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Possibe Issues with 3D Vision Glasses after Longer Usage

December 23rd, 2009 · 8 Comments · GeForce 3D Vision

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I’ve been using my pair of 3D Vision shutter glasses for about half a year already, very actively every day, so they’ve seen a lot of putting on and putting off and the results from all that that have started to appear. It seems that the green rubber ends on both of the frames are the weak spot in 3D Vision, as they started to peel off from the black plastic frame (they were glued). It seems that for version 2.0 Nvidia should think of a solution to improve things a bit, because when the green rubber is removed the hard plastic makes the wearing of the glasses for longer periods of time uncomfortable. So after applying some glue the rubber can be affixed again for some time, but after a bit of usage it might still start to fall off again. The good thing is that Nvidia has designed the glasses to be quite strong and resistant to active usage, even when not being handled with care. And if for version 2.0 of the glasses they also improve a bit the frame around the lenses in order for the glasses to block more of the external light they’ll be almost perfect… ;)

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8 responses so far ↓

  • 1 TheTwistedTeam // Dec 23, 2009 at 03:01

    There is still one issue that bothers us – changing focus plane over somewhat flat surface is yet to be sufficiently explored by scientist. It’s a gray area and we don’t have the answer if it can hurt your sight. There is no single proof for either being bad or good, but it seems like a mind-boggling topic as people have different opinions. We could cooperate for an article covering this issue after some research and real-life experience with different people, if you wish so.

  • 2 Bloody // Dec 23, 2009 at 03:14

    How about the effect of starting to see ghosting of objects in real life… with your eyes and no shutter glasses and you cannot blame the monitor panel for being the culprit this time ;P

  • 3 Mirko Valagussi // Dec 23, 2009 at 13:00

    When is the Nvidia 3D Vision going to be release ?

    Thanks
    MIrko

  • 4 Bloody // Dec 23, 2009 at 13:08

    3D Vision is already available for quite some time now…

  • 5 Ahmed360 // Dec 23, 2009 at 13:20

    Man…just use Super-Glue!!

    That should solve the problem

    And you said it your self….you used it for Loooong periods of time

  • 6 Bloody // Dec 23, 2009 at 13:25

    The glasses are designed to be used a lot, but I wonder why they did overlook this possible issue of the rubber starting to peel off from the glasses’ frame… :P

  • 7 Ivan // Dec 24, 2009 at 03:51

    Do these glasses flicker a little bit?
    I tried a transvideo monitor for real time preview during stereoscopic recordings, they offer anaglyph or shutter options, but their shutter glasses flicker like hell. It’s usefull only to check aligment, etc. Probably because their LCD is supposed to have color accuracy over refresh rate.
    Ivan

  • 8 Bloody // Dec 24, 2009 at 13:25

    It depends on the refresh rate, at 100-120Hz you are not supposed to see flicker while looking at the monitor, but the problem might be with the external lighting in the room, which can also be annoying sometimes.

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