and compared the results it provides in 720p stereo 3D mode using the latest TriDef 3D driver to the results of the GTX 650 Ti Boost using 3D Vision. I’ve also compared both cards in 1080p 2D mode with the same games, because the Radeon HD 7790 is also a good option for people with tighter budgets that want to be able to get high detail levels at 1080p resolution in non-stereoscopic 3D mode, just like the GTX 650 Ti Boost is.
Starting with 720p stereoscopic 3D results, you ca clearly see that apart from Far Cry 3 where the average framerate is very close for both cards and the game Tomb Raider where the Radeon is slightly faster in the other games the GTX 650 Ti Boost performs significantly better. The reason for that is the fact that the TriDef 3D driver is not as efficient performance wise as compared to the 3D Vision, so you might want to consider a slightly faster Radeon video card than the 7790 for playing in stereoscopic 3D mode at 720p resolution or sacrifice some of the detail levels and go for lower settings. Another interesting things that has turned out is the weird out of video memory message that we’ve got when trying to run Resident Evil 6 with TriDef on the Radeon HD 7790, apparently the 1GB video memory that the card had on-board was not enough.
Moving to 1080p non stereoscopic 3D tests the results turn out completely opposite than what we’ve had for the 720p stereo 3D tests. Here in Crysis 3 and Dead Space 3 the Radeon is a bit slower, the average framerate is the same in Bioshock and in the other three games the Radeon is faster. SO while both the GeForce GTX 650 Ti Boost and the Radeon HD 7790 offer very good performance for playing games in 1080p resolution with high detail levels, the Radeon might be the slightly better choice. At the same time the GeForce GTX 650 Ti Boost is definitely the better choice for stereoscopic 3D gaming at 720p resolution.